<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-1232697734908690068</id><updated>2012-01-19T13:05:03.293+08:00</updated><category term='For gamers'/><category term='games'/><category term='13+(or maybe 13 weeks +)'/><category term='PS3'/><category term='game review.'/><category term='movies'/><title type='text'>Unorthodox's Blog</title><subtitle type='html'>One stop for gaming info</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>68</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-8423382610435544769</id><published>2010-08-05T21:06:00.040+08:00</published><updated>2010-08-15T21:32:42.861+08:00</updated><title type='text'>It's Hell About Time!!! Star Craft 2 is Here!!!</title><content type='html'>Let's spiral in. First of all. im the 1st one(hope so XD) in my school to play this game in Full Version . The installation screen is not one you have ever seen before. &lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:100%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ohNI3QJMMds/TFq7QmB9OpI/AAAAAAAAAB0/wk8oWot6bjY/s1600/index.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 154px; height: 117px;" src="http://4.bp.blogspot.com/_ohNI3QJMMds/TFq7QmB9OpI/AAAAAAAAAB0/wk8oWot6bjY/s320/index.jpg" alt="" id="BLOGGER_PHOTO_ID_5501915788547537554" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;                                                                            Almost...&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:100%;"&gt;As for SC 2, you get a futuristic installation screen :&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ohNI3QJMMds/TFq8djioFpI/AAAAAAAAAB8/YmvLpdcAQsI/s1600/index+2.jpg"&gt;&lt;img style="display: block; 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This game highly relies on supreme micro management as almost ever unit in the game contains a special ability. So, you can't just drive the whole army of Thors to the enemy base. You will get :&lt;/span&gt;&lt;span style="line-height: 115%;font-family:&amp;quot;;font-size:100%;"  &gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;1). struck by burrowed kamikaze Bannelings and Ultralisks&lt;br /&gt;2). nuked by cloaked Ghosts while being distracted by Banshees&lt;br /&gt;3). flamed by High Templars, Sentry and Void Ray combo&lt;br /&gt;&lt;br /&gt;Next up, the main part which made this game worth every penny(second), this is the part that revolutionised RTS gameplay, this is the part where I fell my hours of wait is worth it - The Singleplayer Campaign.&lt;br /&gt;&lt;br /&gt;The campign picks up directly after the events of StarCraft: Brood War. After being manipulated countless times and almost being beaten by The Swarm, Mengsk took 4 years to rebuild the Terran Dominion while the Zerg  went dormant for that period of time. The game starts with Raynor in the local bar.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ohNI3QJMMds/TF-9qVTj9bI/AAAAAAAAAEE/If9bxNStnsU/s1600/Screenshot2010-08-09+16_16_35.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://2.bp.blogspot.com/_ohNI3QJMMds/TF-9qVTj9bI/AAAAAAAAAEE/If9bxNStnsU/s320/Screenshot2010-08-09+16_16_35.jpg" alt="" id="BLOGGER_PHOTO_ID_5503325804641383858" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;The first mission involves recontrolling a region in the fringe world of Mar Sara. Later, an old friend Tychus arrives, and he proposed an offer to steal an artifact from the Dominion. The Zerg soon begin their chewing in Mar Sara a short time later, and Raynor with his Raiders is saved just in time by the Battlecruiser Hyperion just in the nick of time.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;o:officedocumentsettings&gt;   &lt;o:allowpng/&gt;  &lt;/o:OfficeDocumentSettings&gt; &lt;/xml&gt;&lt;![endif]--&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;w:worddocument&gt;   &lt;w:view&gt;Normal&lt;/w:View&gt;   &lt;w:zoom&gt;0&lt;/w:Zoom&gt;   &lt;w:trackmoves/&gt;   &lt;w:trackformatting/&gt;   &lt;w:punctuationkerning/&gt;   &lt;w:validateagainstschemas/&gt;   &lt;w:saveifxmlinvalid&gt;false&lt;/w:SaveIfXMLInvalid&gt;   &lt;w:ignoremixedcontent&gt;false&lt;/w:IgnoreMixedContent&gt;   &lt;w:alwaysshowplaceholdertext&gt;false&lt;/w:AlwaysShowPlaceholderText&gt;   &lt;w:donotpromoteqf/&gt;   &lt;w:lidthemeother&gt;EN-US&lt;/w:LidThemeOther&gt;   &lt;w:lidthemeasian&gt;ZH-CN&lt;/w:LidThemeAsian&gt;   &lt;w:lidthemecomplexscript&gt;X-NONE&lt;/w:LidThemeComplexScript&gt; 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These are the scenes of the 4 main compartments in Hyperion :&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ohNI3QJMMds/TFwZczAfLjI/AAAAAAAAACM/LehDRIwJo8I/s1600/Screenshot2010-08-06+16_47_30.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 332px; height: 186px;" src="http://1.bp.blogspot.com/_ohNI3QJMMds/TFwZczAfLjI/AAAAAAAAACM/LehDRIwJo8I/s320/Screenshot2010-08-06+16_47_30.jpg" alt="" id="BLOGGER_PHOTO_ID_5502300827259186738" border="0" /&gt;&lt;/a&gt;The Hyperion Bridge - Centre of operations and mission selections&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;Hold yer horses. "Mission selections" ? Exacta ! This is the first place in which SC 2 is different from previous RTSes. Instead of simply-follow-the-mission zombie style. You get to choose which mission goes first, earning cold-hard cash while unlocking both old and new units plus Zerg and Protoss research points in the process. Between the missions, tonnes of cutscenes and lots of mesmerising wallpapers that leave you wanting for more.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ohNI3QJMMds/TF-rU23RvRI/AAAAAAAAADM/o7ccEuMfLbs/s1600/Screenshot2010-08-07+00_01_46.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 288px; height: 162px;" src="http://2.bp.blogspot.com/_ohNI3QJMMds/TF-rU23RvRI/AAAAAAAAADM/o7ccEuMfLbs/s320/Screenshot2010-08-07+00_01_46.jpg" alt="" id="BLOGGER_PHOTO_ID_5503305644483132690" border="0" /&gt;&lt;/a&gt;Which ?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ohNI3QJMMds/TF-r6wyQ2TI/AAAAAAAAADU/7SaqNqEw_-I/s1600/Screenshot2010-08-07+23_39_09.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 292px; height: 164px;" src="http://1.bp.blogspot.com/_ohNI3QJMMds/TF-r6wyQ2TI/AAAAAAAAADU/7SaqNqEw_-I/s320/Screenshot2010-08-07+23_39_09.jpg" alt="" id="BLOGGER_PHOTO_ID_5503306295686519090" border="0" /&gt;&lt;/a&gt;And also...Who ?&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ohNI3QJMMds/TFwfVb7osOI/AAAAAAAAACc/JI8U7S8zQnY/s1600/Untitled.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://4.bp.blogspot.com/_ohNI3QJMMds/TFwfVb7osOI/AAAAAAAAACc/JI8U7S8zQnY/s320/Untitled.jpg" alt="" id="BLOGGER_PHOTO_ID_5502307297875505378" border="0" /&gt;&lt;/a&gt;The Labroratory&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;The Lab, where you put the Researc Points earned from missions into good use. From improving your unit's stats to creating new units and buildings to aid you in your fight.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ohNI3QJMMds/TFwgNpqAuzI/AAAAAAAAACk/ryiE53Romsw/s1600/Screenshot2010-08-06+16_45_58.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://1.bp.blogspot.com/_ohNI3QJMMds/TFwgNpqAuzI/AAAAAAAAACk/ryiE53Romsw/s320/Screenshot2010-08-06+16_45_58.jpg" alt="" id="BLOGGER_PHOTO_ID_5502308263632354098" border="0" /&gt;&lt;/a&gt;You trusty research  console&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ohNI3QJMMds/TFwg4g5_mxI/AAAAAAAAACs/EUHCkr8YPkc/s1600/Untitled.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 125px; height: 180px;" src="http://4.bp.blogspot.com/_ohNI3QJMMds/TFwg4g5_mxI/AAAAAAAAACs/EUHCkr8YPkc/s320/Untitled.png" alt="" id="BLOGGER_PHOTO_ID_5502309000017845010" border="0" /&gt;&lt;/a&gt;Oh and, about this little thing here....my mom told told me not to be a spoiler.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ohNI3QJMMds/TFwhcK2JJlI/AAAAAAAAAC0/njOKcQMheK0/s1600/Screenshot2010-08-06+16_47_41.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://4.bp.blogspot.com/_ohNI3QJMMds/TFwhcK2JJlI/AAAAAAAAAC0/njOKcQMheK0/s320/Screenshot2010-08-06+16_47_41.jpg" alt="" id="BLOGGER_PHOTO_ID_5502309612571403858" border="0" /&gt;&lt;/a&gt;The Armory&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;Next stop, the Hyperrion armory. This is the place where all the credits you earned in your missions is used to buy upgrades for your base, each individual infantry and vehicle. Well the upgrades sure drain a lot of cred, but some units are virtually imba-lised after it.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ohNI3QJMMds/TFwikAUHy8I/AAAAAAAAAC8/2TeA9ULbF0g/s1600/Screenshot2010-08-06+16_50_07.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 296px; height: 167px;" src="http://2.bp.blogspot.com/_ohNI3QJMMds/TFwikAUHy8I/AAAAAAAAAC8/2TeA9ULbF0g/s320/Screenshot2010-08-06+16_50_07.jpg" alt="" id="BLOGGER_PHOTO_ID_5502310846694935490" border="0" /&gt;&lt;/a&gt; Make your choice, you might need it.&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ohNI3QJMMds/TF-sSS7IIDI/AAAAAAAAADc/l0YPVytq9T8/s1600/Screenshot2010-08-06+23_59_14.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 235px; height: 132px;" src="http://3.bp.blogspot.com/_ohNI3QJMMds/TF-sSS7IIDI/AAAAAAAAADc/l0YPVytq9T8/s320/Screenshot2010-08-06+23_59_14.jpg" alt="" id="BLOGGER_PHOTO_ID_5503306699987492914" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ohNI3QJMMds/TF-s1xU2lcI/AAAAAAAAADk/-_VBD0FGxUs/s1600/Screenshot2010-08-06+23_58_59.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 232px; height: 130px;" src="http://3.bp.blogspot.com/_ohNI3QJMMds/TF-s1xU2lcI/AAAAAAAAADk/-_VBD0FGxUs/s320/Screenshot2010-08-06+23_58_59.jpg" alt="" id="BLOGGER_PHOTO_ID_5503307309443880386" border="0" /&gt;&lt;/a&gt;The iconic Terran Siege Tank and Firebat&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ohNI3QJMMds/TFwlARUQ4SI/AAAAAAAAADE/k61GwjPJDKs/s1600/Screenshot2010-08-06+16_45_43.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://4.bp.blogspot.com/_ohNI3QJMMds/TFwlARUQ4SI/AAAAAAAAADE/k61GwjPJDKs/s320/Screenshot2010-08-06+16_45_43.jpg" alt="" id="BLOGGER_PHOTO_ID_5502313531318526242" border="0" /&gt;&lt;/a&gt;        The Cantina&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;Finally, the place for you to relax, and also use some of the money left to buy mercenaries, elite units with extra everything that fare well against most units. This is also the place for you to watch the UNN news ! And at last, a mini-game, that's right, in a RTS, for you to play.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ohNI3QJMMds/TF-t_2sduqI/AAAAAAAAADs/tfN3wjPLokA/s1600/Screenshot2010-08-06+16_46_12.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://2.bp.blogspot.com/_ohNI3QJMMds/TF-t_2sduqI/AAAAAAAAADs/tfN3wjPLokA/s320/Screenshot2010-08-06+16_46_12.jpg" alt="" id="BLOGGER_PHOTO_ID_5503308582195411618" border="0" /&gt;&lt;/a&gt;The Lost Viking.....0.O !&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;I guess this is all I can say..... Oh wait, there is still a Challenge section for you to hone your micro skills, and it introduces some really helpful early game strategies.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ohNI3QJMMds/TF-1f2KbkCI/AAAAAAAAAD0/yAeXwTkQYvg/s1600/Screenshot2010-08-09+15_59_13.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://4.bp.blogspot.com/_ohNI3QJMMds/TF-1f2KbkCI/AAAAAAAAAD0/yAeXwTkQYvg/s320/Screenshot2010-08-09+15_59_13.jpg" alt="" id="BLOGGER_PHOTO_ID_5503316828389871650" border="0" /&gt;&lt;/a&gt;This is really an excellent game, immense graphics coupled with an interesting plot plus nice unit mangament. I hope those that played it will enjoy it. As for now, I'm waiting for GG to patch it, and also, the Heart Of Swarm and  Legacy of the Void.&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="file:///C:/Users/Soons/AppData/Local/Temp/moz-screenshot-2.png" alt="" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-8423382610435544769?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/8423382610435544769/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=8423382610435544769' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/8423382610435544769'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/8423382610435544769'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/08/its-here-after-torrents-of-delays-star.html' title='It&apos;s Hell About Time!!! Star Craft 2 is Here!!!'/><author><name>NukesRUs</name><uri>http://www.blogger.com/profile/10796721266064445605</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ohNI3QJMMds/TFq7QmB9OpI/AAAAAAAAAB0/wk8oWot6bjY/s72-c/index.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-6801574171140426915</id><published>2010-07-03T15:03:00.000+08:00</published><updated>2010-07-03T15:03:04.716+08:00</updated><title type='text'>FEAR 3 TRAILERS</title><content type='html'>FEAR 3 Fettel Trailer&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/XaL0bv-eEPU&amp;amp;hl=en_US&amp;amp;fs=1?rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/XaL0bv-eEPU&amp;amp;hl=en_US&amp;amp;fs=1?rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;FEAR 3 E3 2010 Trailer&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/JeLoGlV6GFY&amp;amp;hl=en_US&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/JeLoGlV6GFY&amp;amp;hl=en_US&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-6801574171140426915?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/6801574171140426915/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=6801574171140426915' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/6801574171140426915'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/6801574171140426915'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/07/fear-3-trailers.html' title='FEAR 3 TRAILERS'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-4727696986037546966</id><published>2010-06-20T15:07:00.001+08:00</published><updated>2010-06-22T23:28:44.676+08:00</updated><title type='text'>E3 gameplay video[s]</title><content type='html'>E3 Expo:June15-17 2010&lt;br /&gt;&lt;br /&gt;Here is some video[s] that you should really check on it...&lt;br /&gt;&lt;br /&gt;Here is the list of videos :&lt;br /&gt;i)&lt;a href="http://unorthodox89.blogspot.com/2010/06/vanquisher.html"&gt;Vanquish&lt;/a&gt;&lt;br /&gt;ii)&lt;a href="http://unorthodox89.blogspot.com/2010/06/killzone-3.html"&gt;killzone 3&lt;/a&gt;&lt;br /&gt;iii)&lt;a href="http://unorthodox89.blogspot.com/2010/06/call-of-duty-black-ops.html"&gt;Call Of Duty: Black Ops&lt;/a&gt;&lt;br /&gt;iv)&lt;a href="http://unorthodox89.blogspot.com/2010/06/crysis-2.html"&gt;Crysis 2&lt;/a&gt;&lt;br /&gt;v)&lt;a href="http://unorthodox89.blogspot.com/2010/06/halo-reach.html"&gt;Halo Reach&lt;/a&gt;&lt;br /&gt;vi)&lt;a href="http://unorthodox89.blogspot.com/2010/06/god-of-war-ghost-of-sparta.html"&gt;God of War: Ghost of Sparta&lt;/a&gt;&lt;br /&gt;vii)&lt;a href="http://unorthodox89.blogspot.com/2010/06/gears-of-war-3.html"&gt;Gears of War 3&lt;/a&gt;&lt;br /&gt;viii)&lt;a href="http://unorthodox89.blogspot.com/2010/06/dead-space-2-video-games-dead-space-2.html"&gt;Dead Space 2&lt;/a&gt;&lt;br /&gt;ix)&lt;a href="http://unorthodox89.blogspot.com/2010/06/final-fantasy-4-heroes-of-light.html"&gt;Final Fantasy: The 4 Heroes of Light&lt;/a&gt;&lt;br /&gt;x)&lt;a href="http://unorthodox89.blogspot.com/2010/06/assassins-creed-brotherhood.html"&gt;Assassin's Creed: Brotherhood&lt;/a&gt;&lt;br /&gt;xi)&lt;a href="http://unorthodox89.blogspot.com/2010/06/medal-of-honor-2010.html"&gt;Medal of Honor (2010)&lt;/a&gt;&lt;br /&gt;xii)&lt;a href="http://unorthodox89.blogspot.com/2010/06/ghost-recon-future-soldier.html"&gt;Ghost Recon: Future Soldier&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;These are not all yet. There still got lots of upcoming game[s] shown in E3 Expo.&lt;br /&gt;&lt;br /&gt;So take your time to watch the video[s] even though its a lot. Hope you enjoy it.&lt;br /&gt;&lt;br /&gt;Source from : Game trailer.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-4727696986037546966?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/4727696986037546966/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=4727696986037546966' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/4727696986037546966'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/4727696986037546966'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/06/e3-gameplay-videos_20.html' title='E3 gameplay video[s]'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-5532353639707376993</id><published>2010-06-20T15:05:00.002+08:00</published><updated>2010-06-20T15:07:21.493+08:00</updated><title type='text'>Ghost Recon: Future Soldier</title><content type='html'>&lt;span style="font-weight:bold;"&gt;Ghost Recon: Future Soldier&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=101439"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=101439" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/ghost-recon-future-soldier/12695" title="Ghost Recon: Future Soldier"&gt;Ghost Recon: Future Soldier&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-ghost-recon/101439" title="E3 2010: Live Demo Part I"&gt;E3 2010: Live Demo Part I&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=101441"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=101441" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/ghost-recon-future-soldier/12695" title="Ghost Recon: Future Soldier"&gt;Ghost Recon: Future Soldier&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-ghost-recon/101441" title="E3 2010: Live Demo Part II"&gt;E3 2010: Live Demo Part II&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-5532353639707376993?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/5532353639707376993/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=5532353639707376993' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5532353639707376993'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5532353639707376993'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/06/ghost-recon-future-soldier.html' title='Ghost Recon: Future Soldier'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-55963330985608440</id><published>2010-06-20T15:05:00.001+08:00</published><updated>2010-06-20T15:06:54.037+08:00</updated><title type='text'>Medal Of Honor 2010</title><content type='html'>&lt;span style="font-weight:bold;"&gt;Medal of Honor (2010)&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=101774"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=101774" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/medal-of-honor-2010/12437" title="Medal of Honor (2010)"&gt;Medal of Honor (2010)&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-medal-of/101774" title="E3 2010: Multiplayer Walkthrough"&gt;E3 2010: Multiplayer Walkthrough&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-55963330985608440?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/55963330985608440/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=55963330985608440' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/55963330985608440'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/55963330985608440'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/06/medal-of-honor-2010.html' title='Medal Of Honor 2010'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-7619842370701230413</id><published>2010-06-20T15:05:00.000+08:00</published><updated>2010-06-20T15:06:12.497+08:00</updated><title type='text'>Assassin's Creed: Brotherhood</title><content type='html'>&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;Assassin's Creed: Brotherhood&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=700353"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=700353" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/assassins-creed-brotherhood/13148" title="Assassin's Creed: Brotherhood"&gt;Assassin's Creed: Brotherhood&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-assassins-creed/700353" title="E3 2010: Single Player Walkthrough"&gt;E3 2010: Single Player Walkthrough&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=700341"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=700341" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/assassins-creed-brotherhood/13148" title="Assassin's Creed: Brotherhood"&gt;Assassin's Creed: Brotherhood&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-assassins-creed/700341" title="E3 2010: Multiplayer Demonstration Part I"&gt;E3 2010: Multiplayer Demonstration Part I&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=700339"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=700339" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/assassins-creed-brotherhood/13148" title="Assassin's Creed: Brotherhood"&gt;Assassin's Creed: Brotherhood&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-assassins-creed/700339" title="E3 2010: Multiplayer Demonstration Part II"&gt;E3 2010: Multiplayer Demonstration Part II&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-7619842370701230413?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/7619842370701230413/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=7619842370701230413' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/7619842370701230413'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/7619842370701230413'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/06/assassins-creed-brotherhood.html' title='Assassin&apos;s Creed: Brotherhood'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-4344772462454253431</id><published>2010-06-20T15:01:00.004+08:00</published><updated>2010-06-20T15:04:48.694+08:00</updated><title type='text'>Dead Space 2</title><content type='html'>&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;Dead Space 2&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=700377"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=700377" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/dead-space-2/12830" title="Dead Space 2"&gt;Dead Space 2&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-dead-space-2/700377" title="E3 2010: Developer Walkthrough Part I"&gt;E3 2010: Developer Walkthrough Part I&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=700375"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=700375" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/dead-space-2/12830" title="Dead Space 2"&gt;Dead Space 2&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-dead-space-2/700375" title="E3 2010: Developer Walkthrough Part II"&gt;E3 2010: Developer Walkthrough Part II&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-4344772462454253431?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/4344772462454253431/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=4344772462454253431' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/4344772462454253431'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/4344772462454253431'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/06/dead-space-2-video-games-dead-space-2.html' title='Dead Space 2'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-4619895447938836932</id><published>2010-06-20T15:01:00.002+08:00</published><updated>2010-06-20T15:04:02.958+08:00</updated><title type='text'>Gears Of War 3</title><content type='html'>&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;Gears of War 3&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=700385"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=700385" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/gears-of-war-3/12538" title="Gears of War 3"&gt;Gears of War 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-gears-of-war/700385" title="E3 2010 Cliff Bleszinski Walkthrough"&gt;E3 2010 Cliff Bleszinski Walkthrough&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-4619895447938836932?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/4619895447938836932/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=4619895447938836932' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/4619895447938836932'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/4619895447938836932'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/06/gears-of-war-3.html' title='Gears Of War 3'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-1842890546560888009</id><published>2010-06-20T15:01:00.001+08:00</published><updated>2010-06-20T15:03:27.290+08:00</updated><title type='text'>God of War: Ghost of Sparta</title><content type='html'>&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;God of War: Ghost of Sparta&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=700395"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=700395" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/god-of-war-ghost-of-sparta/13124" title="God of War: Ghost of Sparta"&gt;God of War: Ghost of Sparta&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-god-of-war/700395" title="E3 2010: Beast Slaying Gameplay (Cam)"&gt;E3 2010: Beast Slaying Gameplay (Cam)&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-1842890546560888009?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/1842890546560888009/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=1842890546560888009' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/1842890546560888009'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/1842890546560888009'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/06/god-of-war-ghost-of-sparta.html' title='God of War: Ghost of Sparta'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-1151398365808225085</id><published>2010-06-20T15:01:00.000+08:00</published><updated>2010-06-20T15:02:59.413+08:00</updated><title type='text'>Halo Reach</title><content type='html'>&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;Halo Reach&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=700442"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=700442" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/halo-reach/11394" title="Halo: Reach"&gt;Halo: Reach&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-halo-reach/700442" title="E3 2010: Multiplayer Walkthrough Pt 1"&gt;E3 2010: Multiplayer Walkthrough Pt 1&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=700444"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=700444" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/halo-reach/11394" title="Halo: Reach"&gt;Halo: Reach&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-halo-reach/700444" title="E3 2010: Multiplayer Walkthrough Pt 2"&gt;E3 2010: Multiplayer Walkthrough Pt 2&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-1151398365808225085?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/1151398365808225085/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=1151398365808225085' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/1151398365808225085'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/1151398365808225085'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/06/halo-reach.html' title='Halo Reach'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-2507158780037559606</id><published>2010-06-20T14:59:00.003+08:00</published><updated>2010-06-20T15:05:22.285+08:00</updated><title type='text'>Final Fantasy: The 4 Heroes of Light</title><content type='html'>&lt;span style="font-weight:bold;"&gt;Final Fantasy: The 4 Heroes of Light&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=700280"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=700280" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/final-fantasy-the-4-heroes/11625" title="Final Fantasy: The 4 Heroes of Light"&gt;Final Fantasy: The 4 Heroes of Light&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-final-fantasy/700280" title="E3 2010: Debut Gameplay"&gt;E3 2010: Debut Gameplay&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-2507158780037559606?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/2507158780037559606/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=2507158780037559606' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2507158780037559606'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2507158780037559606'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/06/final-fantasy-4-heroes-of-light.html' title='Final Fantasy: The 4 Heroes of Light'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-8739126522190700531</id><published>2010-06-20T14:59:00.002+08:00</published><updated>2010-06-20T15:02:24.520+08:00</updated><title type='text'>Crysis 2</title><content type='html'>&lt;span style="font-weight:bold;"&gt;Crysis 2&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=101803"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=101803" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/crysis-2/11404" title="Crysis 2"&gt;Crysis 2&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-crysis-2/101803" title="E3 2010: Developer Walkthrough Part I"&gt;E3 2010: Developer Walkthrough Part I&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=101803"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=101803" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/crysis-2/11404" title="Crysis 2"&gt;Crysis 2&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-crysis-2/101803" title="E3 2010: Developer Walkthrough Part I"&gt;E3 2010: Developer Walkthrough Part I&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-8739126522190700531?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/8739126522190700531/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=8739126522190700531' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/8739126522190700531'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/8739126522190700531'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/06/crysis-2.html' title='Crysis 2'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-2634575000779187199</id><published>2010-06-20T14:59:00.001+08:00</published><updated>2010-06-20T15:01:18.857+08:00</updated><title type='text'>Call Of Duty: Black Ops</title><content type='html'>&lt;span style="font-weight:bold;"&gt;Call Of Duty: Black Ops&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=101273"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=101273" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/call-of-duty-black-ops/13099" title="Call of Duty: Black Ops"&gt;Call of Duty: Black Ops&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-call-of/101273" title="E3 2010: Live Demo"&gt;E3 2010: Live Demo&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-2634575000779187199?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/2634575000779187199/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=2634575000779187199' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2634575000779187199'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2634575000779187199'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/06/call-of-duty-black-ops.html' title='Call Of Duty: Black Ops'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-7415766657892353085</id><published>2010-06-20T14:59:00.000+08:00</published><updated>2010-06-20T15:00:33.660+08:00</updated><title type='text'>Killzone 3</title><content type='html'>&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;Killzone 3:&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=101533"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=101533" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/killzone-3/13260" title="Killzone 3"&gt;Killzone 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-killzone-3/101533" title="E3 2010: Icy Jetpack Gameplay"&gt;E3 2010: Icy Jetpack Gameplay&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-7415766657892353085?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/7415766657892353085/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=7415766657892353085' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/7415766657892353085'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/7415766657892353085'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/06/killzone-3.html' title='Killzone 3'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-3173957127062617307</id><published>2010-06-20T14:58:00.000+08:00</published><updated>2010-06-20T14:59:25.631+08:00</updated><title type='text'>Vanquisher</title><content type='html'>&lt;span style="font-weight:bold;"&gt;Vanquish &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=700464"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=700464" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/vanquish/12653" title="Vanquish"&gt;Vanquish&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-vanquish/700464" title="E3 2010: Story Walkthrough Part I"&gt;E3 2010: Story Walkthrough Part I&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt; &lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=700462"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=700462" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"&gt;&lt;div&gt;&lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/vanquish/12653" title="Vanquish"&gt;Vanquish&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/e3-2010-vanquish/700462" title="E3 2010: Story Walkthrough Part II"&gt;E3 2010: Story Walkthrough Part II&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-3173957127062617307?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/3173957127062617307/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=3173957127062617307' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/3173957127062617307'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/3173957127062617307'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/06/vanquisher.html' title='Vanquisher'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-6124612732207916168</id><published>2010-06-11T02:20:00.001+08:00</published><updated>2010-06-11T02:21:43.046+08:00</updated><title type='text'>Game Trailers, Gameplays, Sneak Previews for Upcoming Games 2010</title><content type='html'>World Premiere Call of Duty: Modern Warfare 3 - The Onion&lt;br /&gt;&lt;object height="385" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/A5tRNs2X5Q4&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/A5tRNs2X5Q4&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Call of Duty: Black Ops World Premiere Uncut Trailer&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/OtRnpC7ddv8&amp;hl=en_US&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/OtRnpC7ddv8&amp;hl=en_US&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;GTA 5 Trailer? Sponsored by Cola-Cola&lt;br /&gt;&lt;object height="385" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/_WGBjZwyTeI&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/_WGBjZwyTeI&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Mafia 2 Gameplay Trailer&lt;br /&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/omY93dIH8pc&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/omY93dIH8pc&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-6124612732207916168?