Yeah, just as above
1. The tire of the car is bullet prove
2. Everyone hates you
3. You can explode you car with a machete
4. Enemies can take more bullet then superman, and still show no wounds, even able to crawl away after!
5. Dont try to be stealthy, if you knife someone, you get aggro of the whole area anyway.
6. Every car has a GPS
7. The latest satellite guidance and military technologies can be found in Africa.
8. Who needs car recovery services? Just tighten that bolt or nut and your destroyed vehicle will be as good as new.
9. Enemy vehicles have NOS!!!
10. The enemy doesn't know how to open doors and enter your safe house
11. Even the most ruined gun is at perfect condition at the enemy's hands, but at yours: welcome to Jamfest
12. You are mute for ever so shhhhhhh!!!
13. Dont worry be happy! every one know what you want and what you need! you dont need to talk they just look at you! they are freaking sidekicks!
14. u can kill a zebra with just one hit of ur machete.
15. its africa, if there are herbivorous animals... where are the carnivorous??
16. where are the womans?
17. you cant kill everybody in a weapon safe zone, they keep comming
18. a headshot doesn't kill
19. A small african cactus totally stops a big truck at top speed.
20. African birds are immortal.
21. Wet grass burns in the desert.
22. Firing a pistol at a tree (or anything for that matter) in the middle of nowhere with no enemies nearby still prompts the game to play more intense music and makes you think you're being chased.
23. Why the hell all african speak english even when 2 black NPC´s speak with each other lol.
24. How come neither of the two faction leaders didn't simply take one step out of their HQ and put an PRG into their rivals HQ from the get go? They are only a stonethrow away from one another ffs!
25. You never have to refuel vehicles.
Sunday, May 10, 2009
Friday, May 8, 2009
Friday, May 1, 2009
Quote From .....
When asked about the storyline, Puel gave an answer that I found particualrly intriguing:
"To help the assassins in their quest, Desmond will be exploring his DNA to find another ancestor’s memory: Ezio Auditore Di Firenze; a nobleman who lived at the end of the 15th Century in Italy. Betrayed by the ruling families of Italy, Ezio embarks upon an epic quest for vengeance. To his allies, he will become a force for change - fighting for freedom and justice. To his enemies, he will become a boogey man – dedicated to the destruction of the tyrants abusing the people of Italy. On his quest for vengeance, Ezio – and Desmond through Ezio’s story – will uncover a much bigger plot: A conspiracy rooted in Assassin’s Creed and that still impact the world of Desmond – our very world."
Notice how he says "to help the assassins in their quest".
Now this might just be a mistake and he might have meant "the templars" or "Abstergo".But if it is not a mistake, Puel just gave away that the Assassins will get to Desmond and that it will be them who will make him live through his ancestor's memories...
He also says about Ezio that:
"You play not only as an assassin but as a young Italian noble seeking to uncover the truth""Ezio is at first glance a young Renaissance nobleman but Assassin’s blood flows through his veins"
"As he is Italian, we also wanted to give him a special … inclination for women: he is a seducer. But most importantly: Ezio is someone marked by fate: the decadence of his powerful family certainly plays a great role in the man he becomes."
(Personally, I'm afraid they might concentrate too much on this whole "Italian-stallion-wants-his-Vendetta" thing and just quickly throw in the whole Templar thing at the end of the game.I already know now that I will not like Ezio as much as I liked Altaïr.But if this ends up not being "Assassin's Creed" but "Ezio's Vendetta" I'm probably going to be very pissed, no matter how many cool weapons and new assassination moves we get...)
Quote:PEOPLE BLOG
"To help the assassins in their quest, Desmond will be exploring his DNA to find another ancestor’s memory: Ezio Auditore Di Firenze; a nobleman who lived at the end of the 15th Century in Italy. Betrayed by the ruling families of Italy, Ezio embarks upon an epic quest for vengeance. To his allies, he will become a force for change - fighting for freedom and justice. To his enemies, he will become a boogey man – dedicated to the destruction of the tyrants abusing the people of Italy. On his quest for vengeance, Ezio – and Desmond through Ezio’s story – will uncover a much bigger plot: A conspiracy rooted in Assassin’s Creed and that still impact the world of Desmond – our very world."
Notice how he says "to help the assassins in their quest".
Now this might just be a mistake and he might have meant "the templars" or "Abstergo".But if it is not a mistake, Puel just gave away that the Assassins will get to Desmond and that it will be them who will make him live through his ancestor's memories...
He also says about Ezio that:
"You play not only as an assassin but as a young Italian noble seeking to uncover the truth""Ezio is at first glance a young Renaissance nobleman but Assassin’s blood flows through his veins"
"As he is Italian, we also wanted to give him a special … inclination for women: he is a seducer. But most importantly: Ezio is someone marked by fate: the decadence of his powerful family certainly plays a great role in the man he becomes."
(Personally, I'm afraid they might concentrate too much on this whole "Italian-stallion-wants-his-Vendetta" thing and just quickly throw in the whole Templar thing at the end of the game.I already know now that I will not like Ezio as much as I liked Altaïr.But if this ends up not being "Assassin's Creed" but "Ezio's Vendetta" I'm probably going to be very pissed, no matter how many cool weapons and new assassination moves we get...)
Quote:PEOPLE BLOG
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