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/6124612732207916168/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=6124612732207916168' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/6124612732207916168'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/6124612732207916168'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/06/game-trailers-gameplays-sneak-previews.html' title='Game Trailers, Gameplays, Sneak Previews for Upcoming Games 2010'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-7292068622680131566</id><published>2010-06-07T22:40:00.000+08:00</published><updated>2010-06-07T22:40:16.456+08:00</updated><title type='text'>Randoms...</title><content type='html'>OK guys, I'm back from exam...life is hectic as hell. Anyway, today I'm lazy to follow up some game news such as Crysis 2. So I decided to write something random about games.&lt;br /&gt;&lt;br /&gt;I came up with an idea: coolest video gaming sword? t-shirts? lolz...&lt;br /&gt;For me, the coolest video gaming sword is The Buster Sword, used by Cloud in Final Fantasy 7&lt;br /&gt;But why? Because it can defeat Sephiroth? Nah, because it's uhh...used by protagonist? No. It's cool when using it slicing up enemies in turn-based battles with the Buster Sword, especially when using powerful special attacks.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_4RGFo8KXYMc/TAz9SesX1VI/AAAAAAAAAL4/2mBImfixdlQ/s1600/buster+sword%28AC+version%298.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_4RGFo8KXYMc/TAz9SesX1VI/AAAAAAAAAL4/2mBImfixdlQ/s320/buster+sword%28AC+version%298.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;The Buster Sword&lt;/div&gt;&lt;div style="text-align: left;"&gt;How about the runner up? Yeah, we have it here...the Keyblade from Kingdom Hearts.&lt;/div&gt;&lt;div style="text-align: left;"&gt;It seems Square Enix has a flair for strange swords, like the Gunblade of Final Fantasy or the many Keyblades of Kingdom Hearts. The main Keyblade was held by Sora, who used it to aid the Disney characters in their quest. Besides fighting, the Keyblade was also good for unlocking things...&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_4RGFo8KXYMc/TAz_rJipf6I/AAAAAAAAAMA/Yd_qtVDFGLE/s1600/Keyblade.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_4RGFo8KXYMc/TAz_rJipf6I/AAAAAAAAAMA/Yd_qtVDFGLE/s320/Keyblade.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Keyblade (Kingdom Hearts) &lt;/div&gt;&lt;div style="text-align: left;"&gt;&amp;nbsp;The 3rd place would be The Dagger of Time from Prince of Persia(except 4)...&lt;/div&gt;&lt;div style="text-align: left;"&gt;Sorry, it's not a sword....but it's cool for returning to the past by pushing the trigger....so you know the exam question already and you took out the dagger...then *brrrrrrrrr* back to the past! lolz! Besides it's the only weapon for speed kill in PoP...&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_4RGFo8KXYMc/TA0BKeu01KI/AAAAAAAAAMI/e4ofpl-cfTU/s1600/Dagger+of+Time.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_4RGFo8KXYMc/TA0BKeu01KI/AAAAAAAAAMI/e4ofpl-cfTU/s320/Dagger+of+Time.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Dagger of Time&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;Now, the shirts...&lt;/div&gt;&lt;div style="text-align: left;"&gt;One of the first rules of game shirts is, with virtually no exception, never, &lt;em&gt;ever&lt;/em&gt; have words on your shirt. It’s allowed for the logo of the game it represents, or if the shirt is of a direct screen pull from the game and said screen only has the words that were there to begin with. Outside of that, &lt;em&gt;all&lt;/em&gt; words are verboten. If you want a funny shirt, the image itself should be good enough to get a chuckle. If it needs words to further explain why something is funny, then the joke wasn’t that good to begin with, and will get old to your pals even faster.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_4RGFo8KXYMc/TA0EjdeedaI/AAAAAAAAAMY/tTFtZHl7d_c/s1600/scar--article_image_%C2%B8%C2%B1%C2%B1%C2%BE.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_4RGFo8KXYMc/TA0EjdeedaI/AAAAAAAAAMY/tTFtZHl7d_c/s320/scar--article_image_%C2%B8%C2%B1%C2%B1%C2%BE.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://2.bp.blogspot.com/_4RGFo8KXYMc/TA0DtCvKC0I/AAAAAAAAAMQ/jr4m7wJfwQk/s1600/learned--article_image_%C2%B8%C2%B1%C2%B1%C2%BE.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_4RGFo8KXYMc/TA0DtCvKC0I/AAAAAAAAAMQ/jr4m7wJfwQk/s320/learned--article_image_%C2%B8%C2%B1%C2%B1%C2%BE.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_4RGFo8KXYMc/TA0Eu7NFibI/AAAAAAAAAMg/ZVYfmJnSbWM/s1600/blow--article_image_%C2%B8%C2%B1%C2%B1%C2%BE.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://4.bp.blogspot.com/_4RGFo8KXYMc/TA0Eu7NFibI/AAAAAAAAAMg/ZVYfmJnSbWM/s640/blow--article_image_%C2%B8%C2%B1%C2%B1%C2%BE.jpg" width="436" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&amp;nbsp;XD&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-7292068622680131566?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/7292068622680131566/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=7292068622680131566' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/7292068622680131566'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/7292068622680131566'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/06/randoms.html' title='Randoms...'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_4RGFo8KXYMc/TAz9SesX1VI/AAAAAAAAAL4/2mBImfixdlQ/s72-c/buster+sword%28AC+version%298.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-2749562815540644196</id><published>2010-06-07T22:09:00.026+08:00</published><updated>2010-06-09T11:21:23.087+08:00</updated><title type='text'>Welcome Aboard to the Armored Commander, Commander</title><content type='html'>War, pacifists hate it, sadists love it, games designer wanna ***** with it. Countless games that reaped tons of cash for those folks. Supreme Commander, a 2007 game, creation of THQ and gas Powered Games.&lt;br /&gt;&lt;br /&gt;Once again, its humans, fighting each other over their respected ways and beliefs, for a thousand years. It is 3844, and the Infinite War is raging, with the United Earth Federation, Cybran Nation and Aeon Illuminate pitting their technologies of future warfare against each other. You will be the commander that will lead your chosen faction to victory, and end the Inifinite War once and for all.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Supreme  Commander is new in almost every way(take out the buildings  construction and units training of course). Ok, so its a new game for  you, and what's better for newbies to do ? &gt;&gt;&gt;Tutorial. At  first, you will think that the tutorial will be casual "babe/dude  introduces and orders you to do ABC". But, Supreme Commander's tutorial  is a sandbox mode, whereby you gain control of all 3 ACUs. Its up to you  to explore, and learn on your own.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ohNI3QJMMds/TA34UPGG1FI/AAAAAAAAAAU/sJZ9OU7bh1k/s1600/Sup+Com.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 343px; height: 256px;" src="http://2.bp.blogspot.com/_ohNI3QJMMds/TA34UPGG1FI/AAAAAAAAAAU/sJZ9OU7bh1k/s320/Sup+Com.png" alt="" id="BLOGGER_PHOTO_ID_5480309348112979026" border="0" /&gt;&lt;/a&gt;&lt;span style=";font-family:lucida grande;font-size:100%;"  &gt;&lt;span style="font-style: italic;"&gt;At least you have some videos to assist you&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;After some learning process, most of you would dive into the campaign, while some will opt for the skirmishes.  Every game you start, you will see these two bars&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ohNI3QJMMds/TA36Sk2ndkI/AAAAAAAAAAc/8h2NPPgrxF4/s1600/Bars.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 380px; height: 19px;" src="http://1.bp.blogspot.com/_ohNI3QJMMds/TA36Sk2ndkI/AAAAAAAAAAc/8h2NPPgrxF4/s320/Bars.png" alt="" id="BLOGGER_PHOTO_ID_5480311518617105986" border="0" /&gt;&lt;/a&gt;                                                                                                                                                                                        Mass                                                                                                                 and                                                                                                                         Energy&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ohNI3QJMMds/TA39ljNCMlI/AAAAAAAAAA0/R5cMwYqrREU/s1600/M+and+E.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 89px;" src="http://4.bp.blogspot.com/_ohNI3QJMMds/TA39ljNCMlI/AAAAAAAAAA0/R5cMwYqrREU/s320/M+and+E.png" alt="" id="BLOGGER_PHOTO_ID_5480315143126659666" border="0" /&gt;&lt;/a&gt;However, the fun lies here :&lt;br /&gt;Unlike most previous RTS games, where you must prespend a stated amount of resources on a unit or building, failing to do so will prevent you from training or building it, Supreme Commander revolutionises it. There will be a specific time to construct your unit, lets say a Tech 1 Air factory, 40 seconds, requiring 2400 energy and 240 mass. So during the process, 60 energy and 6 mass will be used up per second.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ohNI3QJMMds/TA4DLxATXYI/AAAAAAAAABE/CThqS8WV-pc/s1600/Req.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 406px; height: 19px;" src="http://3.bp.blogspot.com/_ohNI3QJMMds/TA4DLxATXYI/AAAAAAAAABE/CThqS8WV-pc/s320/Req.png" alt="" id="BLOGGER_PHOTO_ID_5480321297224523138" border="0" /&gt;&lt;/a&gt;if the rate of consumption is greater than the rate of production of resources, your building efficiency will decrease&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ohNI3QJMMds/TA3_vyF-_AI/AAAAAAAAAA8/-iEcyCOO6PY/s1600/Notice.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 389px; height: 155px;" src="http://1.bp.blogspot.com/_ohNI3QJMMds/TA3_vyF-_AI/AAAAAAAAAA8/-iEcyCOO6PY/s320/Notice.png" alt="" id="BLOGGER_PHOTO_ID_5480317517945568258" border="0" /&gt;&lt;/a&gt;which means that, your build speed will decrease, with respect to the number shown in the 2 red boxes.&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ohNI3QJMMds/TA4JcSniUMI/AAAAAAAAABU/URuyEdI76Q0/s1600/Engineers.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 247px;" src="http://4.bp.blogspot.com/_ohNI3QJMMds/TA4JcSniUMI/AAAAAAAAABU/URuyEdI76Q0/s320/Engineers.png" alt="" id="BLOGGER_PHOTO_ID_5480328178195124418" border="0" /&gt;&lt;/a&gt;See those 2 cuties  beside your ACU? They are the engineers, and their main function is assist. Builders are able to assist each other to increase the speed of construction, and engineers are able to assist either the ACU and each other or the factory when building commences.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ohNI3QJMMds/TA4LznA7YXI/AAAAAAAAABc/jqHEVDZPnWI/s1600/Assist.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 378px; height: 156px;" src="http://2.bp.blogspot.com/_ohNI3QJMMds/TA4LznA7YXI/AAAAAAAAABc/jqHEVDZPnWI/s320/Assist.png" alt="" id="BLOGGER_PHOTO_ID_5480330777830580594" border="0" /&gt;&lt;/a&gt;Now, i will try to rebuild the Tech 1 Air factory with 2 ACUs &lt;img src="file:///C:/Users/Soons/AppData/Local/Temp/moz-screenshot-1.png" alt="" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ohNI3QJMMds/TA4Pmyw2ltI/AAAAAAAAABk/Xarnrwri1fw/s1600/Build.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 341px; height: 173px;" src="http://2.bp.blogspot.com/_ohNI3QJMMds/TA4Pmyw2ltI/AAAAAAAAABk/Xarnrwri1fw/s320/Build.png" alt="" id="BLOGGER_PHOTO_ID_5480334955692594898" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;Notice that it is supposed to take only 60 energy and 6 mass ? With 2 ACUs, the speed is doubled, that means, the rate of resources consumption per second, is DOUBLED. It won't be so nice when your resources is almost dry, is it ? So, more haste less speed, dont try to many-to-one build unless you are confident your resources stockpile will last the process.&lt;br /&gt;&lt;br /&gt;Now down to the units. Every RTS game must have their own unique units for each seperate faction. Indeed, Supreme Commander provides players with a plethora of units and buildings,. But the only difference between those units are their skin and name, the type though, is virtually the same, except for the Experimentals of course.&lt;br /&gt;&lt;br /&gt;Everything(except for Mother Nature duh !) in this game revolves around 3 level of technology : Tech 1, Tech 2 and Tech 3. Only the ACU and Factories can be upgraded, and will be able to build bigger and better buildings and units after each successful upgrade.&lt;br /&gt;Players begin by building small, weak but versatile and cheap Tech 1 units. Since they are so inexpensive and requires a ridiculously short period of time to build, Tech 1 units are mostly used as fodders to swarm the enemy base. They are so weak that ACUs won't even take a crap to destroy them.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;img src="http://images2.wikia.nocookie.net/supcom/images/thumb/5/5c/AeonColossusComparison.jpg/450px-AeonColossusComparison.jpg" id="imgb" width="367" height="404" /&gt;&lt;br /&gt;Any objections, punk ?&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;As the game proceeds , sturdier and stronger Tech 2s and Tech 3s  emerge, threatening to caught you when you least expected and tear your ranks into bits. But the true enjoymnt of this game is the Tech 4 experimentals, with huge lasers and really really high hit points squaring off against each other in the middle of the battlefield.&lt;br /&gt;&lt;br /&gt;Skirmishes will be very enjoyable above the Normal AI difficulty level. The AI is categoriseed into 3 types, which is Balanced, Tech, and Horde AI. Tech AIs will prefer to crush you with Tech 3 and Experimentals, while Horde is more the type of a streamroller and Balanced mixes both. The only drawback for this game is, you must be a really hard-core RTS gamer, for a campaign or even a skirmish will last for about 2 to 5 hours depending on your play style.&lt;br /&gt;&lt;br /&gt;With a maximum population of 1000, just streamroll your enemies until their butts glow red hot, commander !&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ohNI3QJMMds/TA8HlUyVIeI/AAAAAAAAABs/BojEBgeK4yw/s1600/ABttle.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 235px;" src="http://4.bp.blogspot.com/_ohNI3QJMMds/TA8HlUyVIeI/AAAAAAAAABs/BojEBgeK4yw/s320/ABttle.jpg" alt="" id="BLOGGER_PHOTO_ID_5480607609349546466" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ohNI3QJMMds/TA37_nYR84I/AAAAAAAAAAk/GnnXwasedjs/s1600/Mas.png"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ohNI3QJMMds/TA384c_eg2I/AAAAAAAAAAs/FO_AO1g_NRo/s1600/Energy.png"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ohNI3QJMMds/TA37_nYR84I/AAAAAAAAAAk/GnnXwasedjs/s1600/Mas.png"&gt; &lt;/a&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-2749562815540644196?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/2749562815540644196/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=2749562815540644196' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2749562815540644196'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2749562815540644196'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/06/welcome-aboard-to-armored-commander.html' title='Welcome Aboard to the Armored Commander, Commander'/><author><name>NukesRUs</name><uri>http://www.blogger.com/profile/10796721266064445605</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ohNI3QJMMds/TA34UPGG1FI/AAAAAAAAAAU/sJZ9OU7bh1k/s72-c/Sup+Com.png' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-4248198433742404336</id><published>2010-05-19T15:46:00.002+08:00</published><updated>2010-05-22T09:21:36.136+08:00</updated><title type='text'>Time Wasters For You!</title><content type='html'>If you think you have plenty of time and you can spend it on useless thing, here is some for you!(for those who are also tired of facebooking or myspacing).&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Click on the links(hyperlinks) to play em'&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;a href="http://3.bp.blogspot.com/_4RGFo8KXYMc/S_OPz_LGnNI/AAAAAAAAALM/Zp62f0iWo3Q/s1600/jetpack-jackass.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_4RGFo8KXYMc/S_OPz_LGnNI/AAAAAAAAALM/Zp62f0iWo3Q/s320/jetpack-jackass.jpg" /&gt;&lt;/a&gt;&lt;a href="http://games.adultswim.com/jetpack-jackass-twitchy-online-game.html"&gt;Jetpack Jackass&lt;/a&gt;&lt;/div&gt;Jetpack Jackass a game where Sam, an idiot trying to get to moon by using jetpack to prove his love to Stacy. He blasts off with a jetpack, and in order for him to go higher, you must aim him toward the various objects in the sky that he can bounce up from.&lt;br /&gt;&lt;br /&gt;Some objects, such as falling buildings or satellites, give Sam a bigger boost than the regular brick and wood bars. He can also collect fuel cans, which fire him up into the air with the click of your mouse if he gets into trouble. Also, if he collects all of the letters in Stacy's name (which are floating around in purple hearts), he suddenly gets a huge boost from a big pack of purple helium balloons that temporarily shows up.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://jayisgames.com/games/i-dont-even-game/"&gt;&amp;nbsp;I Don't Even Game&lt;/a&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_4RGFo8KXYMc/S_OQs8iEEMI/AAAAAAAAALU/sUeV9Hp-MlM/s1600/idontevengame11.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="160" src="http://1.bp.blogspot.com/_4RGFo8KXYMc/S_OQs8iEEMI/AAAAAAAAALU/sUeV9Hp-MlM/s400/idontevengame11.jpg" width="400" /&gt;&lt;/a&gt;&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&amp;nbsp;I Don't Even Game doesn't really have a lot of controls. You can only move your stick-figure avatar in one direction -- right. You can speed up or slow down to listen to what the other characters you encounter have to say, but when you come to a puzzle, you'll have to pass it with wits instead of keyboard dexterity. &lt;br /&gt;&lt;br /&gt;The dialogue in I Don't Even Game is all in LOLspeak, reminiscent of something you might read on I Can Has Cheezburger, but if you pay careful attention, you'll know which keys to press to get past each obstacle. Along the way, you'll meet ninjas, pirates, robots, ghosts and more. There's a bit of metagaming going on, too, because you can unlock plenty of achievements that have nothing to do with beating the game.&lt;br /&gt;&lt;br /&gt;If you like I Don't Even Game, you can also try the previous game in the series, which is called &lt;a href="http://www.lawlolawl.com/blog/i-dont-even-know/"&gt;I Don't Even Know&lt;/a&gt;.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;a href="http://www.letsgetgaming.com/flashgame.pl?game=Gates%20VS%20Jobs"&gt;Bill Gates vs. Steve Jobs: The Lightsaber Duel&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;(no screenshot)&lt;/div&gt;&lt;div style="text-align: left;"&gt;Gates vs. Jobs was a game made by Supernews. Players will be asked to choose sides: Windows or Mac. The gameplay is easy, just simply move your mouse on the screen and you will do some skills. When you fill the power(special) bar to full, you can actually launch a "hadouken" to your opponent. The dialogue was funny, and so do the animation. Enjoy!&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;a href="http://www.incredibox.fr/"&gt;Incredibox&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_4RGFo8KXYMc/S_OVBvfbasI/AAAAAAAAALc/N_7XfH509wU/s1600/incredibox.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="155" src="http://3.bp.blogspot.com/_4RGFo8KXYMc/S_OVBvfbasI/AAAAAAAAALc/N_7XfH509wU/s400/incredibox.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;a href="http://www.incredibox.fr/"&gt;Incredibox&lt;/a&gt; is a fun Flash toy that lets you control a beat-box "band" or "a capella group." It starts off small; you see a quiet-looking dude in a white t-shirt, just standing there and staring at you with a blasé expression on his face (the site is French, but there's a version in English too). You then drag one of the shapes from the toolbar onto the guy's t-shirt; the shirt becomes black, and the guy starts singing a short loop. At this point, another guy shows up, looking remarkably similar to the first guy. Then, you drag another icon from the toolbar onto the new guy's t-shirt, and he starts performing that part of the song.&lt;br /&gt;&lt;br /&gt;The samples work very well with each other, and you can combine them into all sorts of cute little tunes that are bound to get on the nerves of the guy in the cubicle next to yours. Once you play enough, "bonus content" is unlocked. There are three bonuses: they each involve a really fat guy, singing something which works well with the overall beat of your song. The graphics are artfully done, and the audio is fun too. &lt;br /&gt;&lt;br /&gt;The developer says that version 2 is on its way, but the last post on the blog is from Nov 9, 2009... So we can only hope.&lt;br /&gt;&lt;a href="http://www.blogger.com/goog_2142533442"&gt;&lt;br /&gt;&lt;/a&gt; &lt;br /&gt;&lt;a href="http://saybox.cmsbox.co.uk/games/award/"&gt;Is This A Game?&lt;/a&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_4RGFo8KXYMc/S_OV5FBzeAI/AAAAAAAAALo/fLo8r7_qp88/s1600/isthisagame11.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_4RGFo8KXYMc/S_OV5FBzeAI/AAAAAAAAALo/fLo8r7_qp88/s320/isthisagame11.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;Here's the problem with games these days: too much actual playing and not enough unlocking of achievements. &lt;br /&gt;&lt;a href="http://saybox.cmsbox.co.uk/games/award/"&gt;&lt;br /&gt;Is This a Game?&lt;/a&gt; might not be a game, but it provides you with 100 achievements to unlock using a (mostly) blank canvas. Pretty much anything you can think of is an achievement.&lt;br /&gt;&lt;br /&gt;Clicking a whole bunch? Yep. Doing nothing at all? Achievement!&lt;br /&gt;&lt;br /&gt;The thing is, you start to run out of ideas, eventually, and the non-game becomes a challenge to your creativity. Use the mouse, use the keyboard, and try different combinations. &lt;br /&gt;&lt;br /&gt;You'd think it would get boring after a while, but it's frustrating to be defeated by a blank screen. I haven't been able to complete all 100 mystery tasks, but maybe you will. &lt;br /&gt;&lt;br /&gt;Here's a free, quirky one for you: the Konami Code unlocks one achievement.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.newgrounds.com/portal/view/522151"&gt;Infectonator&lt;/a&gt;&lt;br /&gt;XMas Edition&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_4RGFo8KXYMc/S_OWkca0yeI/AAAAAAAAALw/gqEyuyWt5A4/s1600/infectonatorxmas.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="286" src="http://3.bp.blogspot.com/_4RGFo8KXYMc/S_OWkca0yeI/AAAAAAAAALw/gqEyuyWt5A4/s400/infectonatorxmas.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;If your idea of a great Christmas is spreading a zombie virus throughout a population of unwitting pixelated people, then &lt;a href="http://www.newgrounds.com/portal/view/522151"&gt;Infectonator: Christmas Edition&lt;/a&gt; is the game for you. Lee recently told you about &lt;span style="color: blue;"&gt;t&lt;/span&gt;&lt;a href="http://www.downloadsquad.com/2009/12/17/unleash-a-zombie-horde-and-terrorize-humanity-in-infectonator-t/"&gt;he original Infectonator&lt;/a&gt;, but this version is loaded with infectious holiday cheer! &lt;br /&gt;&lt;br /&gt;The levels may be Christmas-themed, but this Infectonator plays a lot like the original: just click to drop your virus, and watch the zombies go! It's pretty easy to infect the average person, but you'll face resistance from special agents and Santas. Yeah, that's right ... &lt;i&gt;you get to create zombie Santas. &lt;/i&gt;&lt;br /&gt;&lt;br /&gt;To pull it off and get a high score, though, you're going to need some upgrades. With the gold you collect as your virus spreads, you can buy upgrades that make your zombies faster, stronger, more infectious and more resistant to attack by enemies. The catch is that you only have 25 game days - in other words, 25 turns - to clear all of the levels, buy all of the upgrades, and rack up the most points you can. Merry Christmas!&lt;br /&gt;&lt;br /&gt;That's all for now!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-4248198433742404336?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/4248198433742404336/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=4248198433742404336' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/4248198433742404336'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/4248198433742404336'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/05/time-wasters-for-you.html' title='Time Wasters For You!'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_4RGFo8KXYMc/S_OPz_LGnNI/AAAAAAAAALM/Zp62f0iWo3Q/s72-c/jetpack-jackass.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-219442032696981281</id><published>2010-05-07T22:36:00.000+08:00</published><updated>2010-05-07T22:36:16.823+08:00</updated><title type='text'>Gaming's most fiendish anti-piracy tricks</title><content type='html'>For as long as there have been games, people have been trying to copy  them and play for free. The humble tape recorder was the first weapon  of choice, then CD burners took up the mantle, and now the internet acts  as one big black market for free and highly illegal games.&lt;br /&gt;Publishers have struck back will all kinds of increasingly  controversial copy protection systems over the years, the PC version of  Assassin’s Creed&amp;nbsp;II currently the latest title to raise the ire of  gamers with its “No ‘net connection, no game for you” policy. But that  kind of thing is no fun. We remember when publishers and devs used to  come up will all kinds of crazy and imaginative ways to keep us off the  pirate ship. And thusly, we’ve looked back in time and picked out our  favourites. And thusly, here they are. And, Assassin's Creed II could learn a thing or two from these &lt;br /&gt;&lt;br /&gt;&lt;h2 style="color: #ff6600; line-height: 20px;"&gt;Lenslok&lt;strong&gt;&amp;nbsp;&lt;/strong&gt;&lt;/h2&gt;&lt;h2 style="color: #ff6600; line-height: 20px;"&gt;&lt;strong&gt;Used in:&lt;/strong&gt; A whole bunch of ‘80s home computer games&lt;/h2&gt;&lt;strong&gt;How it worked:&lt;/strong&gt; Once the cacophonic banshee-wailing  of the tape loading sequence finally came to a merciful end, the game  would compound the player’s emotional trauma by flashing up a garbled  two-letter code on screen.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_4RGFo8KXYMc/S-QjSlYfZuI/AAAAAAAAAKk/_HVvNleToVw/s1600/Lenslok--article_image.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="287" src="http://4.bp.blogspot.com/_4RGFo8KXYMc/S-QjSlYfZuI/AAAAAAAAAKk/_HVvNleToVw/s400/Lenslok--article_image.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;strong&gt;&amp;nbsp; Above: Gaming in the '80s was seriously rock 'n' roll&lt;/strong&gt;&lt;/div&gt;The code could only be properly read by putting an included plastic  prism lens up against the screen, and once deciphered it had to be typed  in to make the game run. But there were two problems. Firstly, the code  had to be manually scaled to make it readable on different sizes of TV,  and the system didn’t work at all on particularly big or small screens.  Secondly, the codes were incredibly easy to hack, given a bit of coding  knowledge. Needless to say, it was dropped after much complaint.&lt;br /&gt;&lt;br /&gt;&lt;h2 style="color: #ff6600; line-height: 20px;"&gt;Gimped Batman&lt;/h2&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_4RGFo8KXYMc/S-Qj7bvBAVI/AAAAAAAAAKs/5l9aM75c0L4/s1600/Batman--article_image.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_4RGFo8KXYMc/S-Qj7bvBAVI/AAAAAAAAAKs/5l9aM75c0L4/s320/Batman--article_image.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;h2 style="color: #ff6600; line-height: 20px;"&gt;&lt;/h2&gt;&lt;strong&gt;Used in:&lt;/strong&gt; Batman: Arkham Asylum&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;How it worked:&lt;/strong&gt; Very sneakily indeed. Rather than  simply blocking pirates from playing the game, Rocksteady chose to give  them just enough tantalising bat-joy to show them what they were  missing. Illegal copies of the game worked perfectly apart from one  little detail. Batman’s cape glide ability was disabled, making the game  playable but uncompleteable. If the Joker made DRM, this is the DRM he  would make.&lt;br /&gt;&lt;br /&gt;&lt;h2 style="color: #ff6600; line-height: 20px;"&gt;All your base  are belong to EA&lt;/h2&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_4RGFo8KXYMc/S-QkN9lEsaI/AAAAAAAAAK8/OsrV24QUP0M/s1600/Red+Alert+2--article_image.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="281" src="http://2.bp.blogspot.com/_4RGFo8KXYMc/S-QkN9lEsaI/AAAAAAAAAK8/OsrV24QUP0M/s320/Red+Alert+2--article_image.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;Used in:&lt;/strong&gt; Command &amp;amp; Conquer: Red Alert 2&lt;br /&gt;&lt;strong&gt;How it worked:&lt;/strong&gt; By exploding the pirates’ dreams of  free RTS in a very real sense. After 30 seconds of play on a pirated  copy of the game, the player’s base and units would detonate. Whether  the cause was suicidal pirate guilt or an overzealous bid on the units’  part to escape the horror of war is unknown. What is known is that like  more recent EA DRM, the base blasting trick caused all kinds of  problems, in particular blowing up the armies of plenty of legitimate  players. Call it a pre-emptive strike just in case they were thinking of  passing a copy on.&lt;br /&gt;&lt;br /&gt;&lt;h2 style="color: #ff6600; line-height: 20px;"&gt;Broken guns and  double-hard bad guys&lt;/h2&gt;&lt;strong&gt;Used in:&lt;/strong&gt; Operation Flashpoint&lt;br /&gt;&lt;strong&gt;How it worked:&lt;/strong&gt; Like Arkham Asylum, the original  Flashpoint chose to punish pirates with broken dreams of what might have  been. But if Arkham was cruel and unusual punishment, Flashpoint was  Guantanamo Bay.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_4RGFo8KXYMc/S-Qk2-VgnjI/AAAAAAAAALE/TVJtnBKgPiI/s1600/Op+Flash--article_image.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="280" src="http://2.bp.blogspot.com/_4RGFo8KXYMc/S-Qk2-VgnjI/AAAAAAAAALE/TVJtnBKgPiI/s320/Op+Flash--article_image.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;strong&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Above: Don't get excited. That's just a scoped pea-shooter&lt;/strong&gt;  &lt;br /&gt;Using a system called FADE (which detected pirate copies by inserting  fake errors in the original game code, which CD copiers would clean up,  making rip-offs immediately obvious) dodgy copies would let the game  run without any problems, but would gradually change the gameplay in  increasingly horrible ways. Guns would lose accuracy, enemies would  become bullet-sponges and the player’s character would gain the battle  resilience of a dead jellyfish.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-219442032696981281?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/219442032696981281/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=219442032696981281' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/219442032696981281'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/219442032696981281'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/05/gamings-most-fiendish-anti-piracy.html' title='Gaming&apos;s most fiendish anti-piracy tricks'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_4RGFo8KXYMc/S-QjSlYfZuI/AAAAAAAAAKk/_HVvNleToVw/s72-c/Lenslok--article_image.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-8666696802675770716</id><published>2010-05-04T19:35:00.003+08:00</published><updated>2010-05-04T22:55:02.181+08:00</updated><title type='text'>Game trailers for upcoming game of 2010</title><content type='html'>Crysis 2 &lt;br /&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/_fZ65BdYfnM&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/_fZ65BdYfnM&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Call of Duty: Black Ops&lt;br /&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/l1pUiQxVjvU&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/l1pUiQxVjvU&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Medal of Honor 2010&lt;br /&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/6v6lKPY1gAM&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/6v6lKPY1gAM&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Prince of Persia: The Forgotten Sands&lt;br /&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/dJ8hccoZ6hQ&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/dJ8hccoZ6hQ&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Tom Clancy's Ghost Recon: Future Soldier&lt;br /&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/VSi0zg4RBQo&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/VSi0zg4RBQo&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;F.E.A.R 3&lt;br /&gt;&lt;object height="340" width="560"&gt;&lt;param name="movie" value="http://www.youtube.com/v/VXBo2DRv_OM&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/VXBo2DRv_OM&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-8666696802675770716?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/8666696802675770716/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=8666696802675770716' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/8666696802675770716'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/8666696802675770716'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/05/game-trailers-for-upcoming-game-of-2010.html' title='Game trailers for upcoming game of 2010'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-2858969174344956930</id><published>2010-04-30T22:28:00.000+08:00</published><updated>2010-04-30T22:28:37.786+08:00</updated><title type='text'>Assassin's Creed II Awarded Guinness World Record</title><content type='html'>Ubisoft received confirmation from Guinness World Record, that Assassin's Creed  II now holds the Gamer's Edition Guinness World Record for being the most  cover-featured video game. &lt;br /&gt;&lt;br /&gt;Assassin's Creed II was used as a lead cover  story on 127 different publications in 32 countries, between April 2009 and  April 2010.&lt;br /&gt;&lt;br /&gt;YAY ACII!!!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-2858969174344956930?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/2858969174344956930/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=2858969174344956930' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2858969174344956930'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2858969174344956930'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/04/assassins-creed-ii-awarded-guinness.html' title='Assassin&apos;s Creed II Awarded Guinness World Record'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-2653436707902909485</id><published>2010-04-29T23:52:00.002+08:00</published><updated>2010-04-30T22:06:33.912+08:00</updated><title type='text'>Essential ingredients for video game. (GR)</title><content type='html'>Imagine you're a hot shot game developer. Maybe a sexy lady one who is helplessly attracted to thirty-something video game journalists. You've spent the last three years pouring your heart and soul into a brand new game. It's received with critical and commercial success. It's high-fives all round. But when the back-slapping is done, you realise that you're expected to do it all again for a sequel. Only problem is, you've used all your best ideas and your formerly swollen sack of creative juices is looking as sad and shrivelled as a balloon at an asthma convention. &lt;br /&gt;What are you going to do? Easy. You check out this rundown of awesome game features that absolutely definitely *have* to be in the sequel. It's an essential laundry list for imaginary game developers everywhere...&lt;br /&gt;&lt;br /&gt;More weapons&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Never mind that players only made use of one of the 200 available weapons when they rattled through the first game. If the sequel doesn't contain at least 20% more things that kill and go bang then it has failed and will be ridiculed. Chainsaws, flamethrowers, and grenade variants (like sticky grenades and pipe bombs) all make really good sequel weapons. Oh yeah, and shields. Shields are always a good bet for sequels.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_4RGFo8KXYMc/S9mpSvHNCEI/AAAAAAAAAFQ/HquGCW4oY4o/s1600/final_weapons--article_image.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/_4RGFo8KXYMc/S9mpSvHNCEI/AAAAAAAAAFQ/HquGCW4oY4o/s320/final_weapons--article_image.jpg" tt="true" width="297" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Bigger environments&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Whoever heard of a sequel with a fully-realised organic sandbox open world that's half the size of the original? No one. Because it doesn't happen.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_4RGFo8KXYMc/S9mpic36mCI/AAAAAAAAAFY/6pOqNbHGxEk/s1600/final_bigger--article_image.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_4RGFo8KXYMc/S9mpic36mCI/AAAAAAAAAFY/6pOqNbHGxEk/s320/final_bigger--article_image.jpg" tt="true" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; &lt;br /&gt;Customization &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Players like making hideous looking characters with pink afros and magnetically opposed eyeballs. So if it didn't make the first game, be sure to throw customization into the mixer. And if it did make the first game, just give players the option to customize the shit out of everything else. Rooms. Armour. Vehicles. Everything.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_4RGFo8KXYMc/S9mptgm8QPI/AAAAAAAAAFg/3qx17Ktlcdk/s1600/final_customize--article_image.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_4RGFo8KXYMc/S9mptgm8QPI/AAAAAAAAAFg/3qx17Ktlcdk/s320/final_customize--article_image.jpg" tt="true" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;Something that is 'overhauled' &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;It doesn't matter what. Combat system, physics, front-end interface, mip-mapping transponderating flim-flam... whatever. As long as the press-release or back-of-the-box mentions that *something* has been 'overhauled', 'rebuilt from the ground up' or 'completely reworked', you can make some ambiguous claim that the action has been 'taken to the next level' or is 'even more intense'. Gamers will subconsciously play the game thinking that something drastic has changed. And no-one will remember what the 'overhauled' thing was like in the first place anyway.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_4RGFo8KXYMc/S9mp5G7czqI/AAAAAAAAAFo/6CLQ5sNoTDQ/s1600/final_overhauled--article_image.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_4RGFo8KXYMc/S9mp5G7czqI/AAAAAAAAAFo/6CLQ5sNoTDQ/s320/final_overhauled--article_image.jpg" tt="true" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;Swimming &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Walking, running, jumping, crouching... they're all physical-based abilities introduced in the first game. Swimming, however, is strictly reserved for the sequel. This is because swimming animations are hard to do, so the animator dude will be grateful for the extra time to work on those tricky arm movements.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_4RGFo8KXYMc/S9mqHfbfUHI/AAAAAAAAAFw/7eBsd6kv1jc/s1600/final_swimming--article_image.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_4RGFo8KXYMc/S9mqHfbfUHI/AAAAAAAAAFw/7eBsd6kv1jc/s320/final_swimming--article_image.jpg" tt="true" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;Multiplayer &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;If the single-player's great, then some obligatory multiplayer and co-op options will be even more great. Everyone knows that more people equals more fun. Right? Just ensure that alongside the usual, predictable gubbins - like King of the Hill and Capture the Flag - you also throw in some new, exciting sounding one-word modes. A lot of the best words have already been snagged - like Assassination, Extraction, Demolition, Execution and Domination - but there are lots of other suitable words out there. Exfoliation, Decapitation, Lubrication, and Defecation. That's four that we just thought of without really thinking about it too hard. But we know they'd all make really great multiplayer modes.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_4RGFo8KXYMc/S9mqShJb8BI/AAAAAAAAAF4/9zHeeExbFIQ/s1600/final_multiplayer--article_image.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_4RGFo8KXYMc/S9mqShJb8BI/AAAAAAAAAF4/9zHeeExbFIQ/s320/final_multiplayer--article_image.jpg" tt="true" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;New love interest &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Nothing is more of a turn-off for gamers than seeing their virtual hero knocking about with the same shag sack for more than one game. The main character should embody a player's own aspirations. I to the E - having multiple encounters with many different opposite-sex partners. A steady relationship isn't what gamers want from their leading characters. They want a different love interest/nice bit of eye candy for every new game. Starting with the sequel.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_4RGFo8KXYMc/S9mq3cQ1NVI/AAAAAAAAAGA/gFeGA_z03D8/s1600/final_love--article_image.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_4RGFo8KXYMc/S9mq3cQ1NVI/AAAAAAAAAGA/gFeGA_z03D8/s320/final_love--article_image.jpg" tt="true" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;New and exciting modes of transport &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Any developer that neglects to include motorbikes in the sequel is admitting that they have zero idea about what gamers want. If a series extends beyond one release then the inclusion of motorbikes is compulsory. It's the first thing they teach at the school of how to make games. Of course, if a 1000cc Kawazaki doesn't fit the context of the game, motorbikes can be replaced with dragons, skidoos, ornithopters or a rip off of those bike things that the Ewoks can't control for shit in Return of the Jedi.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_4RGFo8KXYMc/S9mrDNVZnVI/AAAAAAAAAGI/gyk5O8LyoZw/s1600/final_motorbikes--article_image.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_4RGFo8KXYMc/S9mrDNVZnVI/AAAAAAAAAGI/gyk5O8LyoZw/s320/final_motorbikes--article_image.jpg" tt="true" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp; &lt;br /&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;GR rox!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-2653436707902909485?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/2653436707902909485/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=2653436707902909485' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2653436707902909485'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2653436707902909485'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/04/essential-ingredients-for-video-game-gr.html' title='Essential ingredients for video game. (GR)'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_4RGFo8KXYMc/S9mpSvHNCEI/AAAAAAAAAFQ/HquGCW4oY4o/s72-c/final_weapons--article_image.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-6337011268064915383</id><published>2010-04-14T22:51:00.006+08:00</published><updated>2010-04-14T23:15:52.096+08:00</updated><title type='text'>Darksiders is coming to PC!</title><content type='html'>On PC platform, we rarely have hack n slash games like Devil May Cry. Early of this year, a hack n slash game known as Darksiders had been released on XBOX360 n PS3.So for those hack n slash games' fans, you should check this out. This game is developed by Vigil Games and is published by THQ.&lt;br /&gt;&lt;br /&gt;Now PC gamers will have the chance to saddle up as the apocalyptic horseman War this June.&lt;br /&gt;'The game is like combination of God of War and The Legend of Zelda: Ocarina of Time. The player will have engages in combat, puzzles and exploration. The world is divided into separate locations with many areas at first initially inaccessible until War regains many of his lost weapons and abilities. The center of the world, The Scalding Gallow, acts as a hub where War is given new objectives and paths to further unlock new areas. Each contains a series of linear and non-linear paths, many of which require large sections of platforming, climbing and swimming along environment-based puzzles that impair progress that require the use of newly-gained abilities. He fights mainly against Angels and demons, and has a unique way to kill each particular type of enemy, usually tearing them apart painfully. ' [INFO FROM WIKIPEDIA]&lt;br /&gt;Darksiders tells the story of War and his mighty flaming steed Ruin. As the story goes, War inadvertently triggers the end of days after being tricked by a demon known as the Destroyer. The hornswoggled demigod then sets down a path of wanton carnage in a quest to destroy the Destroyer's minions along with the demon itself.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-6337011268064915383?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/6337011268064915383/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=6337011268064915383' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/6337011268064915383'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/6337011268064915383'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/04/darksider-is-coming-to-pc.html' title='Darksiders is coming to PC!'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-3842670646547485491</id><published>2010-04-13T23:12:00.000+08:00</published><updated>2010-04-13T23:12:40.630+08:00</updated><title type='text'>ATI Eyefinity Technology.</title><content type='html'>&lt;span style="background-color: red;"&gt;What is Eyefinity?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Think of it as "surround-sight"&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_4RGFo8KXYMc/S8SIfonoqbI/AAAAAAAAAFA/5B8eOASlPPQ/s1600/34551.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="90" src="http://1.bp.blogspot.com/_4RGFo8KXYMc/S8SIfonoqbI/AAAAAAAAAFA/5B8eOASlPPQ/s400/34551.png" width="400" wt="true" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Expand your view of gaming, productivity, and entertainment and discover a new realm of panoramic computing with ATI Eyefinity advanced multiple-display technology.1, 2 With the introduction of new GPUs from AMD which are compliant with next-generation DirectX® 11, ATI Eyefinity Technology with DisplayPort connectivity, enables a single GPU to support up to six independent display outputs simultaneously. Boost everyday productivity, and ease multitasking with a vastly expanded visual workspace. Intensify gaming with ultra-immersive playing environments, and expand your entertainment landscape with a breathtaking field-of-view. Offering easy configuration and flexible upgradability, the innovative graphics capabilities of ATI Eyefinity multiple-display technology helps dissolve visual limitations and adds a new "surround-sight" sensation to your PC experience. &lt;br /&gt;&lt;br /&gt;Operate up to six high-resolution displays simultaneously and independently, flexibly configured in various combinations of landscape and portrait orientations. Group multiple monitors into a large integrated display surface, enabling windowed and full-screen 3D applications, images, and video to span across multiple displays as one desktop workspace. ATI Eyefinity advanced multiple-display technology supports Duplicated Mode operation (PC desktop cloned on multiple displays) and Extended Mode (PC desktop extended across multiple displays), and offers comprehensive operating system support that includes Windows® 7, Windows Vista®, and Linux4.&lt;br /&gt;&lt;br /&gt;Gaming:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_4RGFo8KXYMc/S8SJQMZ_KAI/AAAAAAAAAFI/mY9tY3swHyg/s1600/34550.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="90" src="http://2.bp.blogspot.com/_4RGFo8KXYMc/S8SJQMZ_KAI/AAAAAAAAAFI/mY9tY3swHyg/s400/34550.png" width="400" wt="true" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;li&gt;Get a commanding view of the action, and enjoy more control in real-time strategy games. &lt;/li&gt;&lt;li&gt;Detect enemies sooner, react faster, and survive longer in first-person-shooter games. &lt;/li&gt;&lt;li&gt;See enemy aircraft with peripheral vision, and fly with greater spatial awareness in flight combat simulators. &lt;/li&gt;&lt;li&gt;Eliminate blind spots and feel a heightened sense of speed in racing games. &lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-3842670646547485491?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/3842670646547485491/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=3842670646547485491' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/3842670646547485491'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/3842670646547485491'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/04/ati-eyefinity-technology.html' title='ATI Eyefinity Technology.'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_4RGFo8KXYMc/S8SIfonoqbI/AAAAAAAAAFA/5B8eOASlPPQ/s72-c/34551.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-574533689269132549</id><published>2010-04-13T23:00:00.000+08:00</published><updated>2010-04-13T23:00:47.179+08:00</updated><title type='text'>Recruiting Team Members.</title><content type='html'>Unorthodox's Blog is now recruiting new members and of course, for free.&lt;br /&gt;What we need:&lt;br /&gt;-Video game enthusiasist&lt;br /&gt;-Able to write review, opinions about games in English&lt;br /&gt;-Able to update gaming news(PS3/XBOX/ preferred) from time to time.&lt;br /&gt;-Able to obey the one and only one rule: Do not edit the layout, header, anything except your own post.&lt;br /&gt;&lt;br /&gt;These are the minimum requirements, if you think you are the perfect guy for this, why dont you give a try? Just leave a message below and I'll contact you ASAP.&lt;br /&gt;-Please leave a website/blog of yours for reference.&lt;br /&gt;-Please leave personal details: Nickname, gender, age, occupation.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-574533689269132549?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/574533689269132549/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=574533689269132549' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/574533689269132549'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/574533689269132549'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/04/recruiting-team-members.html' title='Recruiting Team Members.'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-826919963924943313</id><published>2010-04-05T23:33:00.000+08:00</published><updated>2010-04-05T23:33:49.011+08:00</updated><title type='text'>Top 10 MMORPGs of 2K9</title><content type='html'>&amp;nbsp;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/si6utHurDnQ&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/si6utHurDnQ&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Ranking:&lt;br /&gt;1. Blade &amp;amp; Soul. Webpage: &lt;a href="http://www.bladeandsoul.com/"&gt;Click Here&lt;/a&gt;&lt;br /&gt;2. Continent of the Ninth. Webpage: &lt;a href="http://c9.hangame.com/"&gt;Click Here&lt;/a&gt;&lt;br /&gt;3. Tera Online. Webpage: &lt;a href="http://www.tera-online.com/main.php"&gt;Click Here&lt;/a&gt;&lt;br /&gt;4. Guild Wars 2. Webpage: &lt;a href="http://www.guildwars2.com/en/"&gt;Click Here&lt;/a&gt;&lt;br /&gt;5. Kingdom Under Fire 2. Webpage: &lt;a href="http://www.kufii.com/ENG/"&gt;Click Here&lt;/a&gt;&lt;br /&gt;6. Mabinogi Heroes; Vindictus at North America &lt;br /&gt;7. Lineage 3&lt;br /&gt;8. Aion 1.5&lt;br /&gt;9. Lineage F&lt;br /&gt;10. Diablo 3&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-826919963924943313?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/826919963924943313/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=826919963924943313' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/826919963924943313'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/826919963924943313'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/04/top-10-mmorpgs-of-2k9.html' title='Top 10 MMORPGs of 2K9'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-7932642393737167807</id><published>2010-04-04T23:50:00.000+08:00</published><updated>2010-04-04T23:50:07.262+08:00</updated><title type='text'>Upcoming Game Releases (2010): Splinter Cell: Conviction</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_4RGFo8KXYMc/S7iytmrnb4I/AAAAAAAAAD4/c-J-51LomtM/s1600/Splinter-Cell-Conviction_PC_US_ESRBboxart_160w.jpg" imageanchor="1" style="clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" nt="true" src="http://4.bp.blogspot.com/_4RGFo8KXYMc/S7iytmrnb4I/AAAAAAAAAD4/c-J-51LomtM/s200/Splinter-Cell-Conviction_PC_US_ESRBboxart_160w.jpg" width="140" /&gt;&lt;/a&gt;&lt;/div&gt;Tom Clancy's Spilnter Cell: Conviction&lt;br /&gt;Release Date: April 13, 2010&lt;br /&gt;Publisher: Ubisoft&lt;br /&gt;Developer: Ubisoft Montreal&lt;br /&gt;Genre: Action&lt;br /&gt;Also on: XBOX, DS&lt;br /&gt;ESRB: M&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The adventures of Sam Fisher continue in the fifth entry of the stealth-based series. In this game, all of the rules have changed, as the storyline takes a dramatic turn that will reinvent the Splinter Cell franchise forever. Fisher can no longer rely on his trusted bag of tools and iconic goggles.An investigation into his daughter's death unwittingly leads former agent Sam Fisher to discover he’s been betrayed by his prior agency, the Third Echelon. Now a renegade, Fisher finds himself in a race against time to thwart a deadly terrorist plot that threatens millions. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Uniting revolutionary gameplay enhancements with a high-octane, no-holds-barred storyline, Tom Clancy’s Splinter Cell Conviction arms you to the teeth with all the high-tech weaponry and lethal skills of an elite operative and invites you to enter a dangerous world where justice means making your own rules. &lt;br /&gt;&lt;br /&gt;Minimum System Requirements&lt;br /&gt;&lt;br /&gt;OS: Windows XP/Vista/7&lt;br /&gt;Processor: Intel Core 2 DUO @ 1.8 GHz/Athlon X2 64 @ 2.4 GHz&lt;br /&gt;Memory: 1.5 GB for Windows XP; 2 GB for Windows Vista or 7&lt;br /&gt;Hard Drive: 10 GB Free&lt;br /&gt;Video Memory: 256 MB (NVIDIA GeForce 7800/ATI Radeon X1800)&lt;br /&gt;Sound Card: DirectX Compatible&lt;br /&gt;DirectX: 9.0c or 10&lt;br /&gt;Keyboard &amp;amp; Mouse&lt;br /&gt;DVD Rom Drive&lt;br /&gt;&lt;br /&gt;Recommended System Requirements&lt;br /&gt;OS: Windows XP/Vista/7&lt;br /&gt;Processor: Intel Core 2 DUO @ 1.8 GHz/Athlon X2 64 @ 2.4 GHz&lt;br /&gt;Memory: 1.5 GB for Windows XP; 2 GB for Windows Vista or 7&lt;br /&gt;Hard Drive: 10 GB Free&lt;br /&gt;Video Memory: 512 MB (NVIDIA GeForce 8800 GS/ATI Radeon 4670)&lt;br /&gt;Sound Card: DirectX Compatible&lt;br /&gt;DirectX: 9.0c or 10&lt;br /&gt;Keyboard &amp;amp; Mouse&lt;br /&gt;DVD Rom Drive&lt;br /&gt;&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Screenshots:&lt;a href="http://1.bp.blogspot.com/_4RGFo8KXYMc/S7i0a4DDKYI/AAAAAAAAAEA/6Z3AghcVx2U/s1600/tom-clancys-splinter-cell-conviction-20091217105237712_640w.jpg" imageanchor="1" style="clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" nt="true" src="http://1.bp.blogspot.com/_4RGFo8KXYMc/S7i0a4DDKYI/AAAAAAAAAEA/6Z3AghcVx2U/s320/tom-clancys-splinter-cell-conviction-20091217105237712_640w.jpg" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_4RGFo8KXYMc/S7i0pZZ0zXI/AAAAAAAAAEI/HbIVUzFPeAM/s1600/tom-clancys-splinter-cell-conviction-20091217105240025_640w.jpg" imageanchor="1" style="clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" nt="true" src="http://4.bp.blogspot.com/_4RGFo8KXYMc/S7i0pZZ0zXI/AAAAAAAAAEI/HbIVUzFPeAM/s320/tom-clancys-splinter-cell-conviction-20091217105240025_640w.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_4RGFo8KXYMc/S7i00B9p0UI/AAAAAAAAAEQ/3rYHn7A3BrQ/s1600/tom-clancys-splinter-cell-conviction-20091217105251852_640w.jpg" imageanchor="1" style="clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" nt="true" src="http://4.bp.blogspot.com/_4RGFo8KXYMc/S7i00B9p0UI/AAAAAAAAAEQ/3rYHn7A3BrQ/s320/tom-clancys-splinter-cell-conviction-20091217105251852_640w.jpg" /&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/_4RGFo8KXYMc/S7i08mj2L2I/AAAAAAAAAEY/NDYyrKAY-pM/s1600/tom-clancys-splinter-cell-conviction-20091217105254415_640w.jpg" imageanchor="1" style="clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" nt="true" src="http://3.bp.blogspot.com/_4RGFo8KXYMc/S7i08mj2L2I/AAAAAAAAAEY/NDYyrKAY-pM/s320/tom-clancys-splinter-cell-conviction-20091217105254415_640w.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-7932642393737167807?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/7932642393737167807/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=7932642393737167807' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/7932642393737167807'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/7932642393737167807'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/04/upcoming-game-releases-2010-splinter.html' title='Upcoming Game Releases (2010): Splinter Cell: Conviction'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_4RGFo8KXYMc/S7iytmrnb4I/AAAAAAAAAD4/c-J-51LomtM/s72-c/Splinter-Cell-Conviction_PC_US_ESRBboxart_160w.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-1065723404251233395</id><published>2010-04-04T23:35:00.001+08:00</published><updated>2010-04-04T23:35:16.683+08:00</updated><title type='text'>Upcoming Game Releases (2010): Medal of Honor</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_4RGFo8KXYMc/S7innaXjh8I/AAAAAAAAADQ/H5f3Yw6EeT8/s1600/MOH-2010_PC_WinMac_BOX-tempboxart_160w.jpg" imageanchor="1" style="clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" nt="true" src="http://3.bp.blogspot.com/_4RGFo8KXYMc/S7innaXjh8I/AAAAAAAAADQ/H5f3Yw6EeT8/s320/MOH-2010_PC_WinMac_BOX-tempboxart_160w.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;Medal of Honor&lt;br /&gt;Release date: Q3 2010, rumoured Sept 30&lt;br /&gt;Also on: XBOX, PS3&lt;br /&gt;Genre: FPS&lt;br /&gt;Publisher: Electronic Arts&lt;br /&gt;&lt;br /&gt;Players will once again join the war effort in this long-awaited entry in the Medal of Honor franchise. This time Medal of Honor introduces the Tier 1 Operator: a relatively unknown entity directly under the National Command Authority who takes on missions no one else can handle. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;March 11, 2010 - Medal of Honor is not a new name for shooter fans, but with the upcoming version the franchise is entering new territory. It's being moved into a modern setting as US forces tangle with hostiles in the hills of Afghanistan. The single-player portion is being handled by EA Los Angeles, which has been in very close contact with the US armed forces to help craft a product that looks, sounds and feels authentic. The multiplayer portion, which we don't really know anything about yet, is being worked on over at DICE, the studio responsible for the Battlefield franchise. Looking at that studio's track record of creating some of the most thrilling online shooter experiences around, then that has to mean good things, or so we all hope. The focus of this preview is the campaign mode, a small portion of which was shown off during a recent demo session. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;In the game you'll be playing the role of a Tier 1 operator, an elite soldier that's assigned only the most difficult and demanding missions. This means you're not wearing a uniform or anything like that. Your job is to blend in. You won't be alone, either, but part of a small squad of other Tier 1 operators running things on the ground in Afghanistan. &lt;br /&gt;&lt;br /&gt;One of the themes of the game will be how the various levels of military command interact as missions play out. EA LA wasn't really talking about specifics, but it seems like you'll be hearing from direct superiors and commanding officers back in the United States. Whether this means there'll be cut-scenes featuring a cast of characters or if it means you'll be hearing their messages as they're passed along through radio chatter is unclear at this point, but it'll be interesting to see how it's all pulled off. Throughout the course of the game you'll also switch between playable characters from level to level, presumably giving you more insight into the character of the operators on the ground. &lt;br /&gt;&lt;br /&gt;The one mission shown off was set in a mountainous area of Afghanistan. Your squad of operators weaved through rocky pathways on its way to disable an anti-aircraft gun and push on into enemy territory. It wasn't the type of experience where waves of enemies started pouring down from the mountains as soon as you were spotted, but instead focused initially on stealth and precision. Chatter between soldiers was frequent but always brief and to the point. Now, I've never been out in a warzone on a top secret mission in Afghanistan so I can't really confirm that's what really happens in the field, but it certainly felt realistic as I was watching it. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;As the handful of soldiers crept up the side of a hill in low light conditions, one teammate would quietly call out enemy positions. Two enemies standing on a hill, for instance, would be identified, and if you looked up you'd see the patrol wandering a ridgeline. It seems you won't have to do all the shooting in the game, since when you finally open fire to take one of them out, your squad will do the rest to ensure you can still proceed without alerting all hostile forces of your presence. &lt;br /&gt;&lt;br /&gt;Creeping further up the hill brings the squad into contact with larger groups of hostiles. One group carries a flashlight, so you need to wait a moment before proceeding forward and they swing the light away so you can get into position to fire. A more interesting assault was on an enemy camp, with a number of hostiles posted up around a fire. Your squad approached the position and took up hiding spots in a circle around the clearing before shooting, taking out every enemy in a matter of seconds. &lt;br /&gt;&lt;br /&gt;After this point the action opened up a little more, as thundering sound effects indicated some kind of battle was happening just in the distance. Moving over a ridge revealed a huge expanse of landscape stretching out below the hillside, above which a friendly plane was peppering ground targets below with gunfire. Unfortunately, your enemy had set up a large anti-air gun on a ledge above your squad's position. It was your job to take it out. The sense of scale here was particularly impressive, helped out by some great sound design as the gun pounded above and shots reverberated off the rock walls. It lent a sense of energy and chaos to the situation that was so controlled just moments before as your squad fired through enemy patrols &lt;br /&gt;with surgical precision. &lt;br /&gt;&lt;br /&gt;Once you start shooting up at the enemies near the gun the game seems to transition to a more familiar first-person shooter experience where you crouch behind cover to avoid shots and pop back up during lapses in enemy gunfire routines. I didn't get to play so I can't really say how the shooting mechanics feel, but the encounter looked to be well-crafted, with your squad hustling through rocky paths on the way up to the plateau while picking off enemies along the way. Once the area was clear, explosives were strapped to the AA gun and it was destroyed from a distance. Your squad then moves into a village area built into ravine, but that's right around where the demo ended. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;One of the last things shown was the playable character being smashed with a gun in the side of the head as he rounded a corner, which triggered a cutscene. Whether the game uses this type of thing to build character and reinforce the game's personalities as it progresses remains to be seen. From what I saw, the action looks to be intense, the sound design impressive, and the visuals, even though they're still very much in development, looked to be pretty good. &lt;br /&gt;&lt;br /&gt;Expect more about the single-player mode once we're able to play, and more about the multiplayer component once it's unveiled.&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_4RGFo8KXYMc/S7iuDEJv36I/AAAAAAAAADY/cFtuM0S5v8g/s1600/medal-of-honor-20100310070142195_640w.jpg" imageanchor="1" style="clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="179" nt="true" src="http://2.bp.blogspot.com/_4RGFo8KXYMc/S7iuDEJv36I/AAAAAAAAADY/cFtuM0S5v8g/s320/medal-of-honor-20100310070142195_640w.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://1.bp.blogspot.com/_4RGFo8KXYMc/S7ivBhp0BKI/AAAAAAAAADg/dqQX6_cfnGE/s1600/medal-of-honor-20100310070200320_640w.jpg" imageanchor="1" style="clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="179" nt="true" src="http://1.bp.blogspot.com/_4RGFo8KXYMc/S7ivBhp0BKI/AAAAAAAAADg/dqQX6_cfnGE/s320/medal-of-honor-20100310070200320_640w.jpg" width="320" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_4RGFo8KXYMc/S7iwjjZKnEI/AAAAAAAAADo/AATVxUnB-RA/s1600/medal-of-honor-20100310070316850_640w.jpg" imageanchor="1" style="clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" nt="true" src="http://3.bp.blogspot.com/_4RGFo8KXYMc/S7iwjjZKnEI/AAAAAAAAADo/AATVxUnB-RA/s320/medal-of-honor-20100310070316850_640w.jpg" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_4RGFo8KXYMc/S7ixKVZgODI/AAAAAAAAADw/V1shdQ0bYvQ/s1600/medal-of-honor-20100310070232147_640w.jpg" imageanchor="1" style="clear: right; cssfloat: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" nt="true" src="http://4.bp.blogspot.com/_4RGFo8KXYMc/S7ixKVZgODI/AAAAAAAAADw/V1shdQ0bYvQ/s320/medal-of-honor-20100310070232147_640w.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-1065723404251233395?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/1065723404251233395/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=1065723404251233395' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/1065723404251233395'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/1065723404251233395'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/04/upcoming-game-releases-2010-medal-of.html' title='Upcoming Game Releases (2010): Medal of Honor'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_4RGFo8KXYMc/S7innaXjh8I/AAAAAAAAADQ/H5f3Yw6EeT8/s72-c/MOH-2010_PC_WinMac_BOX-tempboxart_160w.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-5104142164847866274</id><published>2010-02-11T18:05:00.002+08:00</published><updated>2010-02-20T09:13:26.225+08:00</updated><title type='text'>Off topics: The "F" word.</title><content type='html'>&lt;object height="285" width="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/CCcCzj_yRtk&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;border=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/CCcCzj_yRtk&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0&amp;amp;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="340" height="285"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;South Park - The "F" Word&lt;br /&gt;&lt;br /&gt;&lt;object height="265" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/oEhfydhSXBg&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/oEhfydhSXBg&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="320" height="265"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-5104142164847866274?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/5104142164847866274/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=5104142164847866274' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5104142164847866274'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5104142164847866274'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/02/off-topics-f-word.html' title='Off topics: The &quot;F&quot; word.'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-5970847159713125613</id><published>2010-02-07T22:11:00.002+08:00</published><updated>2010-02-07T23:05:09.888+08:00</updated><title type='text'>Battlefield Bad Company 2</title><content type='html'>So today I managed to get one Bad Company 2 beta key from Fileplay. And now I'm going to write what I felt after playing this beta for 2 hours. Battlefield Bad Company 2 is has a huge open world map obviously. In the game, most of the things are destructible. The sound is quite good overall. You can heard the sound firing from distance, when the tank shot a 'rocket' toward you or nearby wall where you are standing, and you will heard something like what you should heard when there is a impact hit at your ear. &lt;br /&gt;&lt;br /&gt;In this beta, only one mode is available and that is Rush mode. In the rush mode there are two teams, one is defender team and another one is attacker team where you will need to arm to detonate explosives on a defending team's crates. Until now, I'm not so sure about the game mode yet, I just join the game and keep shooting at other players.&lt;br /&gt;When you join the game, you need to choose a class before you can enter the battlefield. There are four classes which are Assault class, Engineer class, Medic class and Recon class. Each class has their different weapons and advantages. Each class has an initial primary weapon,  hand grenades, sidearms and also a pair of gadgets unique to that class. &lt;br /&gt;Players will need to gain experiences through every match to unlock new weapon and gadgets. Those weapons and gadgets unlocked are only usable for the specific class only, and not every class can use it. Those experience can be obtained by performing actions conducive to the goals of the player's team, such as eliminating enemy players, healing teammates, or capturing or defending points of interest. Bonuses to the base number of points can be awarded under certain circumstances (such as achieving a headshot in the process of eliminating an enemy player).  &lt;br /&gt;&lt;br /&gt;I felt that its hard to kill a player by using my rifle, may be its because of lag? Or may be the damage shoot by the gun isn't much. Almost every players, I have to shoot 16++ bullet to kill the player. [Maybe I accuracy was pretty bad?] In each game, I hardly killed more than 10 persons but only get assisting point. The map is too huge that sometime you don't even know where your opponents are and you keep get hit until you die then the kill cam show you where your opponent is. &lt;br /&gt;&lt;br /&gt;I run BFBC2 in medium setting with Asus 8600gt DDR 2 graphic card which still looks great, but for the latency, I don't know how much is my latency. I think there is a little lag in the game[for me]. Maybe it is because of where I live?.&lt;br /&gt;&lt;br /&gt;I will still do some 'research' for this BFBC2. Well its quite fun if you play as attacker and using the sniper class. The sniper bullet will drop if the shoot it at the very far distance so you will need to adjust or estimate your aiming before you fire.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-5970847159713125613?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/5970847159713125613/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=5970847159713125613' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5970847159713125613'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5970847159713125613'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/02/battlefield-bad-company-2.html' title='Battlefield Bad Company 2'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-8252805639931015054</id><published>2010-01-29T21:52:00.000+08:00</published><updated>2010-01-29T21:52:34.577+08:00</updated><title type='text'>Shihodo Narika Choko Sennin Ver. (PVC Figure)</title><content type='html'>Another "i-think-it's-good" figure that i found on net...&lt;br /&gt;Another good looking Narika, from Alter...don't tell me anything about the pantsu...=.="&lt;br /&gt;Alright boys, pictures....&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_4RGFo8KXYMc/S2LkStEi61I/AAAAAAAAAC4/df4ddxdMHMk/s1600-h/10087027a2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/_4RGFo8KXYMc/S2LkStEi61I/AAAAAAAAAC4/df4ddxdMHMk/s400/10087027a2.jpg" width="400" /&gt;&lt;/a&gt;&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&amp;nbsp;i just like the color...it's great!&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_4RGFo8KXYMc/S2Lllp-fH8I/AAAAAAAAADA/Cm3KZjvlw4Q/s1600-h/10087027a15.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="223" src="http://2.bp.blogspot.com/_4RGFo8KXYMc/S2Lllp-fH8I/AAAAAAAAADA/Cm3KZjvlw4Q/s400/10087027a15.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;is this a weapon? it looks like a weapon...or maybe it's not a weapon.....and yeah it's a weapon.&lt;/div&gt;&lt;div style="text-align: center;"&gt;(=.=)"&lt;/div&gt;&lt;div style="text-align: center;"&gt;btw...it looks cool..&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_4RGFo8KXYMc/S2LmKOjBS3I/AAAAAAAAADI/LVTxVyUeKS0/s1600-h/10087027a3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://2.bp.blogspot.com/_4RGFo8KXYMc/S2LmKOjBS3I/AAAAAAAAADI/LVTxVyUeKS0/s640/10087027a3.jpg" width="480" /&gt;&lt;/a&gt;&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Side/Full view of the model, nice posing...&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Again, sold out?!?! Maybe because of the 4.65/5 rating...&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Height is approx. 200mm&lt;/div&gt;&lt;div style="text-align: left;"&gt;Price: 7410 yen&lt;/div&gt;&lt;div style="text-align: left;"&gt;Other Currencies:&lt;/div&gt;&lt;table border="0" cellpadding="0" cellspacing="0" class="txt11pt" style="width: 270px;"&gt;&lt;tbody&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;82.51&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;US Dollar&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;58.39&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Euro&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;91.67&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Australian Dollar&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;149.88&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Brazil Reais&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;87.25&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Canadian Dollar&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;563.5&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Chinese Yuan&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;51.17&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Great Britain(UK) Pound&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;641.56&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Hong Kong Dollar&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;280.58&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Malaysian Ringgit&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;1072.36&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Mexican Pesos&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;116.25&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;N.Z. Dollar&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;2461.79&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Russian Ruble&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;115.91&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Singapore Dollar&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;597.58&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Sweden Krona&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;85.94&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Swiss Francs&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;2724.26&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Taiwan Dollars&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;2646.43&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Thailand Bart&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-8252805639931015054?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/8252805639931015054/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=8252805639931015054' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/8252805639931015054'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/8252805639931015054'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/01/shihodo-narika-choko-sennin-ver-pvc.html' title='Shihodo Narika Choko Sennin Ver. (PVC Figure)'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_4RGFo8KXYMc/S2LkStEi61I/AAAAAAAAAC4/df4ddxdMHMk/s72-c/10087027a2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-2075766744887321610</id><published>2010-01-28T19:15:00.000+08:00</published><updated>2010-01-28T19:15:48.639+08:00</updated><title type='text'>Otaku-Zone: Suzumiya Haruhi Extravaganza Ver. PVC Model</title><content type='html'>I used danny choo's photo because of good lightning.(thanks danny!)&lt;br /&gt;&lt;br /&gt;I think it's from Max Factory...if not mistaken...&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_4RGFo8KXYMc/S2FwNFb7whI/AAAAAAAAACA/oCc1wl1zyYI/s1600-h/3571844847_dba94f7e1f_o.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="428" src="http://3.bp.blogspot.com/_4RGFo8KXYMc/S2FwNFb7whI/AAAAAAAAACA/oCc1wl1zyYI/s640/3571844847_dba94f7e1f_o.jpg" width="640" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;Very good coloration, good facial expressions...the real haruhi should be exactly like this...&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Fwtb3GNBI/AAAAAAAAACI/zDlADDMYhlM/s1600-h/3572652436_c649e31d74_o.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Fwtb3GNBI/AAAAAAAAACI/zDlADDMYhlM/s640/3572652436_c649e31d74_o.jpg" width="427" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Well-proportioned...nice pose with the guitar...&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_4RGFo8KXYMc/S2FxCxk9NFI/AAAAAAAAACQ/XrOojKVqvb4/s1600-h/3572652620_86f6c35bc6_o.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="427" src="http://4.bp.blogspot.com/_4RGFo8KXYMc/S2FxCxk9NFI/AAAAAAAAACQ/XrOojKVqvb4/s640/3572652620_86f6c35bc6_o.jpg" width="640" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;talk about the guitar.... very detailed isn't it?&lt;br /&gt;i think it's must-get item for all haruhi fans...i wanna get one of those too, just the website stated it was out of stock..&lt;br /&gt;&lt;br /&gt;Info:&lt;br /&gt;Size: 1/8 approx 210mm&lt;br /&gt;Price: +/- 7430yen&lt;br /&gt;Other Currencies:&lt;br /&gt;&lt;table border="0" cellpadding="0" cellspacing="0" class="txt11pt" style="width: 270px;"&gt;&lt;tbody&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;78.58&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;US Dollar&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;55.62&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Euro&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;87.31&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Australian Dollar&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;142.75&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Brazil Reais&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;83.1&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Canadian Dollar&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;536.7&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Chinese Yuan&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;48.73&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Great Britain(UK) Pound&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;611.04&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Hong Kong Dollar&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;267.23&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Malaysian Ringgit&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;1021.35&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Mexican Pesos&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;110.72&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;N.Z. Dollar&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;2344.7&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Russian Ruble&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;110.39&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Singapore Dollar&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;569.16&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Sweden Krona&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;81.86&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Swiss Francs&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;2594.69&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Taiwan Dollars&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;2520.55&amp;nbsp;&amp;nbsp;&lt;/td&gt;&lt;td&gt;Thailand Bart&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-2075766744887321610?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/2075766744887321610/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=2075766744887321610' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2075766744887321610'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2075766744887321610'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/01/otaku-zone-suzumiya-haruhi-extravaganza.html' title='Otaku-Zone: Suzumiya Haruhi Extravaganza Ver. PVC Model'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2FwNFb7whI/AAAAAAAAACA/oCc1wl1zyYI/s72-c/3571844847_dba94f7e1f_o.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-415800809339570117</id><published>2010-01-27T23:05:00.002+08:00</published><updated>2010-01-27T23:05:57.884+08:00</updated><title type='text'>Team Member Intro</title><content type='html'>&lt;object allownetworking="all" allowscriptaccess="never" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,28,0" height="400" type="application/x-shockwave-flash" width="300"&gt;&lt;param name="base" value="http://static.wix.com" /&gt;&lt;param name="movie" value="http://static.wix.com/client/app.swf" /&gt;&lt;param name="quality" value="high" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="FlashVars" value="pageId=Hq2oWN8mbmM-a&amp;amp;embedFormat=normal&amp;amp;embedID=JiN3IFZcyIiCr8vqU1sGllNNKpkGDXaHcXJycSKaaLLFVaiKbEAa_dPidDefpQTfa&amp;amp;partner_id=WMGs4POB1ko-a" /&gt;&lt;param name="scale" value="noScale" /&gt;&lt;param name="salign" value="tl" /&gt;&lt;embed allowfullscreen="true" base="http://static.wix.com" flashvars="pageId=Hq2oWN8mbmM-a&amp;amp;embedFormat=normal&amp;amp;embedID=JiN3IFZcyIiCr8vqU1sGllNNKpkGDXaHcXJycSKaaLLFVaiKbEAa_dPidDefpQTfa&amp;amp;partner_id=WMGs4POB1ko-a" height="400" quality="high" salign="tl" scale="noscale" src="http://static.wix.com/client/app.swf" type="application/x-shockwave-flash" width="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-415800809339570117?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/415800809339570117/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=415800809339570117' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/415800809339570117'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/415800809339570117'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/01/team-member-intro.html' title='Team Member Intro'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-1033650645178361362</id><published>2010-01-27T18:56:00.000+08:00</published><updated>2010-01-27T18:56:17.863+08:00</updated><title type='text'>..::Wallpaper Section::..</title><content type='html'>Title: Sunset Mantle&lt;br /&gt;A Bakemonogatari Wallpaper&lt;br /&gt;======================&lt;br /&gt;As an animation, Bakemonogatari has a simple, clean art style. But the guest illustrations for the series are anything but simple! So, it's great to see that °Tens took on a more complex illustration and made it his own with vector gradients so fine at points it more resembles painting that vectoring. Do have a look at this beautiful wallpaper!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_4RGFo8KXYMc/S2AbCvXDS6I/AAAAAAAAAB4/MtegquWa97w/s1600-h/%5BAnimePaper%5Dwallpapers_Bakemonogatari_Tens%281.6%29_1440x900_101665.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/_4RGFo8KXYMc/S2AbCvXDS6I/AAAAAAAAAB4/MtegquWa97w/s400/%5BAnimePaper%5Dwallpapers_Bakemonogatari_Tens%281.6%29_1440x900_101665.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt; (Click to enlarge)&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;Artist's Brainspill:&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;It's been such a rush doing this wallpaper.&lt;br /&gt;&lt;br /&gt;This wallpaper is probably the most difficult one I have done so far. I was highly motivated... probably most ever. I had a Dec 1st deadline and I loved the scan. It was a lot of fun although it was also painful getting waller's block. &lt;br /&gt;&lt;br /&gt;The scan took FOREVER to vector. It took about a month working on it almost every day. I scraped a lot of renders and spent a lot of time thinking. I went through countless layers, masks, and delicious GRADIENTS. The hair took a really long time. I rendered every single strand. I wanted her hair to be somewhere between hundreds of hair strands and just gradient hair because I think neither extreme would fit her. &lt;br /&gt;&lt;br /&gt;I really wanted to do the matte background. I had a lot of trouble doing it. Eventually I was able to get in rhythm and do it without drinking my own tears and blood. I liked how it faded off the edge of the scan so I kept the extensions minimal. The original is of course made of neutral and muddy colors. I liked it a lot because it makes the character's colors stand out more. At the same time, it also pushed me to add more color.&lt;br /&gt;&lt;br /&gt;Her eyes influenced me to create a "sunset" version. Her eyes are normally blue but in the scan they were redish and purplish.&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;===============================================&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;I have only provided 1440*900 resolution. Feel free to ask for more resolutions.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-1033650645178361362?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/1033650645178361362/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=1033650645178361362' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/1033650645178361362'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/1033650645178361362'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/01/wallpaper-section.html' title='..::Wallpaper Section::..'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_4RGFo8KXYMc/S2AbCvXDS6I/AAAAAAAAAB4/MtegquWa97w/s72-c/%5BAnimePaper%5Dwallpapers_Bakemonogatari_Tens%281.6%29_1440x900_101665.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-4134097450880461197</id><published>2010-01-27T18:47:00.000+08:00</published><updated>2010-01-27T18:47:29.773+08:00</updated><title type='text'>Otaku-Zone</title><content type='html'>Beginning of 27th January, Otaku-Zone will be implemented by Unorthodox. Any post that relates to otaku will not be labelled "off-topics".&lt;br /&gt;&lt;br /&gt;The author will try his best updating the blog even it's tough time for this year as the author is taking government exams.&lt;br /&gt;&lt;br /&gt;The other member will help in posting new article about otaku, if he wishes to.&lt;br /&gt;&lt;br /&gt;Blog owner,&lt;br /&gt;Unorthodox.&lt;br /&gt;================&lt;br /&gt;-Signing Out-&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-4134097450880461197?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/4134097450880461197/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=4134097450880461197' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/4134097450880461197'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/4134097450880461197'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/01/otaku-zone.html' title='Otaku-Zone'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-5784338687906312691</id><published>2010-01-26T15:27:00.002+08:00</published><updated>2010-01-26T16:04:37.380+08:00</updated><title type='text'>Hatsune Miku VN02 mix (PVC Figure)</title><content type='html'>Okay, off topic....talk about anime now.&lt;br /&gt;For a anime lover like me, I love gorgeous PVC figure. Besides I just found one from the net.&lt;br /&gt;&lt;br /&gt;The Character:&lt;br /&gt;Hatsune Miku &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;An all new perpective of Miku!&lt;br /&gt;A collaboration between the popular illustrator Nagimiso and Max Factory brings a figure of this cybernetic Miku, which was originally illustrated by Nagimiso as a character for the VN02mix of Miku Hatsune's original song 'moon'.&lt;br /&gt;Placed in an elegant pose as if soaring through the air, this version of Miku is far more than just a robotic version of Miku, it's a carefully designed decorative masterpiece - a bold, yet finely crafted figure that will suit virtually any collection!&lt;br /&gt;&lt;br /&gt;Height approx 270mm.&lt;br /&gt;Copyright Nagimiso/CFM&lt;br /&gt;&lt;br /&gt;Now, the pics...(click to enlarge? hmm...)&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://eyeonasia.files.wordpress.com/2009/12/vn02-1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://eyeonasia.files.wordpress.com/2009/12/vn02-1.jpg" width="220" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&amp;nbsp;&lt;a href="http://eyeonasia.files.wordpress.com/2009/12/vn02-7.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://eyeonasia.files.wordpress.com/2009/12/vn02-7.jpg" width="220" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Okay buddy, time's up for the viewing...&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;And the most important thing: PRICE&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;11,581 Yen. Other Currencies:&lt;br /&gt;&lt;/div&gt;&lt;table border="0" cellpadding="0" cellspacing="0" class="txt11pt" style="width: 270px;"&gt;&lt;tbody&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;128.96&lt;br /&gt;&lt;/td&gt;&lt;td&gt;US Dollar&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;91.26&lt;br /&gt;&lt;/td&gt;&lt;td&gt;Euro&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;143.28&lt;br /&gt;&lt;/td&gt;&lt;td&gt;Australian Dollar&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;234.25&lt;br /&gt;&lt;/td&gt;&lt;td&gt;Brazil Reais&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;136.36&lt;br /&gt;&lt;/td&gt;&lt;td&gt;Canadian Dollar&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;880.72&lt;br /&gt;&lt;/td&gt;&lt;td&gt;Chinese Yuan&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;79.97&lt;br /&gt;&lt;/td&gt;&lt;td&gt;Great Britain(UK) Pound&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;1002.72&lt;br /&gt;&lt;/td&gt;&lt;td&gt;Hong Kong Dollar&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;438.53&lt;br /&gt;&lt;/td&gt;&lt;td&gt;Malaysian Ringgit&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;1676.04&lt;br /&gt;&lt;/td&gt;&lt;td&gt;Mexican Pesos&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;181.7&lt;br /&gt;&lt;/td&gt;&lt;td&gt;N.Z. Dollar&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;3847.66&lt;br /&gt;&lt;/td&gt;&lt;td&gt;Russian Ruble&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;181.16&lt;br /&gt;&lt;/td&gt;&lt;td&gt;Singapore Dollar&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;933.99&lt;br /&gt;&lt;/td&gt;&lt;td&gt;Sweden Krona&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;134.32&lt;br /&gt;&lt;/td&gt;&lt;td&gt;Swiss Francs&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr bgcolor="#f5f5f5" height="20"&gt;&lt;td align="right"&gt;4257.89&lt;br /&gt;&lt;/td&gt;&lt;td&gt;Taiwan Dollars&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr height="20"&gt;&lt;td align="right"&gt;4136.23&lt;br /&gt;&lt;/td&gt;&lt;td&gt;Thailand Bart&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;WTH!? I can only do 1k MYR/MTH...holy sh*t! 438.53 is as much as my half month wage!!!(students shouldnt think too much of PVCs...just study and get a good job rite?)&lt;br /&gt;ETA: June 2010 (happy waiting) &lt;br /&gt;&lt;br /&gt;Thats all for today! Posted By Unorthodox.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-5784338687906312691?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/5784338687906312691/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=5784338687906312691' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5784338687906312691'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5784338687906312691'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/01/hatsune-miku-vn02-mix-pvc-figure.html' title='Hatsune Miku VN02 mix (PVC Figure)'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-7551900623078419727</id><published>2010-01-17T15:30:00.000+08:00</published><updated>2010-01-17T15:30:40.745+08:00</updated><title type='text'>Vanguard Princess</title><content type='html'>Vanguard Princess is a free 2D fighting game created by an ex-Capcom employee &lt;a href="http://suge9.blog58.fc2.com/" rel="nofollow" target="_blank"&gt;Tomoaki Sugeno&lt;/a&gt;. The game art style is modern moe style but the actual game system is closer to old fighting game style instead of the easy-combo game style that these kinds of games have become associated with. This game is way too good in all aspects for a freeware game. [adapted from gossipgamers]&lt;br /&gt;&lt;br /&gt;Hmm, these are the screenshots showing how good there are, and the download links...&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.videogamesblogger.com/wp-content/uploads/2009/07/vanguard-princess-free-pc-fighting-game-screenshot.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://www.videogamesblogger.com/wp-content/uploads/2009/07/vanguard-princess-free-pc-fighting-game-screenshot.jpg" width="320" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img.dannychoo.com/cgm/ecommerce/dannychoo/stockimg/2009_vanguard_princess6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://img.dannychoo.com/cgm/ecommerce/dannychoo/stockimg/2009_vanguard_princess6.jpg" width="320" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&amp;nbsp;&lt;a href="http://i44.tinypic.com/6xx6jp.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://i44.tinypic.com/6xx6jp.jpg" width="320" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Holy shit rite? Now here is the download link: &lt;a href="http://rs621.rapidshare.com/files/291568063/Vanguard_Princess.rar"&gt;Click Here!!! &lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Before extracting, please scan the shit with an antivirus.&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Any further informations or questions, please comment below and i'll do my best.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-7551900623078419727?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/7551900623078419727/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=7551900623078419727' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/7551900623078419727'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/7551900623078419727'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/01/vanguard-princess.html' title='Vanguard Princess'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i44.tinypic.com/6xx6jp_th.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-8350307669139212568</id><published>2010-01-17T14:46:00.000+08:00</published><updated>2010-01-17T14:46:32.504+08:00</updated><title type='text'>Blazblue: Calamity Trigger coming to PC</title><content type='html'>"Tradewest Games SAS announced today the release of BlazBlue: Calamity Trigger on PlayStation 3, Xbox 360 and PC for the first quarter of 2010. &lt;br /&gt;Developed by the prestigious Japanese studio Arc System Works - responsible for the excellent series Guilty Gear - BlazBlue: Calamity Trigger has already imposed on the United States and Japan as the fighting game of the year."&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;"Blazblue: Calamity Trigger attack strong, fast, and fair!" &lt;br /&gt;&lt;br /&gt;Whatever it says, it's coming to PC. And I think this game is hella better than SF4, besides IGN give it an outstanding 9.4/10.&lt;br /&gt;&lt;br /&gt;Other publishers will likely announce English-language releases in the coming months. If not,   être prêt à parfaire votre français. (Be ready to review your french)&lt;br /&gt;&lt;br /&gt;Screenshots of this prestigious creation:&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.onelastcontinue.com/wp-content/uploads/2009/03/blazblue-screenshot-big.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="188" src="http://www.onelastcontinue.com/wp-content/uploads/2009/03/blazblue-screenshot-big.jpg" width="320" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&amp;nbsp;&lt;a href="http://ve3dmedia.ign.com/images/05/11/51180_orig.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://ve3dmedia.ign.com/images/05/11/51180_orig.jpg" width="320" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&amp;nbsp;&lt;a href="http://cache.gawker.com/assets/images/kotaku/2009/08/blazblue.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="179" src="http://cache.gawker.com/assets/images/kotaku/2009/08/blazblue.jpg" width="320" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Video:&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" height="392" id="gtembed" width="480"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=41274"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=41274" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="background-color: black; font-family: Verdana; font-size: 10px; height: 32px; padding-bottom: 2px; padding-top: 2px; text-align: center; width: 480px;"&gt;&lt;div&gt;&lt;a href="http://www.gametrailers.com/" style="color: white;" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a href="http://www.gametrailers.com/game/blazblue-calamity-trigger/6382" style="color: white;" title="BlazBlue: Calamity Trigger"&gt;BlazBlue: Calamity Trigger&lt;/a&gt; | &lt;a href="http://www.gametrailers.com/video/tgs-08-blazblue-calamity/41274" style="color: white;" title="TGS 08: Opening Montage"&gt;TGS 08: Opening Montage&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a href="http://xbox360.gametrailers.com/" style="color: white;" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a href="http://ps3.gametrailers.com/" style="color: white;" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a href="http://wii.gametrailers.com/" style="color: white;" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Again, release date:&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;2010 Q1 (unconfirmed)&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;Score:&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;IGN - 9.4&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;GT- 9.0&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-8350307669139212568?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/8350307669139212568/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=8350307669139212568' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/8350307669139212568'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/8350307669139212568'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/01/blazblue-calamity-trigger-coming-to-pc.html' title='Blazblue: Calamity Trigger coming to PC'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-3857282528360703607</id><published>2010-01-15T21:36:00.003+08:00</published><updated>2010-01-15T22:14:27.755+08:00</updated><title type='text'>Do you love to live in Malaysia?</title><content type='html'>Apparently yes, I do! Just for a 'simply r***** country', very 'stable' politic, and so on...&lt;br /&gt;&lt;br /&gt;THERE IS ALWAYS A 'BUT' for any thesis[Is it true?]... Well me, as a gamer I really hate to live in M'sia.. WHY?! Last time, I bought so many games just for MP but its end up by getting a 'marvelous' network line during playing... Is it network line or latency? Well what-so-ever, every game I play in MP, I just get 300 over which is way too much. Even those F2P MMOFPS, I just can get minimum 250+. This will cause me bullet lag{FPS}!! What is bullet lag? Bullet lag happens when a player latency getting a 250+. Its like when you click your mouse to fire your gun, it will take about one or maybe half a second before your gun start to shoot and causing the bullet the delay its time to hit the target.&lt;br /&gt;&lt;br /&gt;Second, when I was playing a MP game, let's say crysis, I always get booted out from the room every time I join a game which make me feel frustrating and annoying me as well.&lt;br /&gt;&lt;br /&gt;Although, in M'sia there are a lot of professional gamers on a particular games.&lt;br /&gt;But what I want is the play other games that are so popular in the world[Gamers' world].&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;PS:Sorry for my bad english, please do correct me thank you.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-3857282528360703607?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/3857282528360703607/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=3857282528360703607' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/3857282528360703607'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/3857282528360703607'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/01/do-you-love-to-live-in-malaysia.html' title='Do you love to live in Malaysia?'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-8901348998616179048</id><published>2010-01-11T23:16:00.003+08:00</published><updated>2010-01-11T23:19:29.212+08:00</updated><title type='text'>Off-Topic: War Quotes.</title><content type='html'>"War is the business of barbarians."&lt;br /&gt;-Napolean Bonaparte&lt;br /&gt;&lt;br /&gt;"Heroes may not be braver than anyone else. They're just brave five minutes longer."&lt;br /&gt;-Ronald Reagan&lt;br /&gt;&lt;br /&gt;"All wars are fought for money" &lt;br /&gt;-Socrates&lt;br /&gt;&lt;br /&gt;"War doesn't make boys men, it makes men dead."&lt;br /&gt;-Ken Gillespie&lt;br /&gt;&lt;br /&gt;"War does not determine who is right - only who is left"&lt;br /&gt;-Burtrand Russell&lt;br /&gt;&lt;br /&gt;&amp;nbsp;"If the enemy is in range, so are you."&lt;br /&gt;-Infantry Journal&lt;br /&gt;&lt;br /&gt;"All that is necessary for evil to succeed is for good men to do nothing."&lt;br /&gt;-Edmund Burke&lt;br /&gt;&lt;br /&gt;"Teamwork is essential, it gives them other people to shoot at."&lt;br /&gt;-Unknown&lt;br /&gt;&lt;br /&gt;"There's no honorable way to kill, no gentle way to destroy. There is nothing good in war. Except its ending."&lt;br /&gt;- Abraham Lincoln&lt;br /&gt;&lt;br /&gt;"The death of one man is a tragedy. The death of millions is a statistic."&lt;br /&gt;- Joseph Stalin&lt;br /&gt;&lt;br /&gt;"The object of war is not to die for your country but to make the other bastard die for his."&lt;br /&gt;- General George S. Patton &lt;br /&gt;&lt;br /&gt;"Whoever said the pen is mightier than the sword obviously never encountered automatic weapons.&lt;br /&gt;-General Douglas MacArthur&lt;br /&gt;&lt;br /&gt;"The quickest way of ending a war is to lose it." &lt;br /&gt;- George Orwell&lt;br /&gt;&lt;br /&gt;"You cant say civilization dont advance - for in every war, they kill you in a new way."&lt;br /&gt;-Will Rogers&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-8901348998616179048?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/8901348998616179048/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=8901348998616179048' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/8901348998616179048'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/8901348998616179048'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/01/off-topic-war-quotes.html' title='Off-Topic: War Quotes.'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-7525982513077826313</id><published>2010-01-09T23:43:00.003+08:00</published><updated>2010-04-13T22:16:29.262+08:00</updated><title type='text'>Few Ways To Make Yourself A Respectful Online Gamer [home-made :P][UPDATED]</title><content type='html'>How to avoid yourself being annoyed by other online gamers and in fact, making them respect you?&lt;br /&gt;=============================================&lt;br /&gt;&lt;br /&gt;There are few tips here:&lt;br /&gt;For RPG type games (e.g. PW, CABAL):&lt;br /&gt;-Respect yourself first. Don't always be a beggar.&lt;br /&gt;-Respect your guild/clan/faction mates, assist them when they needed, anytime, anywhere. Except flame wars/stalk ks that cause your guild/clan/faction reputation to be dropped.&lt;br /&gt;-Do not scam newbies. Yes you can earn a lot by that, but it cost you a lot.(when you get banned bwahahaha)&lt;br /&gt;-Be friendly. This explains almost anything, we dont like a mute-asshole and a fuckface that scold noob at everybody.&lt;br /&gt;-Know when to stop. When you are facing a tough challenge from some (&amp;amp;$$%##@! assholes(but they are fkin high level), before asking your help from your guild/clan/faction mates, analyse and know your opponent first. You dont want your character and all of your mates to die in a shithole where they are stalked and ksed everytime they online by that asshole's guild mates or alliance. When you know that asshole is way too furious, just take a break by offline. KNOW WHEN TO STOP.&lt;br /&gt;-Lastly, DO NOT HACK. It's not cool and it's cheap.&lt;br /&gt;&lt;br /&gt;For Shooting Games (e.g. SA, CA, A.V.A)&lt;br /&gt;-Always remember a golden rule: "A thing that is noob but it still kills, it isnt noob."&lt;br /&gt;-Dont find excuses for your death. It's nothing shame to be killed. I know somebody that his/her character rank is fkin' high and killed by a rook, he/she is not going to be happy. Just assume that the rook is highly talented, or you are fkin bad-luck today. Dont cause flame wars. Be happy.&lt;br /&gt;-Only blame yourself when you die, be optimistic. I saw some guys in SA with 2 or 3 diamonds always say that i'm just doing tyco or spamming. Actually I dont, so these guys are probably retarded and doesnt know what is difference between spam and headliner, and they do not know killing streaks done to them like I've killed them 5 times in a row with HS, they still tell me that i'm lucky. Why dont they just accept the truth that they are NOOB?&lt;br /&gt;-Chat more, mostly there are no people talking in shooting games where all people are concentrating, but still, you should be the trigger, to make the room players more "friendly towards you". Tips: Do not talk about something lame.&lt;br /&gt;-Respect each other skills. Dont look down on rooks.&lt;br /&gt;-Teamwork. We dont like superheroes in a mission game.&lt;br /&gt;-Cheer your teammates. Cheering works, trust me.&lt;br /&gt;-Dont make ANGER ruin your mood of gaming, ANGER, with one more D, is DANGER. You will drop your focus a lot.(i have been in this kind of situation before)&lt;br /&gt;&lt;br /&gt;For Strategy Games (e.g. Super Commander, C&amp;amp;C)&lt;br /&gt;-Do not do something stupid.&lt;br /&gt;-Be teamwork.&lt;br /&gt;-Dont force others to obey your strategy, always do the discussion. You're not Zhuge Liang rite?&lt;br /&gt;&lt;br /&gt;-happy gaming.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-7525982513077826313?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/7525982513077826313/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=7525982513077826313' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/7525982513077826313'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/7525982513077826313'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/01/few-ways-to-make-yourself-respectful.html' title='Few Ways To Make Yourself A Respectful Online Gamer [home-made :P][UPDATED]'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-5662924986332715203</id><published>2010-01-02T01:24:00.011+08:00</published><updated>2010-05-03T21:21:54.235+08:00</updated><title type='text'>GotY Awards 2K9 (must read)</title><content type='html'>&lt;span style="font-size: small;"&gt;GotY Awards 2K9 &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;First! Happy new year to you guys who read this.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;Here is the Game of the Year 2009 awards based on GT!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;Most dissapointing game (note that this is the most dissapointing, not worst!)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;==========================================&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;Which game drew in most attention only to achieve epic failure?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;And the nominees are:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;i) Bionic Commando!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;ii) Resident Evil 5!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;iii) Grand Turismo 4 PSP!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;iv) Tony Hawk: Ride&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;v) Wolfenstein: (????) - i will update it later...&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;==========================================&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;AND THE LOSER IS!!!!! (LOLS)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&amp;gt;&amp;gt;Tony Hawk: Ride&amp;lt;&amp;lt;&amp;lt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;My Opinion: In my opinion, RE5 should be the sore loser for this category. It swept almost every award available at E3 2008. And it turns out to be a cool action-survival game, not a horror-survival game. Besides, RE5 just copied too much from RE4. Maybe RE6 will rock you out, or...ummm...maybe not. For the Grand Turismo, it's a frustrating game for players as it is hard to make your ride upgraded to your heart's core. It's more like a mental torture game. Even this game showed the true ability of PSP graphic processing. Last but not least, bad luck to the nominees!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;Up next, GotY Awards 2009 - Biggest Surprise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;GotY Awards 2009 - Biggest Surprise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;==========================================&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;Which game turned out to be the biggest surprise this year?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;And the nominees are:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;i) Batman: Arkham Asylum&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;ii) Demon's Souls&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;iii) Need for Speed: Shift&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;iv) New Mario Bros. WII&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;v) Ultimate Fighting Champion 2009 Undisputed&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;==========================================&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;AND THE WINNER IS...&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&amp;gt;&amp;gt;Batman: Arkham Asylum&amp;lt;&amp;lt;&amp;lt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;My Opinion: Yep, in this generation of gaming, it's difficult to vow audiences with something truly surprsing as these industries are being too predictable. From trash to treasure, from zero to hero...congratulations to these nominees! For the winner, that is Batman: Arkham Asylum, I can only say that this game surprises me alot. Because most of the movie-based games doesnt really standout in it's genre, like Spiderman made by Activision. My friend was first telling me that Batman AA rocks! While I'm still doubting the potential and quality of that game. For DC heads, AA is a fantastic game, and for the batman non-enthusiastic person like me, you still need to try it as well, it's a must play! For Demon's Souls, I have nothing to say but a commercial and a practical success. For NFSS, first I thought is Need For Speed: Shit, cause NFS series has been disappointing me after NFSMW. But the new NFS got a cockpit view!(cool) Making it a great racing simulator! NFS:S also has awesome physics, texture and high-speed thrills compared to previous titles. It's a pedal to a medal. For the Mario, almost all of the people say: "This is not the mario we want!!" at E3 2008, and everyone doubt the quality of the end product. In fact, this game still have the magic touch for mario lovers for being one of the best 2D game. No comments for UFC. :P&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;Up next, GotY Awards 2009 - Best PSP Game&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;GotY Awards 2009 - Best PSP Game&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;==========================================&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;Which Portable PlayStation game takes the top prize on the road?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;And the nominees are:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;i) Dissidia: Final Fantasy&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;ii) Little Big Planet&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;iii) Resistance: Retribution&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;iv) Half-Minute Hero&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;v) Grand Theft Auto: Chinatown Wars&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;==========================================&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;AND THE WINNER IS...&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&amp;gt;&amp;gt;Resistance: Retribution&amp;lt;&amp;lt;&amp;lt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;My Opinion: I have nothing but to agree 100% on the winner. Resistance: Retribution's deep and rock solid single player campaign, great graphics, immersive voice casting and enough firepower to light up the midnight sky has made itself won an award! This is one of the best-looking PSP game ever! And Dissidia: Final Fantasy is a really good game. What make it nominated? It's the fighting system that have great combos and effects and this surely make itself standout in it's genre. About Half-Minute Hero. OK, ask yourself who wanna play a RPG game that sucks from days to months of your precious time? While Half-Minute Hero, as by it's name, it's a fast-paced RPG game and it combines half-minutes to hours of fun! It's sure a must play for RPG lovers! And yeah, the Rockstar has made it again! Their GTA series always rocks as usual. This GTA:CW has it's graphics refined and obviously, better than NDS. Rockstar also tweaked some gameplay and make it more fascinating. Thumbs up for Rockstar.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;Up next, GotY Awards 2009 - Best Fighting Game&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;GotY Awards 2009 - Best Fighting Game&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;==========================================&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;KO! my favorite category here!!!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;Which fighter climbed its way to the top this year? &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;And the nominees are:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;i) Blazblue: Calamity Trigger&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;ii) Street Fighter 4&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;iii) Tekken 6&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;iv) Fight Night Round&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;v) Ultimate Fighting Champion 2009 Undisputed&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;==========================================&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;AND THE KO MASTER IS...&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&amp;gt;&amp;gt;Street Fighter 4&amp;lt;&amp;lt;&amp;lt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;My Opinion: It's SF4, nothing surprised me. Anyway, in my opinion, a great fighting games is made by carefully balancing of characters, great graphics and very user-friendly controls. Blazblue is kinda Guilty Gear type fighting games, or melty blood you can say. For those non-anime fighting game players, you should also try this as well as it characters are really balanced and the graphics are really outstanding for a 2D fighting. Tekken 6, one of my favorite games, is really nice for me(and you too, perhaps). I love the characters to be smart and sexy, and their fighting styles and combos really satisfy me. For UFC, I'm happy for it to reveal himself in the spotlight again!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;Up next, GotY Awards 2009 - Best Trailer&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;GotY Awards 2009 - Best Trailer&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;==========================================&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;Which trailer packed the most showcasing power?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;And the nominees are:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;i) Assassin's Creed II&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;ii) The Last Guardian&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;iii) Star Wars: The Old Republic&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;iv) God of War III&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;v) Halo: ODST&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;==========================================&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;AND THE GREATEST BLOCKBUSTER IS...(LOLS)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&amp;gt;&amp;gt;&amp;gt;The Last Guardian&amp;lt;&amp;lt;&amp;lt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;My Opinion: Best trailer, do this worth an award? Lols. Anyway let's get it started. Trailer is kinda important tool to make a person has enough hype to buy the game. While these five nominees are really good. I bet those judges are having hard time when picking the winner. About AC2, it's about the protagonist, Ezio doing stuffs and unleash the cool way to take down his enemy through his vendetta. You can watch the trailer at our blog. God of War III is more like the main character acting like John Rambo taking those useless roach out of his way using extremly "barbaric" and bloody skills. It's really cool, believe me. And for Star Wars, it's like a blockbuster movie produced by Lucas featuring Jedi VS Sith...you can see much killing and much explosion. A really jaw-dropping trailer. And for ODST, ODST used real guy acting in the trailer. And the trailer is mind-blowing, guess that real-guy idea was not a waste at all. Last one, The Last Guardian, nothing to say but thumbs up!&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-5662924986332715203?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/5662924986332715203/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=5662924986332715203' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5662924986332715203'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5662924986332715203'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/01/goty-awards-2k9-must-read.html' title='GotY Awards 2K9 (must read)'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-6796573468255297219</id><published>2010-01-01T22:48:00.006+08:00</published><updated>2010-01-02T01:42:03.455+08:00</updated><title type='text'>Genre Award by Victor [UNOFFICIAL]</title><content type='html'>&lt;span style="font-weight:bold;"&gt;Best Action Game&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Victor's Nominees=&gt;&lt;br /&gt;&lt;br /&gt;Resident Evil 5&lt;br /&gt;&lt;br /&gt;Batman: Arkham Asylum&lt;br /&gt;&lt;br /&gt;Prototype&lt;br /&gt;&lt;br /&gt;AND THE WINNER IS :&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Batman: Arkham Asylum&lt;br /&gt;&lt;br /&gt;Why Batman: Arkham Asylum and not Prototype or others? &lt;br /&gt;Well, Batman: Arkham Asylum brings us a unique atmosphere in the game than others. In Batman: Arkham Asylum,  it takes place at Arkham Asylum, a mental institution built to rehabilitate the criminals (and super-criminals) of Gotham City. Well yes its just leave you in a small area but not too small . But it lets you play around with Batman's grapnel, detective vision, and formidable fighting skills make you feel like a superhero. In this game, you will be playing the whole game at night, there wont be any sun light shine on your muscle-bound superhero. The enemies in the game are quite fun to fight with. Once you adapted to control your character that is Batman, it is easy to defeat your enemies by just clicking a few time on your mouse . Sound like very easy but there is a moment where you need to react fast to avoid detected,and plan before you act so that you wont get killed by a set-up traps, or even a armed enemies that can take you to hell by shooting you with a few bullet in their gun.  With the impressive visuals, stirring soundtrack, superb voice acting, fiendish puzzles, hard-hitting combat--feels, it can really put you into the game. Even you are not fan of Batman games, you will also get sticked on to the game. &lt;br /&gt;==========================================&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Best Driving Game&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Victor's Nominees =&gt;&gt;&lt;br /&gt;&lt;br /&gt;Need For Speed Shift&lt;br /&gt;&lt;br /&gt;Burnout Paradise: The Ultimate Box&lt;br /&gt;&lt;br /&gt;Dirt 2&lt;br /&gt;&lt;br /&gt;AND THE WINNER IS ::::::&lt;br /&gt;&lt;br /&gt;Dirt 2&lt;br /&gt;&lt;br /&gt;Dirt 2!!! No way! It's a washed down arcade rally game. Well, I Dirt 2 deserved to be the best driving game because varieties of gameplay modes. On the other hand, this game will take you for quite some times to finish all the events of the game.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;==========================================&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Best Fighting Game&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Victor's Nominees ===&gt;&gt;&gt;&lt;br /&gt;&lt;br /&gt;Street Fighter IV&lt;br /&gt;&lt;br /&gt;Street Fighter 4&lt;br /&gt;&lt;br /&gt;Street Fighter Four&lt;br /&gt;&lt;br /&gt;AND THE WINNER = Street Fighter 4/IV/Four&lt;br /&gt;&lt;br /&gt;Well there is not much fighting games in PC that released in 2009, SF4 is the only fighting game released on PC in 2009.So there is no other other games to pick or to be choose as the nominees in the best fighting game in PC. Amazing presentation, intricate and enjoyable fighting gameplay, and long-term appeal with online play make this a must-have despite online play suffers if either fighter's connection is slow.&lt;br /&gt;==========================================&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Best Role PLaying Game&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Victor's Nominees &gt;&gt;&gt;&gt;&lt;br /&gt;&lt;br /&gt;Dragon Age: Origin&lt;br /&gt;&lt;br /&gt;Torchlight&lt;br /&gt;&lt;br /&gt;Risen&lt;br /&gt;&lt;br /&gt;AND THE WINNER IS &lt;br /&gt;&lt;&lt;&lt;&lt;&lt; Dragon Age: Origin &gt;&gt;&gt;&gt;&gt;&lt;br /&gt;&lt;br /&gt;Dragon Age: Origin is a long-awaited successor to such PC classics as Neverwinter Nights and Baldur's Gate II, and finally come out with a  superb role-playing game that offers a huge role-playing adventure dozens of hours long; an epic high-fantasy story; memorable characters; countless quests and many more. Moreover, the PC version of Dragon Age offered the best graphical presentation on a high-end system and the best control scheme: the mouse and keyboard, of course. This is why Dragon Age : Origin get my attention.&lt;br /&gt;&lt;br /&gt;==========================================&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Best Shooter&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Victor's Nominees -----&lt;br /&gt;&lt;br /&gt;&gt;Left 4 Dead 2&lt;br /&gt;&lt;br /&gt;&gt;Call of Duty: Modern Warfare 2&lt;br /&gt;&lt;br /&gt;&gt;Borderlands&lt;br /&gt;&lt;br /&gt;AND THE WINNER IS...&lt;br /&gt;&gt;&lt;br /&gt;&gt;&lt;br /&gt;&gt;&lt;br /&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&lt;br /&gt;Call of Duty: Modern Warfare 2&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Despite an awfully short storyline of MW2, MW2 delivers us an intense, action-packed campaign. The graphic has improved much more than the CoD4. The environment of the game feels great but its not all destructible. Well the gameplay still stay the same like the previous sequel, but this time the developer has added something new on it like driving a boat. The 'Arcade mode' in Cod4 had been replaced by a new mode that is 'Special Ops'.In 'Special Ops' mode, you will be playing  some campaign-style action that is unburdened by any sort of plot. You need earn a rating based on your completion time or difficulty level and unlock new missions as you progress.Though the missions will adjust to allow you to play solo, Special Ops missions are made to be played cooperatively. When you have a strong team assembled, cooperative play is uniquely fun, and Special Ops provides a great variety of engaging missions. Overall, although some of the some of the elements in CoD4 had been missing in MW2, but it is still enjoyable to play it.&lt;br /&gt;&lt;br /&gt;==========================================&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Best Strategy Game&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Victor's Nominees++++++&lt;br /&gt;&lt;br /&gt;*Warhammer 40,000: Dawn of War II&lt;br /&gt;&lt;br /&gt;*Plants vs. Zombies&lt;br /&gt;&lt;br /&gt;*Empire: Total War&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;And the game turned out to be the best strategy game in 2009 is &lt;br /&gt;[&lt;br /&gt;]&lt;br /&gt;{&lt;br /&gt;}&lt;br /&gt;:Warhammer 40,000: Dawn of War II&lt;br /&gt;&lt;br /&gt;Warhammer 40,000: Dawn of War II gets best strategy game due to its unique rpg/strategy game mode. You will be using 4 out of 5 soldiers or space marines and fight your way thought the whole game. Despite the repetitive missions and boring,it is fun, and exciting thought online play that will keep you under its spell.Moreover, the loot collecting is fun and addictive in the game. On the other hand, you can play your campaign with your friend thought Co-op mode.&lt;br /&gt;++++++++++&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;&lt;___________+++++++======&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-6796573468255297219?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/6796573468255297219/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=6796573468255297219' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/6796573468255297219'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/6796573468255297219'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/01/genre-award-by-victor-unofficial.html' title='Genre Award by Victor [UNOFFICIAL]'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-6137812885147650544</id><published>2010-01-01T21:01:00.007+08:00</published><updated>2010-01-02T00:14:33.713+08:00</updated><title type='text'>Best PC Games in 2009 by Victor ^^[UNOFFICIAL]</title><content type='html'>Hey everybody, our blog seem to be stop updating since 20th July 2009 due to our studies, we just don't have much time to update it.&lt;br /&gt;&lt;br /&gt;Now we are back!!&lt;br /&gt;Today, I'm going to talk about awards for 2009 PC games... The year 2009 is finally over, and all the big games have come and made their impact. Well this year, most of the PC games do not reach my expectation. Most of them are just disappointed me, for example: F.E.A.R. 2 Project Origin, a direct sequel of the most anticipated games in 2005, some what can't keep pace with its lauded predecessor.&lt;br /&gt;&lt;br /&gt;Well, I'm not gonna list every games released in 2009, but I'm going to pick some of the most recognized titles in the market.&lt;br /&gt;&lt;br /&gt;So here is some of the nominees picked by Victor:&lt;br /&gt;&lt;br /&gt;Dragon Age: Origins&lt;br /&gt;&lt;br /&gt;Batman: Arkham Asylum&lt;br /&gt;&lt;br /&gt;The Sims 3&lt;br /&gt;&lt;br /&gt;Left 4 Dead 2&lt;br /&gt;&lt;br /&gt;Resident Evil 5&lt;br /&gt;&lt;br /&gt;Borderlands&lt;br /&gt;&lt;br /&gt;Red Faction: Guerrilla&lt;br /&gt;&lt;br /&gt;Plants vs. Zombies&lt;br /&gt;&lt;br /&gt;Warhammer 40,000: Dawn of War II&lt;br /&gt;&lt;br /&gt;DiRT 2&lt;br /&gt;&lt;br /&gt;and so on...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-6137812885147650544?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/6137812885147650544/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=6137812885147650544' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/6137812885147650544'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/6137812885147650544'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2010/01/awards-for-2009-games-by-victor.html' title='Best PC Games in 2009 by Victor ^^[UNOFFICIAL]'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-3109102200515333454</id><published>2009-07-19T17:56:00.003+08:00</published><updated>2009-07-19T18:08:45.384+08:00</updated><title type='text'>Games' Quote</title><content type='html'>Here is some of the games' quote &lt;br /&gt;Metal Gear Solid 4: Guns of the Patriots&lt;br /&gt;&lt;br /&gt;- I'm no hero... Never was. I'm just an old killer... Hired to do some wet work.&lt;br /&gt;&lt;br /&gt;- Boss, You only need one snake, no...the world would be better off without snakes.&lt;br /&gt;&lt;br /&gt;- War transforms us, Snake. Into beasts.&lt;br /&gt;&lt;br /&gt;- Bang !&lt;br /&gt;&lt;br /&gt;-"Naomi, just because Snake has killed a lot of people does not mean he doesn't have a heart"&lt;br /&gt;&lt;br /&gt;Resistance 2&lt;br /&gt;&lt;br /&gt;- Can you hear them ? They're calling to us, it's beautiful.&lt;br /&gt;&lt;br /&gt;Uncharted: Drake's Fortune&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;- Buka Pintu !&lt;br /&gt;&lt;br /&gt;- Adios, a ss****.&lt;br /&gt;&lt;br /&gt;- Yeah, keep smiling a ss****.&lt;br /&gt;&lt;br /&gt;- I'll kick you to sleep !&lt;br /&gt;&lt;br /&gt;- Borrowed off a couple of pirates who were too dead to care&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Bioshock&lt;br /&gt;&lt;br /&gt;-I am Andrew Ryan, and I'm here to ask you a question. Is a man not entitled to the sweat of his brow? 'No!' says the man in Washington, 'It belongs to the poor.' 'No!' says the man in the Vatican, 'It belongs to God.' 'No!' says the man in Moscow, 'It belongs to everyone.' I rejected those answers; instead, I chose something different. I chose the impossible. I chose... Rapture, a city where the artist would not fear the censor, where the scientist would not be bound by petty morality, Where the great would not be constrained by the small! And with the sweat of your brow, Rapture can become your city as well. &lt;br /&gt;&lt;br /&gt;-A man chooses, a slave obeys&lt;br /&gt;&lt;br /&gt;-We all make choices in life, but in the end our choices make us.&lt;br /&gt;&lt;br /&gt;-Even in a book of lies sometimes you find truth. There is indeed a season for all things and now that I see you flesh-to-flesh and blood-to-blood I know I cannot raise my hand against you. But know this, you are my greatest disappointment. Does your master hear me? Atlas! You can kill me, but you will never have my city. My strength is not in steel and fire, that is what the parasites will never understand. A season for all things! A time to live and a time to die, a time to build... and a time to destroy! &lt;br /&gt;&lt;br /&gt;-What is the difference between a man and a parasite? A man builds. A parasite asks 'Where is my share?' A man creates. A parasite says, 'What will the neighbors think?' A man invents. A parasite says, 'Watch out, or you might tread on the toes of God...' &lt;br /&gt;                                  FROM:ANDREW RYAN [BIOSHOCK}&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;-Look, Mr. Bubbles. It's an angel! I can see light coming from his belly. Wait a minute... he's still breathing. It's alright. I know he'll be an angel soon. &lt;br /&gt;                                  FROM:LITTLE GIRL {BIOSHOCK}&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;so which one you like huh? &lt;br /&gt;of all the games, I like those quotes from bioshock, It is interesting and meaningful too ;)&lt;br /&gt;&lt;br /&gt;so tell me about urs....&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-3109102200515333454?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/3109102200515333454/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=3109102200515333454' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/3109102200515333454'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/3109102200515333454'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/07/games-quote.html' title='Games&apos; Quote'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-3943891957201028925</id><published>2009-06-05T12:10:00.001+08:00</published><updated>2009-06-05T12:11:38.474+08:00</updated><title type='text'></title><content type='html'>&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/AdqtMV8MTjc&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/AdqtMV8MTjc&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/0Y1pcKBFgVA&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/0Y1pcKBFgVA&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-3943891957201028925?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/3943891957201028925/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=3943891957201028925' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/3943891957201028925'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/3943891957201028925'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/06/blog-post_05.html' title=''/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-2739434822384862061</id><published>2009-06-03T01:10:00.004+08:00</published><updated>2009-06-03T09:58:45.518+08:00</updated><title type='text'>Altair And Ezio [short information]</title><content type='html'>Ezio is derived from the Latin surname and common name Aetius, taken from the Greek Aetios, deriving from aetòs, "eagle."&lt;br /&gt;Ezio isn't a fully trained assassin when you first take control of him. In fact, he's not an assassin at all but simply part of a merchant family&lt;br /&gt;&lt;br /&gt;=======================================================&lt;br /&gt;Altair is derived from the Arabic for "The Flying Eagle." &lt;br /&gt;Altair is mysterious and has extraordinary natural talents; he is master of his emotions and is very efficient in the art of killing. &lt;br /&gt;Altair was also declared as MASTER assassin.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The star is located about 16.7 light-years (ly) away from our Sun, Sol, in the north central part (19:50:47.00+08:52:05.96, ICRS 2000.0) of Constellation Aquila, the Eagle. Also called Alpha Aquilae, Altair is the brightest star in Aquila. It is also the lower left member of the "Summer Triangle" of first magnitude stars viewed from the northern hemisphere, formed with Vega (Alpha Lyrae) at the lower right, and Deneb (Alpha Cygni) at upper right. Altair is readily visible to the naked eye. With a telescope, an optical companion may be visible.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-2739434822384862061?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/2739434822384862061/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=2739434822384862061' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2739434822384862061'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2739434822384862061'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/06/altair-and-ezio-short-information.html' title='Altair And Ezio [short information]'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-5079182196042672921</id><published>2009-05-10T21:28:00.003+08:00</published><updated>2009-05-10T21:51:05.898+08:00</updated><title type='text'>Things I learn in Far Cry 2</title><content type='html'>Yeah, just as above&lt;br /&gt;1. The tire of the car is bullet prove&lt;br /&gt;2. Everyone hates you&lt;br /&gt;3. You can explode you car with a machete&lt;br /&gt;4. Enemies can take more bullet then superman, and still show no wounds, even able to crawl away after!&lt;br /&gt;5. Dont try to be stealthy, if you knife someone, you get aggro of the whole area anyway.&lt;br /&gt;6. Every car has a GPS&lt;br /&gt;7. The latest satellite guidance and military technologies can be found in Africa.&lt;br /&gt;8. Who needs car recovery services? Just tighten that bolt or nut and your destroyed vehicle will be as good as new.&lt;br /&gt;9. Enemy vehicles have NOS!!!&lt;br /&gt;10. The enemy doesn't know how to open doors and enter your safe house&lt;br /&gt;11. Even the most ruined gun is at perfect condition at the enemy's hands, but at yours: welcome to Jamfest&lt;br /&gt;12. You are mute for ever so shhhhhhh!!! &lt;br /&gt;13. Dont worry be happy! every one know what you want and what you need! you dont need to talk they just look at you! they are freaking sidekicks!&lt;br /&gt;14. u can kill a zebra with just one hit of ur machete.&lt;br /&gt;15. its africa, if there are herbivorous animals... where are the carnivorous??&lt;br /&gt;16. where are the womans?&lt;br /&gt;17. you cant kill everybody in a weapon safe zone, they keep comming&lt;br /&gt;18. a headshot doesn't kill&lt;br /&gt;19. A small african cactus totally stops a big truck at top speed.&lt;br /&gt;20. African birds are immortal.&lt;br /&gt;21. Wet grass burns in the desert.&lt;br /&gt;22. Firing a pistol at a tree (or anything for that matter) in the middle of nowhere with no enemies nearby still prompts the game to play more intense music and makes you think you're being chased.&lt;br /&gt;23. Why the hell all african speak english even when 2 black NPC´s speak with each other lol.&lt;br /&gt;24. How come neither of the two faction leaders didn't simply take one step out of their HQ and put an PRG into their rivals HQ from the get go? They are only a stonethrow away from one another ffs!&lt;br /&gt;25. You never have to refuel vehicles.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-5079182196042672921?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/5079182196042672921/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=5079182196042672921' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5079182196042672921'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5079182196042672921'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/05/things-i-learn-in-far-cry-2.html' title='Things I learn in Far Cry 2'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-3220938647333131534</id><published>2009-05-08T21:07:00.001+08:00</published><updated>2009-06-03T10:02:27.039+08:00</updated><title type='text'>Funny video</title><content type='html'>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/IJQW7UgQmgI&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/IJQW7UgQmgI&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/2cMmNBrCCqw&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/2cMmNBrCCqw&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/__dV17HxY3w&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/__dV17HxY3w&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/qTjJg6Kavak&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/qTjJg6Kavak&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/0_ELngxCwec&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/0_ELngxCwec&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/iWGc76W6Vzo&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/iWGc76W6Vzo&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-3220938647333131534?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/3220938647333131534/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=3220938647333131534' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/3220938647333131534'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/3220938647333131534'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/05/funny-video.html' title='Funny video'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-4773745051487979142</id><published>2009-05-01T11:21:00.002+08:00</published><updated>2009-05-01T11:24:48.094+08:00</updated><title type='text'>Quote From .....</title><content type='html'>When asked about the storyline, Puel gave an answer that I found particualrly intriguing:&lt;br /&gt;&lt;br /&gt;"To help the assassins in their quest, Desmond will be exploring his DNA to find another ancestor’s memory: Ezio Auditore Di Firenze; a nobleman who lived at the end of the 15th Century in Italy. Betrayed by the ruling families of Italy, Ezio embarks upon an epic quest for vengeance. To his allies, he will become a force for change - fighting for freedom and justice. To his enemies, he will become a boogey man – dedicated to the destruction of the tyrants abusing the people of Italy. On his quest for vengeance, Ezio – and Desmond through Ezio’s story – will uncover a much bigger plot: A conspiracy rooted in Assassin’s Creed and that still impact the world of Desmond – our very world."&lt;br /&gt;&lt;br /&gt;Notice how he says "to help the assassins in their quest".&lt;br /&gt;&lt;br /&gt;Now this might just be a mistake and he might have meant "the templars" or "Abstergo".But if it is not a mistake, Puel just gave away that the Assassins will get to Desmond and that it will be them who will make him live through his ancestor's memories...&lt;br /&gt;&lt;br /&gt;He also says about Ezio that:&lt;br /&gt;&lt;br /&gt;"You play not only as an assassin but as a young Italian noble seeking to uncover the truth""Ezio is at first glance a young Renaissance nobleman but Assassin’s blood flows through his veins"&lt;br /&gt;&lt;br /&gt;"As he is Italian, we also wanted to give him a special … inclination for women: he is a seducer. But most importantly: Ezio is someone marked by fate: the decadence of his powerful family certainly plays a great role in the man he becomes."&lt;br /&gt;&lt;br /&gt;(Personally, I'm afraid they might concentrate too much on this whole "Italian-stallion-wants-his-Vendetta" thing and just quickly throw in the whole Templar thing at the end of the game.I already know now that I will not like Ezio as much as I liked Altaïr.But if this ends up not being "Assassin's Creed" but "Ezio's Vendetta" I'm probably going to be very pissed, no matter how many cool weapons and new assassination moves we get...)&lt;br /&gt;&lt;br /&gt;                                                                                                                          Quote:PEOPLE BLOG&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-4773745051487979142?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/4773745051487979142/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=4773745051487979142' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/4773745051487979142'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/4773745051487979142'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/05/quote-from.html' title='Quote From .....'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-2425936815477682713</id><published>2009-04-20T23:20:00.002+08:00</published><updated>2009-04-20T23:35:37.585+08:00</updated><title type='text'>Assassin's Creed 2:Artworks and QA From Gamersyde</title><content type='html'>Could you introduce yourself and explain your role in the project?&lt;br /&gt;&lt;br /&gt;My name is Sébastien Puel. I am the Producer on Assassin’s Creed 2. My role is to manage the production team and to ship the best game. On which platforms will Assassin’s Creed 2 be available? Assassin’s Creed 2 will be available on PS3, X360, PC and also on PSP. I am in charge of the PC, X360 and PS3 versions. Assassin’s Creed 2 will be released during Holiday 2009.&lt;br /&gt;&lt;br /&gt;Who is in charge of the development?&lt;br /&gt;&lt;br /&gt;The game is mainly developed by Ubisoft Montreal on PS3, X360 and PC and more than 300 people are currently working on the project.&lt;br /&gt;&lt;br /&gt;How is Assassin’s Creed 1 linked with Assassin’s Creed 2?&lt;br /&gt;&lt;br /&gt;Assassin’s Creed 2 is the direct sequel of Assassin’s Creed so of course, there are a lot of similarities, but the team is working very hard on increasing the overall scope of the game structure and on adding more depth and variety to the core Assassin’s Creed game play. Apart from that, there are many other links with Assassin’s Creed. We are using the Scimitar/Anvil development engine that was conceived for the first Assassin’s Creed and used for other games such as Prince of Persia and Shaun White Snowboarding. Also, we have a technical team working hard on upgrading and adding new features to Anvil. Through the years of working with this engine, we have gained a great deal of knowledge and experience. The game features a huge interactive world but this time set in another era, the Italian Renaissance. You play not only as an assassin but as a young Italian noble seeking to uncover the truth. There is also a great deal of elements that we are improving that are the fundaments of the Assassin’s Creed brand: Freedom, crowd behavior, fluid animations, intense combat, free-running, blending, memorable assassinations, detailed realistic settings…&lt;br /&gt;What new things can we expect in Assassin’s Creed 2 that distinguishes the experience from the one we enjoyed in Assassin’s Creed 1? What are your ambitions behind one of the biggest and still young franchise in the video game industry?&lt;br /&gt;&lt;br /&gt;What we do in Assassin’s Creed 2 is quite simple: take the best of Assassin’s Creed and bring it to the next level! Assassin’s Creed was an astonishing experience; I believe it brought entirely new elements to the industry: allowing players to fluidly navigate an urban environment while enjoying visual perfection and quality of control; it immersed players in a believable and mature experience inspired by historical events, while recreating a rich and believable crowd that was only possible on this generation of consoles. Of course we will keep and improve on all those elements: even more gorgeous city landscapes, more animations, a captivating and epic story, more ways to interact with the crowd … But our main focus is diversity in each aspect of the game: more variety in missions and objectives, more variety in gameplay, more weapons, more diverse assassinations and deep character progressions, etc. These will all help to make the experience evolve through the game. We really want Assassin’s Creed 2 to be unpredictable and have the player wonder after each main assassination: ‘and now, what’s next!?’&lt;br /&gt;&lt;br /&gt;What is the storyline of the game?&lt;br /&gt;&lt;br /&gt;To help the assassins in their quest, Desmond will be exploring his DNA to find another ancestor’s memory: Ezio Auditore Di Firenze; a nobleman who lived at the end of the 15th Century in Italy. Betrayed by the ruling families of Italy, Ezio embarks upon an epic quest for vengeance. To his allies, he will become a force for change - fighting for freedom and justice. To his enemies, he will become a boogey man – dedicated to the destruction of the tyrants abusing the people of Italy. On his quest for vengeance, Ezio – and Desmond through Ezio’s story – will uncover a much bigger plot: A conspiracy rooted in Assassin’s Creed and that still impact the world of Desmond – our very world.&lt;br /&gt;&lt;br /&gt;Why did you choose the Italian Renaissance as the next setting for Assassin’s Creed?&lt;br /&gt;&lt;br /&gt;When we defined the Assassin’s Creed franchise, we knew we wanted to talk about pivotal periods in history: the moments where everything changes, that define the world in which we are living today. That was exactly the case with the first Crusade: this period defined the balance of power between Civilization and Religion for the centuries to come. So when we started Assassin’s Creed 2, we asked ourselves the same question. What is the next defining moment in History? The answer was pretty easy to find: in a few years and in a very small place, a handful of men of genius radically changed EVERYTHING; they invented a modern vision of the world, where men were at the center rather than God. They invented a new way of representing the world (the invention of perspective), they changed politics, architecture, the art of modern war and diplomacy – they invented the banking system as we know it and even advertising! One man even invented planes, helicopter and tanks! Those men were Botticelli, Machiavelli, Leonardo Da Vinci and the Medici. The place is Italy. The time was the end of the 15th century and it is called Renaissance, literally a Rebirth. This is the History as we learnt it. But those were also cruel times, ruled by war, treason and murder! Of course we found very interesting to picture this in an Assassin’s Creed game and cast a new light on those astonishing events.&lt;br /&gt;&lt;br /&gt;What can you tell us of the art style of the game and the general visual experience the game will offer in bringing the 15th century Italian Renaissance to life?&lt;br /&gt;&lt;br /&gt;Visual quality and its accuracy to the look and feel of the period is a big part of the franchise. From a strict technical point of view, we have the chance to work with great tools – and the best thing is that we also improved on this side since Assassin’s Creed 1. Assassin’s Creed 2 will feature better lighting and even more detailed environments than Assassin’s Creed. But certainly, the most important thing is that we are now playing with some of the world’s most beautiful urban environments: Venice, Florence, Tuscany are all a real treat for the eyes in 3D just as in real life. Our art team managed to perfectly render not only the streets, houses, water canals and beautiful palaces of those cities, but also the unique mood and light of Italian cities of the 15th century. Walking at night alone in the maze of streets that defines Venice is a real fantasy come true… Now, exploring Venice will be possible directly from your living room.&lt;br /&gt;&lt;br /&gt;Assassin’s Creed 2 presents us with a new protagonist. We see that Ezio has a new appearance and probably a much different personality since he is not from the same era. What have been your inspirations behind the design of Ezio?&lt;br /&gt;&lt;br /&gt;The Assassin’s brotherhood lives on, its creed remain timeless although its members change over time. Ezio is at first glance a young Renaissance nobleman but Assassin’s blood flows through his veins. Like Altair, he is mysterious and has extraordinary natural talents; he is master of his emotions and is very efficient in the art of killing. But at the same time, Ezio is made of his own past: he is well mannered, and able to interact with all different classes of society. As he is Italian, we also wanted to give him a special … inclination for women: he is a seducer. But most importantly: Ezio is someone marked by fate: the decadence of his powerful family certainly plays a great role in the man he becomes. Ezio’s quest will first be driven by vengeance, a strong will to retaliate against the ones who were responsible for the fate of his once prosperous family. This honorable will to avenge his loved ones will lead him to unknown territory and something much bigger than his own quest for vengeance and justice…&lt;br /&gt;&lt;br /&gt;Can you describe some of the new skills and movements that will make Ezio a masterful assassin?&lt;br /&gt;&lt;br /&gt;Ezio will have a whole new set of aptitudes in different fields – to navigate the world, to stay out of sight, to fight and to assassinate. In terms of navigations, we, of course, wanted to adapt the main character to the new environments in the second game. Since a good part of the action takes place in Venice, Ezio is able to dive and swim. Expect to be able to strategically use those new skills to your advantage for various missions. Ezio will also have the possibility to blend into any kind of group of citizens in the crowd, making the navigation all the more fun and believable. Also, he won’t have to be static in a group; players will be able to move in a group while blended and really roam around the city from one group of people to another. The crowd is a central element in Assassin’s Creed and for the second game; we really want the players to feel that every NPC is an opportunity. The free-running in the cities is more fun and fluid than ever. We have developed new abilities and cool moves that will feel fresh when running in Venice and keep the player on the spot while climbing a building. The new “climb leap” move gives the player the opportunity to launch himself a couple of meters high in the air while climbing a vertical building to reach a higher ledge that would be inaccessible without this move. Many new skills concern the fighting system – without naming all the new possible moves, Ezio can master a great amount of weapons: long pikes, axes and warhammers to name just a few. As those are heavy weapons, Ezio won’t have to carry them all the time: he will now be able to disarm his enemies and leave his weapons behind. Since Ezio will not be carrying a weapon at all times apart from his hidden blade and throwing knives, he needs to be able to use his hands more efficiently when fighting. Therefore, Ezio will be able to fight using his bare hands against enemies any time in the game and perform various punches, kicks, grab movements, headbutts... One hidden blade is fun but two is better. This time, Ezio will have one hidden blade on each arm. The main hidden blade will be on his left arm and the secondary hidden blade on his right arm. Imagine all the possibilities in new assassination moves, counters and upgrades using two hidden blades. Finally, we added a lot of new assassination moves – Ezio is able to assassinate, with a specific move, from virtually anywhere in the city: from roofs, hiding spots, water, ledges etc … These are just but a few of the new skills Ezio brings to the table; he has many more tricks up his sleeve…&lt;br /&gt;&lt;br /&gt;The Renaissance is famous for having been the crucible for some of the most talented and renowned figures of history. Will we be able to meet some of those historical figures?&lt;br /&gt;&lt;br /&gt;This was one of the main reasons why we chose Renaissance and Italy. When you decide to go there, you’ve got a hell of a cast and lots of information on them! Leonardo Da Vinci for instance is one of the main secondary characters. For Ezio he is at the same time a mentor and … a weapon crafter. Expect some surprises from this genius mind, one example being the double hidden blade. The player will also be able to meet some of the Legends of this time: the Medici, Machiavelli... When doing our research on these historical characters, we were fascinated by all the cool stories we could tell about them and how we could use recorded facts and tweak them so that it suits our story very well. We want the players to learn about these characters and specific sides of them, both factual and fictional. We are proud to say that the Assassin’s Creed franchise is one of the rare games that can serve as an excellent source of information and knowledge for an historical period. The Renaissance is much richer in terms of archived information over the Middle Ages and we could really push our research to make the best story possible with many historical characters.&lt;br /&gt;&lt;br /&gt;The entire game play/mission structure in Assassin’s Creed 1 was semi-linear and kept the same structure through the 9 assassinations. Will Assassin’s Creed 2 feature more missions and a wider variety in the structure and how the story unfolds?&lt;br /&gt;&lt;br /&gt;The game structure and the mission system was the most central element for us to improve. We are redefining the mission game play structure to give gamers a more enjoyable &amp;amp; rewarding experience. Here are the three major points we will modify:1) The variety/number of available missions 2) The number of mission givers3) How the story and the missions unfold to the player We are now telling a story in a way that is intended to be very unpredictable. There is no more ‘X assassinations’ to perform but a story that develops through a great amount of mission givers. Some will give you an assassination mission, others an intimidation or information-gathering mission etc… There is no limit now to the types of challenges we can give to players. We are very careful on creating a lot of variation in the types of gameplay and pace we are proposing. But we also want the player to have a real freedom and opportunity to explore and ‘use’ the world we have created, at his own pace. Cities are now filled with a great amount of missions that the player can do if he chooses so: for instance, you can now decide to get rid of witnesses if you feel you are getting too famous after a not-so-stealthy assassination, or help thieves pursued by guards. Each of these tasks are optional, but will bring you interesting rewards if you accept to fulfill them.&lt;br /&gt;&lt;br /&gt;Crowd interaction was one the big promises of Assassin’s Creed 1. How will you improve the crowd interaction for the second game and the role of the NPCs for blending/stealth/attack…?&lt;br /&gt;&lt;br /&gt;In Assassin’s Creed 2, you have been betrayed by the ruling Italian Families – you will have to learn how to interact and use the ‘common people’ or, like we call them in the game, “the underworld”, to get your revenge. So you can generally consider that the crowd is on your side (except of course if you behave too badly!). First, any crowd NPC can help you to hide – just go into a group and press the blend button to enter a crowd and lower your chances of being noticed by guards. The crowd can help you to stealth through the city but aren’t 100% stealth proof as guards have various awareness levels depending of their class. We have also added a new “notoriety system” where your actions in the city will impact your notoriety and how you are “wanted” in the city. You will get more updates of the “notoriety system” soon. There are many other features in the game related to the use of crowd and we will definitely reveal more in the coming months.&lt;br /&gt;&lt;br /&gt;Have you implemented any new forms of less traditional gameplay?&lt;br /&gt;&lt;br /&gt;For Assassin’s Creed 2, there will be various new types of gameplay to break and vary the flow of the game and add intense “WOW” moments, one of them involving a certain flying machine that Leonardo Da Vinci conceptualized and developed. Ezio will be able to launch himself from a high point in the air flying around the city to reach specific location quickly and with the effect of surprise. Travelling with the flying machine will require precision and timing.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-2425936815477682713?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/2425936815477682713/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=2425936815477682713' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2425936815477682713'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2425936815477682713'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/04/assassins-creed-2artworks-and-qa-from.html' title='Assassin&apos;s Creed 2:Artworks and QA From Gamersyde'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-9142550181397977877</id><published>2009-04-12T00:55:00.002+08:00</published><updated>2009-04-12T00:58:07.338+08:00</updated><title type='text'>Assassin's Creed Awesome Video And Assassin's Creed 2 detail (more)</title><content type='html'>Assassin's Creed Awesome Video&lt;br /&gt;&lt;br /&gt;here's the link&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=Di9tORLFbwU&amp;amp;feature=related"&gt;http://www.youtube.com/watch?v=Di9tORLFbwU&amp;amp;feature=related&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Here is the detail about Assassin's Creed 2&lt;br /&gt;It from other people blogger&lt;br /&gt;&lt;br /&gt;&lt;a href="http://lifelessly-yours.blogspot.com/2009/04/assassins-creed-2-facts-theories-and.html"&gt;http://lifelessly-yours.blogspot.com/2009/04/assassins-creed-2-facts-theories-and.html&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-9142550181397977877?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/9142550181397977877/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=9142550181397977877' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/9142550181397977877'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/9142550181397977877'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/04/assassins-creed-awesome-video-and.html' title='Assassin&apos;s Creed Awesome Video And Assassin&apos;s Creed 2 detail (more)'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-8245273883555635731</id><published>2009-04-11T21:56:00.001+08:00</published><updated>2009-04-11T21:59:01.905+08:00</updated><title type='text'>Assassin's Creed 2 details leaked?</title><content type='html'>Source: The &lt;a href="http://tinyurl.com/dylavd" target="new"&gt;GameFAQs forums&lt;/a&gt;, relating information from a since-deleted Ubisoft message board post.&lt;br /&gt;&lt;a href="javascript:open_blog_image_viewer("&gt;&lt;/a&gt;&lt;br /&gt;What we heard: On Monday, Ubisoft set the gears of the Assassin's Creed 2 hype machine in motion, &lt;a href="http://www.gamespot.com/news/blogs/sidebar/909182374/26838387/assassins-creed-2-teaser-site-launches.html" target="new"&gt;launching a teaser site&lt;/a&gt; for the sequel to 2007's &lt;a href="http://www.gamespot.com/xbox360/action/assassinscreed/review.html" target="new"&gt;well-received multiplatform action adventure&lt;/a&gt;. Visitors to &lt;a href="http://assassinscreed.us.ubi.com/assassins-creed-2/teaser/" target="new"&gt;the site&lt;/a&gt; are greeted with a brief Flash clip panning through the journal of famed Italian inventor Leonardo da Vinci. The short teaser ends with word that a full review of Assassin's Creed 2 is expected to arrive with the upcoming issue of Game Informer magazine, which is owned by retailer GameStop.&lt;br /&gt;On its &lt;a href="http://www.gameinformer.com/News/Story/200904/N09.0410.0649.28372.htm" target="new"&gt;Web site&lt;/a&gt; today, Game Informer confirmed that Assassin's Creed 2 will indeed be the cover story of its upcoming issue. The site also noted in a brief blurb that the title will be set in "Renaissance-era Venice" and will follow the travails of new protagonist Ezio, a young Italian noble. For more on its "world exclusive," the blurb teases, gamers will have to spring for the May issue of the mag...&lt;br /&gt;...or wait until the Internet gets its collective hands on it a week early. Yesterday, a poster on Ubisoft's official forums offered a detailed accounting of purported Assassin's Creed 2 information that will be included in the May issue of Game Informer. (Before the post was deleted by a Ubisoft forums administrator, a GameFAQs user secured a copy of the original message.)&lt;br /&gt;The post offers a litany of alleged details on Assassin's Creed 2. According to the original message, the game will offer a number of famous Venetian locales, including da Vinci's workshop, Saint Mark's Basilica, The Grand Canal, The Little Canal, and the Rialto Bridge. Players will also supposedly be afforded trips through the Tuscan countryside, circa 1476. A number of historical figures will also reportedly be present, including Niccolo Machiavelli, Caterina Sofrza, and Lorenzo de Medici, the latter of which is said to be the subject of an assassination attempt.&lt;br /&gt;Ezio--full name Ezio Auditore de Firenze--will apparently have a number of weapons to choose from, including "an axe, a hammer, a mace, a spear, two different sword types, a [halberd], and two smaller blades." Each weapon is said to have a special move associated with it, and Ezio will be able to disarm opponents and use their fumbled weaponry against them.&lt;br /&gt;Continuing with the Venice theme, swimming will reportedly be an option in the game. And, as speculated following Ubisoft's official teaser, the leaked details claim that Ezio will be able to take to the skies using da Vinci's flying machine. The report also states that a day-and-night cycle has been added to the game.&lt;br /&gt;Moving on to specific gameplay details, the Game Informer reveal will also reportedly say that Assassin's Creed will sport 16 mission types, a dramatic increase over the original's four. Two mission types supposedly not included, however, will be eavesdropping and pickpocketing. A number of new enemy types are said to have been added, including archers, "as well as elite enemies, dagger wielders, 'Brutish' armored troops with heavy armor and two-handed swords and axes, and an intelligent halberd enemy will probe hiding places with their weapons if they think you're nearby."&lt;br /&gt;The post goes on to state that Assassin's Creed 2 will also include a number of holdover mechanics from the original, including tower climbing and horseback riding, and assassinations can now reportedly be performed while Ezio is concealed in a stack of hay. Hidden objects will also return, though the report indicates that players will gain in-game benefits by hunting them down this time around.&lt;br /&gt;The official story: "I can confirm that the information in the upcoming Game Informer magazine is factually correct," a word-mincing Ubisoft representative told GameSpot.&lt;br /&gt;Bogus or not bogus?: Looking not bogus. However, it's impossible to say with certainty whether the forum poster was accurate in his details until Game Informer hits newsstands next week.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-8245273883555635731?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/8245273883555635731/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=8245273883555635731' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/8245273883555635731'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/8245273883555635731'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/04/assassins-creed-2-details-leaked.html' title='Assassin&apos;s Creed 2 details leaked?'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-2311591951073491041</id><published>2009-04-06T10:23:00.002+08:00</published><updated>2009-04-06T10:29:16.568+08:00</updated><title type='text'>Game Addiction: The Real Story</title><content type='html'>What is video game addiction? What are its boundaries, its symptoms, its treatments? How wide is its scope? And is it even a medically recognised condition in the first place? In Part One of this GameSpot AU feature we speak to researchers, psychologists, medical bodies and gamers to gauge their thoughts on the cause and effects of video game addiction, the significance of it being recognised as such, and the potential for future research. In Part Two--which will launch next week--we'll look at this issue from the game makers' side, as well as explore some real-life cases of addiction.&lt;br /&gt;&lt;br /&gt;Is a video game addict simply someone who likes to play a lot?&lt;br /&gt;If asked to define ‘video game addict’, most of us would reply that a video game addict is someone who likes to play a lot of video games. But that definition is as close to the truth as ‘someone who likes to inject a lot of heroin’ is an accurate portrayal of a heroin addict. Our unfamiliarity with video game addiction stems not just from the ease with which the term ‘addiction’ is thrown around, but also from a vast misrepresentation of the issue in the mainstream press, with sensationalist headlines like ‘Video game addicts are not just shy nerds’ (June 5, 2008, Chloe Lake, NEWS.com.au) not an uncommon sight. Add to this a lack of medical and psychological research, and it’s no wonder we think video game addicts are just people who like games too much.&lt;br /&gt;Defining game addiction&lt;br /&gt;Before we explore whether video game addiction exists and in what form it takes, we need to know what it means to be an addict. At its core, addiction is a psychological disorder that affects the way the brain functions by impacting on chemical processes related to motivation, decision making, learning, inhibitory control and pleasure seeking. Behavioural addictions like gambling and sex are forms of psychological dependence; addictions to substances like drugs and alcohol are forms of both psychological and physical dependence.&lt;br /&gt;An addict is defined by his or her psychological compulsion to carry out certain behaviours or consume certain substances that are often detrimental to his or her health or wellbeing. Although this repeated consumption often leads to other problems in areas of social and mental health, an addict cannot stop him or her self from recurrent use. The hallmarks of addiction are often an increase in time spent in the consumption of these behaviours or substances at the expense of other activities; recurrent failed attempts to stop; recurrent preoccupation and intense psychological urges or desires that are difficult to control.&lt;br /&gt;Video game addiction is still a newcomer to the field of psychology, and is not yet medically recognised as a proper addiction due to the lack of research conducted into its cause and effects. So, while it’s common for clinics to specialise in the treatment of drug, alcohol, gambling, sex and other addictions, it is not common for clinics to specialise in the treatment of video game addiction. However, during the last five years countries like China, South Korea, the Netherlands, Canada, and the USA have begun to recognise the health threat posed by video game addiction and have opened clinics that deal specifically with the problem.&lt;br /&gt;&lt;br /&gt;When gamers excel at playing a particular game, the dopamine levels in their brain rise, causing them to feel good.&lt;br /&gt;The argument for excessive video game play as a real psychological addiction is that a person gains psychological reinforcement from playing, and excelling at, a game. By becoming an expert at a game, a person releases a neuro-chemical known as dopamine in their brain, whose function is to make us feel good. This is a natural response humans have to good experiences, such as eating favourite foods, listening to music, watching a good movie, etc. For it to be a psychological addiction to video games, it rests on how much dopamine is released in those who are believed to be video game addicts, in comparison to the levels released during other positive lifestyle activities.&lt;br /&gt;Symptoms of video game addicts are varied--they can range from social isolation, poor social skills and erratic mood swings to neglect of responsibilities such as health, regular sleeping, hygiene, financial commitments, and work and study responsibilities.&lt;br /&gt;A new addiction&lt;br /&gt;Now that we know what addiction is, we need to see if it fits into a medically recognised addiction. In July 2006, the &lt;a class="gslink" href="http://www.gamespot.com/news/6154273.html"&gt;&lt;span style="color:#000000;"&gt;world’s first video game addiction clinic opened in Amsterdam&lt;/span&gt;.&lt;/a&gt; The event sparked the curiosity of the global press--it was the first time video game addiction was acknowledged, and the subsequent coverage pointed to the increasing popularity of video games and the people who just couldn’t stop playing them. Almost all media reports at the time and subsequent reports dealing with video game addiction, pointed to the few instances of video game-related deaths as examples of addiction, wishing to demonstrate the debilitating effect of video games. But few reports actually defined addiction or indicated that not all video game addicts eventually kill themselves, or others, through excessive playing.&lt;br /&gt;The cases most often cited include a South Korean man who collapsed in an internet café after playing &lt;a class="gslink" href="http://www.gamespot.com/pc/strategy/starcraft/index.html"&gt;Starcraft&lt;/a&gt; for 50 hours; cases in China include a man who died after playing online games for 15 days consecutively; a 13-year-old boy from Vietnam who strangled an elderly lady with a piece of rope because he wanted money to buy games; and a number of cases in the United States involving angry teenagers murdering family members over games and consoles. The fact that the latter cases have more to do with displays of deep mental instabilities rather than addiction was not mentioned in the reports, an omission that no doubt has contributed to the public’s widespread confusion about what video game addiction really is.&lt;br /&gt;&lt;br /&gt;A US teenager shot his parents, killing his mother, in October 2007 after they took away his copy of Halo 3.&lt;br /&gt;In the research field, things are a little different. The last five years have seen a progress in the recognition of video game addiction as a real addiction, with more research dedicated to studying its scope, cause and effects. At the 2006 American Medical Association (AMA) annual meeting, a resolution was adopted commissioning the AMA’s Council on Science and Public Health (CSAPH) to prepare a report reviewing and summarising the research data on the emotional and behavioural effects of video games, including addiction potential. The report, based on information from scientific literature from 1985 to 2007, concluded that there is currently insufficient research to definitely label video game overuse as an addiction. However, the report’s authors used several case studies and surveys to find evidence of video game addiction, arguing that symptoms of time usage and social dysfunction/disruption present in video game overuse also appear in other addictive disorders, and, despite its reluctance to name video game addiction as a definitive mental disorder, the CSAPH recommended that the AMA strongly encourage the inclusion of video game addiction as a formal diagnostic disorder in the upcoming revision of the American Psychiatric Association (APA)’s Diagnostic and Statistical Manual of Mental Disorders (DSM).&lt;br /&gt;&lt;br /&gt;The DSM is widely recognised as the standard manual defining mental disorders, providing diagnostic criteria for mental disorders and used by researchers, doctors, health insurance companies and pharmaceutical companies and policy makers. It has been revised five times since it was first published in 1952, updating existing disorders, and adding and removing new and redundant disorders. The CSAPH’s recommendation to encourage the inclusion of video game addiction in the upcoming DSM was followed up by the AMA in June of 2007, and, in response, the APA stated that: “…if the science warrants it, this proposed disorder will be considered for inclusion in the DSM-V, which is due to be published in 2012.”&lt;br /&gt;&lt;br /&gt;Video game addiction could be included in the next edition of the Diagnostic and Statistical Manual of Mental Disorders.&lt;br /&gt;GameSpot AU contacted the APA, and received the following statement in regards to video game addiction and the 2012 edition of the DSM: “There is no way to state specifically whether or not the issue of video game addiction will or will not be included [in the DSM of 2012]. What we can say is that our workgroups are considering all issues, new science and research as they are continuing work on the DSM-V.”&lt;br /&gt;A need for research&lt;br /&gt;Studies into video game addiction are scarce. However, the increased recognition of the issue amongst the scientific community means more and more researchers are beginning to seriously look at video game addiction. Daniel Loton, an ethics officer and former psychology honours student from Victoria University, used his thesis to explore the relationship between social capacity and problematic video gameplay to try and determine the cause of video game addiction. Loton used the Social Skills Inventory (SSI), a broad scale that measures basic social skills, to survey 560 male and 61 female gamers with an average age of 23.4 years. His survey found a very small connection between social capacity (ie, social skills and self esteem) and video game playing. Given the past research on the topic, Loton said his study yielded surprising results.&lt;br /&gt;“To use the words of the American Medical Association after they had conducted a review of the literature, problem gamers are likely to be … somewhat marginalised socially, perhaps experiencing high levels of emotional loneliness and/or difficulty with real life social interactions,” Loton said. “Considering this past research, I would have expected social skills and self esteem to drop as problematic play increased. Instead, only a tiny relationship emerged.”&lt;br /&gt;The results revealed that basic social capacity is not the central cause of problematic video gameplay. Broadly speaking, no serious negative consequences of playing video games were revealed, even when playing to the extreme. Loton thinks his results may turn attention away from the assumed link between social capacity and problematic video gameplay, and direct attention to other characteristics such as behaviour moderation, depression and stress, locus of control (ie, feelings of control one has over one’s environment) and arousal (using games to get excited or to relax).&lt;br /&gt;&lt;br /&gt;Loton’s study showed that social capacity is not the problem when it comes to excessive video game playing.&lt;br /&gt;Richard M. Ryan, a psychologist and professor of psychology, psychiatry and education at the University of Rochester in New York, has been focusing on a different aspect of video game addiction--motivation. Ryan and his team are testing the idea that psychological needs for control, mastery and connection can be readily satisfied within games.&lt;br /&gt;“People can feel a lot of autonomy and competence during play, and also it can be a place to relate with others, albeit in a virtual context,” Ryan said. “We think that this poor self-control, combined with a more impoverished life, leads a subset of players to sink deeply into the game world, and in time to feel an obsessive need to play. The obsessive player feels he/she has to play, does it too much, and gets less fun and satisfaction out of it. It also crowds out other satisfactions in life, compounding the problem.”&lt;br /&gt;Ryan and his team found that when games were played for less than 10 hours a week, there was no evidence of negative effects on wellness; when games were played in excess of 20 hours a week, signs of ill-being emerged--negative mood, symptoms of depression, and more impoverished relationships. The team’s studies showed that those who overuse games are getting fewer of their needs satisfied in their lives outside of games.&lt;br /&gt;“We also discovered players who report obsessive attitudes toward games--they are preoccupied with their games, feel compelled to play and feel tension when they cannot or are not playing. This latter set of players also shows signs of negative effects on psychological functioning.”&lt;br /&gt;&lt;br /&gt;Ryan’s research showed that those who spent more than 20 hours a week gaming showed negative mood swings and symptoms of depression.&lt;br /&gt;Ryan thinks the lack of quality research into video game overuse will be rectified with time as games become more sophisticated in the ways they satisfy people’s psychological needs.&lt;br /&gt;“We have a lot of people, some in the media and some in the sciences, who are too ready to make very strong claims about video games, whether we are talking about aggression, addiction or cultural estrangement, based on very little evidence. I think that is especially how the media often sells stories. Some commentators exaggerate risks, and on the other hand there are defenders of games who deny any and all problems and attack any perceived bad news.&lt;br /&gt;“Games are relatively new in our culture and such vacillation between hysteria and denial I suspect often greets any new phenomenon, from hip-hop to the internet to video games. Both sides usually have some part of the truth, but it may be a while before at least we as scientists, much less as a society, have a coherent understanding.”&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Infomation From Gamspot&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-2311591951073491041?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/2311591951073491041/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=2311591951073491041' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2311591951073491041'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2311591951073491041'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/04/game-addiction-real-story.html' title='Game Addiction: The Real Story'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-5244342099066511167</id><published>2009-03-22T10:18:00.007+08:00</published><updated>2009-03-25T10:00:11.998+08:00</updated><title type='text'>Blackshot OBT (Open Bate Test)</title><content type='html'>This is not a full review of the game yet. It just a brief review.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Pros: -Impressive visual effect&lt;br /&gt;-Unique game mode&lt;br /&gt;- Varies gun to buy and use&lt;br /&gt;&lt;br /&gt;Cons: -Annoying host changing&lt;br /&gt;-Server quite lag for sometimes&lt;br /&gt;-Buying a gun will make you cry&lt;br /&gt;-Needs Garena to play this game&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Well after I play this game for two days I decided to write a brief review about this game. So here it is the brief review:&lt;br /&gt;&lt;br /&gt;Blackshot is a online FPS game published by Outspark. It support up to 16 players, pertty similiar to Wolfteam, Soilder Front, Combat Arms, WarRock and Sudden Attack. This game consist of 4 game modes, they are SD(Search and Destroy), TFM(Team Flag Match), TDM(Team DeathMatch), and a co-op mode BD a.k.a. Bunker Defense.&lt;br /&gt;&lt;br /&gt;The feel of the game is closest to Combat Arms I'd have to say, the movementis kind of 'soft', almost like your gliding across the floor. The hit box areas areabout the same as WarRock very exact around the body, although there area few times people shoot next to you and kill you. Graphics are mid-range, highquality textures but no anti-aliasing. The network is Peer-to-Peer, but unlikeother P2P games such as WarRock, there is a dedicated host (not the roommaster) and if they have a slow computer the entire game can freeze onevery person in the room. When you are in a 'laggy' room, it keep changing the room host and will cause you die without a reason.&lt;br /&gt;&lt;br /&gt;For the visual, you can see the blood stain on the gun from the dead player where you picked it up to use and even you can see the blood stain on your own hand when you get shotted by somebody. When you been shotted to dead there will be a death camera where you will see where your oppenent shoot you. Sometimes you will feel irritating when the oppenent body(shot dead) still standing there for a few seconds before vanish instead of lay on the ground.&lt;br /&gt;&lt;br /&gt;There is a ingame shop where you can buy guns/items to use. When you buy a gun, it is not for a day or 7 days but it is for only 1 hour,7 hours, 9 hours and 30 hours. The guns costed for 1 hour is exactly the same cost for 1 day from other online FPS such as Sudden Attack where one M4A1 cost 1400 a day, in Blackshot it costs 1600 for 1 hour. :S You start out with 20000 BP (in game money) so you can but weapons to help you start out. In your inventory (Storage) you have a MP5, a sniper, apistol, a normal dagger, and a grenade that all and all are permanent.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The game rank system are pretty much same with other online. You start with your rank trainnee then to private and so on. After you get enough EXP , you will automaticly go to next rank. How much you get your BP and EXP are depends on how you did in the match.&lt;br /&gt;&lt;br /&gt;The game modes I will briefly explain for you. For TFM, it is a combination of TDM and CTF(Capture the Flag).&lt;br /&gt;Each flag you captured, your team will get 5 points and each oppenent you killed will earn 1 point for your team. For SD, it is pertty much the same with Counter Strike where Red Team plant the bomb and blue team needs to defuse or prevent the red team to plant the bomb.&lt;br /&gt;&lt;br /&gt;For BD, you and 3 more players need to protect the bunker also your spawn point from the terrorist. There will be some suicide bomber rush to your bunker and detonate the bomb on his body and the terrorists standing outside the bunder keep shooting your team. You need to defend your bunker untill the time finish, till now I can't even defend till the time finish.&lt;br /&gt;&lt;br /&gt;The sound in the game are awesome[the gunfire, grenade and ...].There is speech so that you can send commands to your teammates.&lt;br /&gt;&lt;strong&gt;&lt;em&gt;Close comment&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;The game can be fun to play. After while I feel it quite boring cause the maps are not good designed. You will need to run and gun. There is no good sniper spots wthin all the maps. So don't use sniper rifle to play, it won't let you get many point. And there is no customize guns features in the game TOO BAD.&lt;br /&gt;&lt;br /&gt;Overall I gave it 7/10&lt;br /&gt;&lt;br /&gt;Written by Altair&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-5244342099066511167?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/5244342099066511167/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=5244342099066511167' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5244342099066511167'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5244342099066511167'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/03/blackshot-obt-open-bate-test.html' title='Blackshot OBT (Open Bate Test)'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-4589234786392529054</id><published>2009-02-03T21:12:00.008+08:00</published><updated>2009-02-03T22:13:18.873+08:00</updated><title type='text'>My Comment About Combat Arms</title><content type='html'>&lt;strong&gt;&lt;em&gt;Pros: - alot of guns to play with&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;- Able to customize the weapon&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;- big map to play&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;- 6 game modes to play&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;- it is fun to play&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;- Good graphics&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;Cons:- Quite boring after played half an hour of the game&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;- No all countries able to play the game&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;- very frustrating at times.&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;- as fast paced as sudden attack.&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;-Enemy get killed with a clip without customize the weapon&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;- large map make peoples harder to find their opponents in a short time &lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;Now first off, just because a game is free does not mean its worth your time.&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;This game is a free downloadable game from nexon.&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;Its online only but as long as you have a good computer you can run it.The multiplayer is very fun, there are tons of weapons you can choose from, armor, outfits and a black market where you can buy special weapons.The "special weapons" are not more powerful then the ordinary weapons, they just look better so its just a waste of in game money to buy them.&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;You start out with 9,000 GP (in game money) so you can but weapons to help you start out. The pistols are normally 200 GP to around 550 GP, SMG's and assault rifles are from 800 GP to 1,050 GP, and of course sniper rifles are the most exspensive.Now even though you pay for those weapons you dont get to keep them the whole time in fact you only get to keep them one day or up to 3 months but, if you want one for 3 months your going to have to pay lots of money.The game gives you weapons you get to keep forever but of course they are pretty crappy weapons in the game (M-16 and M9) you also get grenades forever and a knife.Speaking of weapons the game ranges from the M9 to the dragunov.Assault rifles are of course the most balanced unless you pick an Ak-47 (which is powerful but not very accurate) or the M-4 which is the opposite of the Ak-47.&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;Some item are locked until you reach the requirement of your rank to buy it.&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;The game rank system are pretty much same with other online. You start with your rank trainnee then to recruit and so on. After you get enough EXP , you will automaticly go to next rank. How much you get your GP an EXP are depends on how you did in the match.&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;The game mode are like in any other FPS, Capture tha flag, one man army (death match) elimination (team deathmatch) search and destroy and spy.&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;I've just played one man army and elimination only.The maps evironments are pretty simple most are either desert or snow which get boring after a while..&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;The sound in the game are awesome[the gunfire, grenade and ...].There is speech so that you can send commands to your teammates but they never listen.&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;The graphics are pretty good but only if you turn on the blooming effect other wise the garphics just look decent since the bloom seems to bring out more color.&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="font-family:trebuchet ms;"&gt;Close Comment&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/div&gt;&lt;strong&gt;&lt;em&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;The game can be fun to play but sometime you will find yourself missing direction when you play it first time. After while I feel it quite boring cause there are no strategic to play the game. It just need you to run and gun. Unlike Sudden Attack, we need to use strategic to win to match. I play it , it quite lag cause I'm using freedom application to play the game.&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;For me , it is better to choose Sudden Attack then Combat Arms, it just that Sudden Attack's graphics is not dated to today FPS graphics and unable to customize the weapon.&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#ffff00;"&gt;Written By Altair&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;/em&gt;&lt;/strong&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-4589234786392529054?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/4589234786392529054/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=4589234786392529054' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/4589234786392529054'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/4589234786392529054'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/02/my-comment-about-combat-arms.html' title='My Comment About Combat Arms'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-5246263828627532037</id><published>2009-01-11T16:59:00.002+08:00</published><updated>2009-01-11T17:17:16.250+08:00</updated><title type='text'>Sudden Attack SEA game review.</title><content type='html'>ASIASOFT — you may ­recognise them as the publishers of MMO games like MapleStory and Cabal Online — recently gave members of the press an advance peek at Sudden Attack, an FPS reminiscent of the classic Counter-Strike.&lt;br /&gt;&lt;br /&gt;One significant difference between Sudden Attack and most FPS games, however, is that it’s free to play. The game is touted as “Korea’s No. 1 FPS Online Game,” but I was more interested to know whether it’s fun, and whether it’s better than spending an afternoon cooped up in the office (Short answer: yes and yes.)&lt;br /&gt;&lt;br /&gt;Four teams of five players — consisting of members from Malaysian and Singaporean media groups — spent the better half of a recent Friday afternoon shooting each other in a friendly competition. We went through the usual fare of FPS gameplay, including two rounds of fast-paced team deathmatches and one round of bomb defusal.&lt;br /&gt;&lt;br /&gt;Other game modes are available — including Property Defence (read: king of the hill-type gameplay) and Submission (battles with knives only) — but we didn’t get around to exploring them.&lt;br /&gt;&lt;br /&gt;Before I proceed, I’d like to express my one gripe about the game. The press release claims that Sudden Attack is a “free-to-play FPS MMO.”&lt;br /&gt;&lt;br /&gt;Free-to-play, check. FPS, check. But MMO? The Massively Multiplayer Online tag implies hundreds, perhaps thousands, of players playing in one persistent world simultaneously. Sure, you might find hundreds or thousands of players waiting to play with you in the lobby, but the maps generally only support two teams of 8 to 16 players. That’s basically standard fare when it comes to FPS.&lt;br /&gt;&lt;br /&gt;Simply fun&lt;br /&gt;&lt;br /&gt;Now that’s off my chest, I can tell you my impression of the game: It’s pretty fun. It doesn’t have superb, big-budget graphics like that of Half-Life 2, nor does it have gameplay “features” such as ­character classes or vehicles like that of the Battlefield series.&lt;br /&gt;&lt;br /&gt;However, I found the simplicity of the gameplay to be surprisingly refreshing. It’s an FPS at its most basic — you have a gun, your ­opponents have a gun, and it’s probably in your best interest that you introduce them to your bullets before they do the same to you. No mucking about with who gets to pilot the tank, no chasing after power-ups, and no spending an entire minute trekking across a ridiculously large map to the next capture point.&lt;br /&gt;&lt;br /&gt;Sudden Attack seems designed for fast, casual gameplay, with most games lasting only about 10 minutes. In fact, I couldn’t spend more than 20 seconds without shooting somebody, (oh, alright, I meant getting shot BY somebody,) and the short respawn times in the team deathmatches meant I was continuously on the battlefield delivering and/or receiving ­bullet-related fatalities.&lt;br /&gt;&lt;br /&gt;Rental gear&lt;br /&gt;&lt;br /&gt;The gameplay outside of matches is equally interesting from what I’ve seen. In addition to earning ­persistent ranks as you emerge victorious from games, you also earn “points” that act as the game’s currency.&lt;br /&gt;&lt;br /&gt;With sufficient points, you can purchase new uniforms, establish clans and rent weapons. Read that properly: I said “rent.”&lt;br /&gt;&lt;br /&gt;While you can purchase better weapons with your in-game points, they’ll only be available to you for a few days at a time. It’ll probably be in your best interest to maintain a fairly consistent level of gameplay.&lt;br /&gt;&lt;br /&gt;While the game is free to play, AsiaSoft revealed that they’re exploring the option of allowing players to purchase points with real world cash. We’re still waiting to hear more details about that.&lt;br /&gt;&lt;br /&gt;If you’re raring to give Sudden Attack a go, the good news is that AsiaSoft will be having its Close Beta phase from January 7 onwards. Heck, they’re even letting you try your hand at the game at selected cybercafes around the nation on the first weekend of the year (Jan 3-4).&lt;br /&gt;&lt;br /&gt;By SHAUN A. NOORDIN&lt;br /&gt;&lt;br /&gt;++++++&lt;br /&gt;&lt;br /&gt;WWW.SUDDENATTACKSEA.COM&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-5246263828627532037?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/5246263828627532037/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=5246263828627532037' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5246263828627532037'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5246263828627532037'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/01/sudden-attack-sea-game-review.html' title='Sudden Attack SEA game review.'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-2029311450579830315</id><published>2009-01-11T16:41:00.001+08:00</published><updated>2009-01-11T16:44:49.948+08:00</updated><title type='text'>Here's a treat for flash game players!</title><content type='html'>Here, the free flash game a download + crack! &gt;.&lt;( there is no free lunch but we have it here :-) )&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.keisye-games.co.cc/"&gt;Click here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-2029311450579830315?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/2029311450579830315/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=2029311450579830315' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2029311450579830315'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2029311450579830315'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/01/heres-treat-for-flash-game-players.html' title='Here&apos;s a treat for flash game players!'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-3712696860537796403</id><published>2009-01-10T12:01:00.003+08:00</published><updated>2009-01-10T17:15:31.937+08:00</updated><title type='text'>MMOFPS Review: WolfTeam</title><content type='html'>What is WolfTeam? Well WolfTeam is an online MMOFPS that closely resembles classical favorites like Counter-Strike and Half-Life. The most unique feature about WolfTeam is that you’re allowed to switch between a “Wolf” and a “Marine”. The wolf is heavily armored and attacks with devastating melee blows and the Marine is effective from a distance. The ability to switch between “Wolf” and “Marine” makes WolfTeam an exciting MMOFPS.&lt;br /&gt;&lt;br /&gt;Here is the Pros and Cons of WolfTeam:&lt;br /&gt;Pros: +Unique game play. +Multiple game modes. +Impressive visuals.&lt;br /&gt;&lt;br /&gt;Cons:-Some glitches still have in the game after patching. -Few maps to play.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#990000;"&gt;WolfTeam Review&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#990000;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;span style="color:#cc9933;"&gt;WolfTeam is a unique MMOFPS game. The game plays like a blend of Counter Strike and Half Life Deathmatch. There are two team -Red Team and Blue Team-.When you join a room , you can choose wich team you want to join. This game support up to 16 player.&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#cc9933;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#cc9933;"&gt;Well there are plenty of game mode you can choose such as Team Deathmatch, Conquest, Ex-Conquest, Wolf-Conquest, Destruction, and Ice Hold mode.&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;In every game mode you play, when you are shoted to death, you will have to wait for about 3 second to respawn back to your starting place. After you have been respawn, you are invunerable for 3 seconds.&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;In Team Deathmatch mode, each team must reaches a certain number of points wins. Points are gained through getting kills.As you get more kills, you are awarded with “WP” points which you can use to equip more powerful weapons that you’ve purchased at the store, but don’t worry, you start off with a fair selection of different weapons when you first make your account. This makes it so you can’t use your “better guns” every round, which adds a bit more balance to the game as some weapons are incredibly more powerful than others, but the drawback to them are that they require a lot of “WP” to use.If you can’t seem to get any kills, you can still use the “Standard” equipment which requires very little “WP”.&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;Another interesting feature of WolfTeam is that you can upgrade your weapons. You can customize your weapons through various upgrades, but keep in mind that weapons do disappear after a certain period of time. I didn’t like the fact that you couldn’t upgrade your starting weapon, which made it so players had to wait until they’ve amassed huge amounts of money before buying upgrades, as it would be pointless to upgrade a gun that only lasts a week. The best thing to do would be to save all your money until you could purchase a weapon that lasts 60+ days, then upgrade it.&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;Now I'll give some info about all the game modes.&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;First of all TeamDeathmatch , as I have mentioned onthe paragrafh 4 , for other people who play FPS game for sure familiar with this mode. The team which has high kill points will win the game. The player who obtains the highest kill points will be called King and if you kill King, you will receive two kill points.&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;Second game mode is Conquest mode. There will be five bases in the map, whichever team conquers all or more bases within the parameters of time wins. The master of a base changes as a player stays around the base. The more of payers stay, the faster you can conquer.Each base will take different time to conquer due to its importance.&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;Third game mode is Wolf-Conquest mode. There will be five bases in the map, whichever team conquers all or more bases within the parameters of time wins. It just the same like conquest but now Red Team takes human role and Blue Team takes wolf role.&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;Fourth game mode is Destruction. Red Team plants a bomb at the bomb area and go to defense until the bomb explode. Blue Team must prevent from planting the bomb. Once bomb is planted Blue Team must rush in and defuse it. Before the bomb explode, whichever team annihilates the enemy wins. When the bomb is exploded, Red Team wins.When the bomb is defused, Blue Team wins. It more likely same with Counter Strike. When the playe has dead, he/she will not be respawn but need to wait until the match finish.&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;Fifth game mode is Ex-Conquest. There will be five bases in the map, whichever team conquers all or more bases within the parameters of time wins. It also just the same like conquest but now each team can choose to role human or wolf.&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;The last mode is Ice Hold. This mode is added on chirstmas on 25 December 2008. Each team now can revive your teammate when he/she has dead. To win the match the team must kill all the enemies and never let your enemies to revive their teammate to fight back. After the team does not has any member left, the match will end.&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;The only real drawback to WolfTeam is the fact that the game is very glitchy. Players can use glitches to enter walls where they’re unable to be killed, but can still shoot at you. Another issue with WolfTeam is the fact that new weapons are incredibly expensive in the shop. In order to purchase a new weapon that will last for 30 days, you’ll need to play for 50+ hours. Ultimately, The game really does offer something new to the realm of online shooters and is definitely worth trying.&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;================================&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;In Wolf-Conquest and Ex-Conquest, the wolves you can use is =&gt; Ghost wolf, Power wolf, and Guardian wolf. *NOTE YOU CAN BUY OTHER TYPES OF WOLF IN THE IN GAME SHOP* &lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;================================&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;*INFOMATION ABOUT THE WOLVES *&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;====COMING SOON===&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;================================&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="color:#000000;"&gt;Written by Altair&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#000066;"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-3712696860537796403?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/3712696860537796403/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=3712696860537796403' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/3712696860537796403'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/3712696860537796403'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/01/mmofps-review-wolfteam.html' title='MMOFPS Review: WolfTeam'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-5817895303446242496</id><published>2009-01-09T22:38:00.004+08:00</published><updated>2009-01-11T16:59:22.264+08:00</updated><title type='text'>Review on C.S.O (Crazy Shooter Online)</title><content type='html'>Yeeeeaaaaahhhh...another "good" game from CiB?&lt;br /&gt;OK let's check it out then.&lt;br /&gt;&lt;br /&gt;First, this is a FPS game, the "crazy" in the game title bring us some crazy meaning. For example you can perform a hip hop dance to recover....throw frags to turn someone into piglets and etc etc....&lt;br /&gt;&lt;br /&gt;I know my review was boring, it's like either like a history lesson or a no-meaning motivational talk. But let me continue on.&lt;br /&gt;&lt;br /&gt;Now, I'll give you the goodies of this game:&lt;br /&gt;A better graphic&lt;br /&gt;A easy-to-play FPS game&lt;br /&gt;Fun(I mean funny)&lt;br /&gt;Creative(yeah, especially the grenade)&lt;br /&gt;&lt;br /&gt;And now, I'll give you the BAD...REALLY BAD.&lt;br /&gt;Cannot pick up other guns, you can pick up guns if you bought the card.&lt;br /&gt;Overpowering guns, like 95 style, you bought it, you're the king.&lt;br /&gt;No level restictions server than made a top player can kill a 1st timer.&lt;br /&gt;NO BLOOD&lt;br /&gt;30/30 gun ammunations for newbie, cant last long for that.&lt;br /&gt;No invunerable effect for respawn(you can even get killed when you just respawn!!!)&lt;br /&gt;&lt;br /&gt;So, overall, this game sucks.&lt;br /&gt;But I think this word: SUCKS is just for begineers, cause they get killed to easily by overpowered guns.&lt;br /&gt;&lt;br /&gt;If Sudden Attack vs C.S.O, I'm sure that Sudden Attack will triumph.&lt;br /&gt;=================================================================&lt;br /&gt;I just tested this game minutes ago, I'll update this post soon.&lt;br /&gt;I know it's short ok?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-5817895303446242496?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/5817895303446242496/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=5817895303446242496' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5817895303446242496'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/5817895303446242496'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/01/review-on-cso-crazy-shooter-online.html' title='Review on C.S.O (Crazy Shooter Online)'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-7700376467394904771</id><published>2009-01-06T22:27:00.003+08:00</published><updated>2009-01-06T22:55:42.818+08:00</updated><title type='text'>A better understanding of NVIDIA SLI.</title><content type='html'>First, I would like to say thanks to my team mate that started to publish post at my blog. I have readed the review of FC 2, and that's a dissapointment to me(hey, that's one of the most anticipated games!).&lt;br /&gt;&lt;br /&gt;OK, let me continue with this NVIDIA SLI techonology.&lt;br /&gt;What is NVIDIA SLI Technology?&lt;br /&gt;NVIDIA® SLI™ technology is a revolutionary platform innovation that allows you to intelligently scale graphics performance by combining multiple NVIDIA graphics solutions in an SLI-Certified motherboard.&lt;br /&gt;&lt;br /&gt;How Does SLI Technology Work?&lt;br /&gt;Using proprietary software algorithms and dedicated scalability logic in each NVIDIA graphics processing unit (GPU) and MCP, NVIDIA SLI technology delivers up to twice the performance of a single graphics solution. Now with support for three GPUs in an SLI-Certified motherboard, you can get up to 2.8X performance increase over a single GPU.&lt;br /&gt;&lt;br /&gt;So, in easy words, you can put dual or triple video cards in your motherboard ok?&lt;br /&gt;&lt;br /&gt;Now, many people will say: "can I have two diffetent video cards at my motherboard?"&lt;br /&gt;OK, the answer is here: YES.(For 8,9,200 series and above)&lt;br /&gt;&lt;br /&gt;If you got a single NVIDIA graphic card, you'll have graphics rendering + PhysX calculations.&lt;br /&gt;&lt;br /&gt;If you got 2X same NVIDIA graphic card(2 way SLI), you'll have graphics rendering + PhysX acceleration.&lt;br /&gt;&lt;br /&gt;If you got 3X same NVIDIA graphic card(3 way SLI), you'll have graphics rendering + PhysX acceleration.&lt;br /&gt;&lt;br /&gt;Now, the new Multi card system(not SLI), that means you can have two different card in your motherboard. You'll have: Card 1 - graphics rendering; Card 2 - dedicated to PhysX acceleration.&lt;br /&gt;&lt;br /&gt;For ATi Radeon users, I'll give you info on ATi Crossfire when I have time.&lt;br /&gt;Thanks for reading my blog.&lt;br /&gt;&lt;br /&gt;========================================================&lt;br /&gt;&lt;br /&gt;Written by Unorthodox,&lt;br /&gt;Tuesday, 6 January, 2009&lt;br /&gt;10:55PM&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-7700376467394904771?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/7700376467394904771/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=7700376467394904771' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/7700376467394904771'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/7700376467394904771'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/01/better-understanding-of-nvidia-sli.html' title='A better understanding of NVIDIA SLI.'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-2161869170885783863</id><published>2009-01-03T11:17:00.006+08:00</published><updated>2009-01-05T20:42:38.134+08:00</updated><title type='text'>Crysis Multiplayer Info</title><content type='html'>In Crysis Multiplayer, there are two type of mode. They are Instance Action and Power Struggle.&lt;br /&gt;&lt;br /&gt;First of all I will introduce to you Instance Action. Instance Action is almost same as Deathmatch mode. In this multiplayer mode, all players are against each other. Depending on your number of kills, you would be scored accordingly in the scorelist. Weapons and equipments are scattered across the map. There is no spawn waiting for this mode unlike Power Struggle. Similar to Power Struggle, you can pick up the weapon of your defeated opponent which he was wielding before. Beware all player have the same ability of nanosuit.&lt;br /&gt;&lt;br /&gt;Weapon ranges from the MOAR to the FY71. There is no vehicle in Instant Action map, but expect some maps which feature them from the modding community. Weapons are usually on a default spawn position on a crate and they are free. Weapons of mass destruction are not available (e.g. TAC Gun).&lt;br /&gt;&lt;br /&gt;Now I will introduce to you the second Multiplayer mode in Crysis. This second Multiplayer mode is Power Struggle. This is one of my favorites mode. This mode is just like Battlefield game mode combine with Counter Strike game mode. In this mode, all player start on one of two teams-U.S. Delta Force and North Korea Army- with nothing more than one pistol and basic nanosuit. After the player joined a team, each team will fight to earn points.&lt;br /&gt;Points are used to purchase weapons, vehicles and manufacturing plants. How one earns points will depend on what type and rank of player they have killed. For example, if a "Private" defeats a "Captain", then they will receive more points than if the Captain had killed the Private. Weapons may also be taken from the corpses of dead players from either team, and vehicles can be stolen from the opposing side with the use of lock picks.&lt;br /&gt;&lt;br /&gt;Players can crossbreed vehicles with alien technologies if they bring the technology back to their base from one of several alien crash sites on the map. To do this, you have capture alien sites mentioned before to collect power, once the Prototype Factory has 50% of power for your team, you can purchase prototype weapons like the MOAC or the tri-barreled minigun. Once the power reaches to 100%, you can purchase weapon of mass destruction which includes the TAC Tank which fires a projectile which causes a nuclear explosion, the Singularity Tank which fires something that infinitely compresses the target, and the TAC Gun which is a portable nuclear device which fires a projectile with less damage than the tank version.&lt;br /&gt;&lt;br /&gt;Weapons can be bought from where players spawn or at certain control points located around the map. Should the player die, they will lose their guns and any vehicles that were destroyed or stolen from the player in the process.&lt;br /&gt;&lt;br /&gt;In order to purchase weapons and vehicles, the player must complete objectives, or kill enemies.&lt;br /&gt;The aim of Power Struggle is to &lt;span style="color:#cc0000;"&gt;destroy the enemy headquarters&lt;/span&gt;, a task which is achieved using &lt;span style="color:#cc0000;"&gt;nuclear weapon&lt;/span&gt; in the form of a &lt;span style="color:#6633ff;"&gt;TAC Tank, a TAC Gun, or a Singularity Tank&lt;/span&gt;. To gain access to the nuclear weapons, you must first capture the facility which is used to make them, and then the alien crash sites which feed the facility the energy necessary to build them. It is arguable that the Singularity Tank is the best for taking out an enemy base, due to the fact that it has infinite ammo, with the same power as the TAC tank, able to take out the enemy HQ in two hits.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;One must earn Prestige Points, attained by killing enemies and taking over Bunkers, Power Stations, and Factories, to create any of the aforementioned superweapons. Apart from the superweapons, other things able to be bought are machine guns, pistols, a shotgun, a precision rifle, ammo, a rocket launcher, and explosives. As well as weapons, one may buy add-ons such as laser sights, silencers and sniper scopes, or buy field equipment such as Night-Vision Goggles, Binoculars, and Parachutes. Vehicles able to be bought are AA Tanks, various other armoured vehicles and a Gauss Tank. All of those need a War Factory to be produced. To make patrol boats, amphibious vehicles and other watercraft, a Navy Factory is required. You can also purchase helicopters and VTOLs for a large amount of Prestige Points, both requiring an Air Factory.&lt;br /&gt;&lt;br /&gt;The weapons available from the Prototype Factory, for purchase, aside from the superweapons, are high-tech human weapons and advanced alien weapons. You can buy a MOAC, an infinite-ammo alien chain gun, and its MOAR attachment that allows one to freeze enemies and then shatter them, and a tri-barreled minigun.&lt;br /&gt;&lt;br /&gt;Without these technologies, it would be difficult to win, due to multiple automated turrets guarding headquarters; they can be destroyed only by powerful human weapons, or alien technologies. All vehicles in the game are available in Power Struggle, though they must be unlocked by capturing a zone that specializes in manufacturing a certain vehicle—for example, capturing a zone with a port would allow the building of water-based vehicles for the team in possession of the zone. However, vehicles may be stolen, by picking their locks, even if their team has not captured the zone producing that type of vehicle. Depending on the settings determined by the host, a game of Power Struggle could potentially take up to ten hours, which would cover multiple day/night cycles, if playing on a DirectX10 server. Again, the duration of day/night cycles depends on the host's settings.&lt;br /&gt;&lt;br /&gt;Written by===&gt; Altair&lt;===&lt;br /&gt;&lt;br /&gt;==================================================================&lt;br /&gt;Tactical Capture The Flag is no longer part of the game mode line up, although Crytek employees have commented that this mode could later be added in a patch or be developed by the modding community.&lt;br /&gt;&lt;br /&gt;"Tactical" precedes the name of the first two modes due to the fact that players can customize their suit, weapons, and ammunition, as in the single player portion of the game.&lt;br /&gt;==========================&gt;copied info from other website&lt;==================&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-2161869170885783863?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/2161869170885783863/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=2161869170885783863' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2161869170885783863'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/2161869170885783863'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/01/crysis-multiplayer-info.html' title='Crysis Multiplayer Info'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-7988949233859048179</id><published>2009-01-03T10:58:00.005+08:00</published><updated>2010-05-03T21:24:15.636+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game review.'/><title type='text'>Game Review: Crysis</title><content type='html'>If your PC can support Crysis' technical requirements, this is the best test you can run for all future video games. It must be said that Crytek have designed their portfolio around being a long term benchmark for others, not simply releasing everyday titles to be played and forgotten about, as is usually the case with most shooters on the market.&lt;br /&gt;&lt;br /&gt;The very essence of Crysis, much like its predecessor FarCry is its free roaming environments and thus the ability to accomplish your missions in a number of different ways. What makes this entry so unique however, is the nano suit, a futuristic armor that grants your character special abilities via internal energy. At any time you can activate these, ranging from maximum defence, super strength, fast speed and cloak.&lt;br /&gt;&lt;br /&gt;Using each in relevant situations and with combination can be the key to victory. As well as this, you can customize your weapons wherever with various modifications like silencers, scopes, laser pointers and ammunitions. Overall, the level of strategy in these ideas alone make Crysis a fresh experience.&lt;br /&gt;&lt;br /&gt;In the single player campaign you'll cover the entire island fighting two very different kinds of enemies, including some lush locations and fun mini games. Specific missions will require you to drive vehicles like jeeps, tanks, helicopters and the like. There are many scripted instances too, ensuring the action never stops for long. You'll constantly be rushed along, and will barely get a chance to stop and take it easy.&lt;br /&gt;&lt;br /&gt;Nothing about gameplay is straightforward, there are many aspects of combat to take into consideration. For starters, the enemy's AI is more challenging than you'd expect, with the possibility of co-ordinating attacks or flanking from behind. There's also physics to account for, like destructible buildings or gun accuracy.&lt;br /&gt;&lt;br /&gt;As if the gameplay isn't revolutionary enough, Crysis' graphics engine breaks new ground in regards to what modern hardware is capable of. Making use of Direct X 10 technology, and the latest GPU advancements, this is truly the best looking video game to date. In all honesty, most consumers won't be able to run this on highest settings for a long time, with the specs required still not mainstream. Regardless, the game still looks great on medium.&lt;br /&gt;&lt;br /&gt;Character models and populated environments are among the best you'll see anywhere, all detailed and alive. Special effects such as motion blur, cloaking, explosions and injury are amazingly well done, and present many exciting moments. The few cinematics are so realistic it sometimes feels more like a hollywood movie than a game cutscene, and this goes down to Crysis' remarkable production values.&lt;br /&gt;&lt;br /&gt;Where audio is concerned, once again you won't be disappointed by the neverending amount of fitting sound effects. From ambient noises of the world around you to action packed engagements filled with various weapon fire, shouting orders of the enemy and your nano suit's voice feedback, there is never a dull moment. Although music is largely absent, you won't notice with all the fighting going on.&lt;br /&gt;&lt;br /&gt;Single player is over rather quickly, even if it is packed with content. However, the developers designed levels in such a way as to offer more than one approach to any given situation. Utilizing different tactics such as stealth, assault or a hybrid can lead you in another direction or provide a completely unique experience overall.&lt;br /&gt;&lt;br /&gt;Thankfully Crysis does include a multiplayer capability, and it features two separate modes, power struggle and instant action. The team based maps have an exclusive style of play that works out really well and encourages both strategy and organization to achieve victory.&lt;br /&gt;&lt;br /&gt;Anyone who enjoys a FPS or action adventure role will find something they like in Crysis. In fact, its easy to recommend this game to just about everyone, as it is a great example and will probably set the standard for the future. If a shooter can show us anything, its how much a single title can change a platform, and Crytek have certainly done their part for serious PC gaming.&lt;br /&gt;&lt;br /&gt;Developer of the game: Crytek&lt;br /&gt;&lt;br /&gt;Publisher of the game: EA Games&lt;br /&gt;&lt;br /&gt;Rating:9.5/10 &lt;b&gt;[SUPERB]&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Review Is Written By Altair&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-7988949233859048179?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/7988949233859048179/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=7988949233859048179' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/7988949233859048179'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/7988949233859048179'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/01/game-review-crysis.html' title='Game Review: Crysis'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-213489376577827342</id><published>2009-01-02T14:16:00.006+08:00</published><updated>2009-01-02T15:55:26.963+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game review.'/><title type='text'>Pros and Cons of Far Cry 2</title><content type='html'>This game had so much potential. COULD have been the greatest FPS ever. But theres a few things Ubisoft Montreal can't do. Make good gameplay, have a decent storyline, have likeable character with good voice acting, have realistic AI, price it right, and tell the truth. When the videos were around people thought it would be as revolutionary as Half-Life or Crysis in terms of realism, how wrong they were. The game is a major dissapointment.&lt;br /&gt;&lt;br /&gt;ok, i'll give you the good things:&lt;br /&gt;-African setting is great and huge, more on that later.&lt;br /&gt;-Gunfights are enjoyable&lt;br /&gt;-Fire mechanics are great, except for the fact that the fire doesn't emit light&lt;br /&gt;-Buddy save system is good&lt;br /&gt;-Self Healing is great. and when i say self healing i mean pulling metal fragments out of your leg, bullets out of your arm, snapping your arm back into place etc.&lt;br /&gt;-Jackal part of the storyline is intriguing&lt;br /&gt;-nice selection of guns, albeit some are under/overpowered while in multiplayer&lt;br /&gt;-Map Editor is excellent&lt;br /&gt;-You hold a map in your hand&lt;br /&gt;-good immersive elements and animations.&lt;br /&gt;&lt;br /&gt;Now for the bad...:&lt;br /&gt;- Guard posts respawn infinetely after you leave for 2 minutes&lt;br /&gt;-Storyline is awful/ non-existent-missions are painfully repetitive, just kill this, pick up that, blow up this, drive that, threaten this, blow up that etc.&lt;br /&gt;-Assassination missions have the exact same voice over, for every one.&lt;br /&gt;-You have to drive to the other end of the map where there are no Bus stops nearby for fast-travel every single time you do a mission.&lt;br /&gt;-Weapons degrade way too quickly&lt;br /&gt;-Enemies' weapons are always close to breaking, when you kill them while they are holding a brand new weapon, it will instantly degrade into rusted trash, unless if you are holding the weapon in your inventory.&lt;br /&gt;-Completely a linear game, despite what you may think.&lt;br /&gt;-Your choices have no effect on the outcome of anything, everything is scripted for it to go one way.&lt;br /&gt;-No planes.&lt;br /&gt;-Overuse of invisible walls.&lt;br /&gt;-hundreds of mountains funnel you into annoying guard posts and where you don't want to go.&lt;br /&gt;-complete lack of wide open spaces, which is what this Africa should've been. Everyone knows there aren't that many mountains in 50 square km's of Africa.&lt;br /&gt;-Malaria element becomes an annoyance. especially when your doing something important and you faint because you haven't used Malaria pills in a while and you get thrown back to the centre of the map.&lt;br /&gt;-There is no warning sign of you fainting while in the desert.&lt;br /&gt;-Buddies are not very likeable, talk too fast&lt;br /&gt;-Graphics for people aren't that good.&lt;br /&gt;-no allies on the field out of safe zones.&lt;br /&gt;-EVERYONE WANTS TO KILL YOU.&lt;br /&gt;-they detect you as the enemy from a mile away even if you're in one of their attack trucks and shoot RPG's at you&lt;br /&gt;.-AI can kill you from a mile away with an AK-47&lt;br /&gt;-killing someone with a Machete alert all the guards, even though its meant to be a sneak attack&lt;br /&gt;-Guards take too many bullets to die, even when wearing no shirts.&lt;br /&gt;-African setting is empty and pointless, it could have just been 10 square miles of vastly populated africa instead.&lt;br /&gt;-There are no civilians.&lt;br /&gt;-there is no abundance of animals, just a few here and there, they flop over if you shoot them in the *** once, if you bump them with your car etc.-sneaking isn't as great as it should be&lt;br /&gt;- No animal predators.&lt;br /&gt;&lt;br /&gt;and here are the Multiplayer BAD POINTS&lt;br /&gt;-guns such as the AS50(50 cal. sniper rifle) and MGL-40(a 4 shot grenade launcher with a scope, wtf???) are completely overpowered and you WILL LOSE is you don't have one.&lt;br /&gt;-you always get kicked out after playing one ranked game.&lt;br /&gt;-If you're too good and kill the host too much he'll most probably kick you of the server, which makes you , lose ALL your points from that game.&lt;br /&gt;-too long of a delay for respawns.&lt;br /&gt;-no friends list&lt;br /&gt;the way to revive a teamate is hard and complicated, and leaves your character open to die.&lt;br /&gt;-NO WEAPON PICKUPS.&lt;br /&gt;- class system is bad and broken.&lt;br /&gt;&lt;br /&gt;i know this is a fairly to completely negative review, but its the truth. BTW the single player is fairly enjoyable.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-213489376577827342?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/213489376577827342/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=213489376577827342' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/213489376577827342'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/213489376577827342'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2009/01/pros-and-cons-for-far-cry-2.html' title='Pros and Cons of Far Cry 2'/><author><name>Ezio Auditore de Firenze</name><uri>http://www.blogger.com/profile/05180182770085042443</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='32' src='http://3.bp.blogspot.com/_g9cL9im-kQ4/SiVcyzzw8jI/AAAAAAAAAAM/F9Gk2aFp7CE/S220/Ezio+Auditore+de+Firenze.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-8066799429008420142</id><published>2008-12-01T16:01:00.005+08:00</published><updated>2008-12-01T16:27:19.802+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='PS3'/><title type='text'>Eight Days &amp; Getaway 3.</title><content type='html'>Now, for the most of PS3 console, Eight Days and Getaway 3 would be one of the most anticipated games. And WTF now, there are rumors(are they?) that say these two games was cancelled.&lt;br /&gt;&lt;br /&gt;Yeah, even wikipedia mentioned, these two games were cancelled on June 5, 2008. And these two game are scams from Sony. These 2 games never existed, they were just prerendered pieces of art made on the pc, to full naive people back then at the "omg ultra realistic ps3 graphics vs the xbox360"&lt;br /&gt;&lt;br /&gt;Even you watched the trailers at youtube, they're just CG...not part of the gameplay. But, there are also rumors that say Getaway 3 will come out. I would like to say Getaway 3 is too hi-tech, but still, when you killed a person, he still came out from his/her house tomorrow. Wierd eh?&lt;br /&gt;&lt;br /&gt;So, these two games will come out or not. Depends.&lt;br /&gt;We'll just hope these two game will come out.&lt;br /&gt;=========================================================&lt;br /&gt;Written by,&lt;br /&gt;Unorthodox 4:09pm 1 Dec 2008 Monday&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-8066799429008420142?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/8066799429008420142/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=8066799429008420142' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/8066799429008420142'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/8066799429008420142'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2008/12/eight-days-getaway-3.html' title='Eight Days &amp; Getaway 3.'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-399436547879210302</id><published>2008-11-30T14:18:00.003+08:00</published><updated>2008-12-02T10:53:52.648+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='movies'/><title type='text'>Video review: Rambo 4</title><content type='html'>&lt;em&gt;"Heroes Never &lt;strong&gt;Die&lt;/strong&gt;....They Just &lt;strong&gt;Reload&lt;/strong&gt;."&lt;/em&gt;&lt;br /&gt;Another super blockbuster movie has just came to town(I believe that's already months). Yeah, a movie with intense gunfighting and war by Sylvester Stallone.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;"The Hero of All Time Is Coming Back to Kick Some Ass"&lt;/em&gt;&lt;br /&gt;This is why Rambo 4 is so famous. Well, this story starts by John Rambo recruited by missionaries to protect them during a humanitarian aid effort on behalf of the persecuted Karen people of Burma.&lt;br /&gt;&lt;br /&gt;What I see from this movie is some people without sanity, you know...If a country have rebels, or communist, the government should use laws against them, like my country(Malaysia, duh): ISA(Internal Security Act), but not use up a whole battalion of army to just kill them(I mean the villagers that were suspected to be rebels). You see? They kill their own country people without mercy, will you do that if you're one of the soldiers? Plus, the other one that lose their sanity is the missionaries, they are brave enough to go to a warzone without considering the fuckin' soldiers....and without considering that they will stuck in this civil war(Burmese Soldiers VS Karen Freedom Fighters, a.k.a rebels) that bullets and bombs will kill them anytime(without mercy too...even if they belong to the Red Cross Association.)&lt;br /&gt;&lt;br /&gt;So, lets continue with the story. Then, the missionaries are taken prisoners by the Burmese soldiers because they(the missionaries) were there and aid them with meds and tell some story in the Bible. Now, John Rambo was given a new task: rescue the missionaries from the Burmese soldiers, and that is a almost "mission impossible".&lt;br /&gt;&lt;br /&gt;Well, the show goes on with the intense gunfighting, nice. By the way, this movie contain one phrase that I love very much, &lt;em&gt;"Live for nothing, or die for something", &lt;/em&gt;heh, sound cool.&lt;em&gt; &lt;/em&gt;But I feel &lt;em&gt;"Live for something, or die for nothing is better". &lt;/em&gt;Somehow, I feel a little dissapointed to myself because I always tought the Rambo series was full of explosions, instead of gunfighting, hmm, like a Micheal Bay movie haha. Nevertheless, it is still a mind blowing and fast paced intensed action movie. Two thumbs up!!!&lt;br /&gt;================================================================&lt;br /&gt;Review written by&lt;br /&gt;Unorthodox at 2:48pm 30 November 2008 (Sunday)&lt;br /&gt;Watch the trailer &lt;a href="http://http//www.youtube.com/watch?v=15jPNStQa_s"&gt;here&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-399436547879210302?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/399436547879210302/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=399436547879210302' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/399436547879210302'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/399436547879210302'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2008/11/video-review-rambo-4.html' title='Video review: Rambo 4'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1232697734908690068.post-4857498261657558613</id><published>2008-11-30T00:13:00.003+08:00</published><updated>2010-05-03T21:23:20.595+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='For gamers'/><category scheme='http://www.blogger.com/atom/ns#' term='13+(or maybe 13 weeks +)'/><title type='text'>My first game review, on Bully: Scholarship Edition</title><content type='html'>Hey, thanks for viewing. You're reading my very frst review on games.&lt;br /&gt;&lt;br /&gt;======================================================&lt;br /&gt;Thud! Thud! Bish! Thud!&lt;br /&gt;Wow, for some gamers, bashing up some people in real life sounds cool, fanastic, almost like swallowing a cocaine and get high easily...but hey, do you know you'll go to jail for that?&lt;br /&gt;Well, there is other way to satisfy your needs, yep...Bully: Scholarship Edition is what you look for.&lt;br /&gt;Okay first you play as a character named Jimmy Hopkins, you are abandoned to Bullworth Academy by your mother and your stepfather hehehe, "maybe". However, you're stuck in this school with some insane teachers that encourage bullying, teachers that consume alcohol(hey, that's your english teacher!),and many many stupid stuffs in this school. Yeah, and by the way...prefects, you know who they are when I mentioned a word "prefect". They gonna bust you like a police, whenever you did something wrong.&lt;br /&gt;In addition, Bullworth Academy is a school, school right? Hmm, a corrupted school. So there are going to be some group or "gangsters"(actually, it is clique). There are Preps, Bullies, Greasers, Nerds and Jocks. And I just mentioned this is a school, so there will be classes, but it is optional, you can decide to skip your classes or continue with your mission. But you know, attending classes give you benefits(you know, we want a better life right?) like unocking new outfits or other bonuses. For example, the Art class, when you complete a class, you'll unlock a bonus that give you extra health when you kiss a girl. Sound cool heh?&lt;br /&gt;Well, in this game, the storyline is spiltted into several chapters. In chapter 2, the school gate is open, and you can travel in Bullworth Town, the town is quite big, so enjoy your time when exploring it. Alright, now I'll talk on missions...In completing missions, you'll earn respect for some groups(clique), and maybe decrease respect for some groups too. E.g. Nerds respect +5, Jocks respect -5. Yep, what is respect for? Respect, you can check in dictionary if you dont know what it means...lols. Well, when you have respect for some group, like the Preps, they'll treat you in a nice way, like helping you in fight...booyah! But...BUT, if you lose respect, you'll enjoy yourself beaten by those motherfuckers.&lt;br /&gt;So, this game was made by Rockstar, so what would you think of Rockstar? Gran Theft Auto right? But stop the idea of playing a GTA-like game in Bully: Scholarship Edition. You're not hijacking cars, not weilding a gun, not killing anyone(just KO), no such explict violence. However, you'll face some mild language, mild violence in this game. It's T-rated(that is Teen) game, so those gamers with crazy parents that control everything of his/her things, this game is a better way to et rid of them insted of buying a GTA 4.&lt;br /&gt;Lastly, if you do not have anyone to beat at, just buy a copy of Bully: Scholarship Edition, it is a nice game and it makes you addicted to it. Yeah I think I forgot one, Bully have a better graphic, better expressions of people faces, and etc etc. Because of this, you'll feel like playing in a reality, not like stupid and perhaps some meaty voices in the sixth generations game hah!&lt;br /&gt;&lt;br /&gt;Producer: Rockstar Games&lt;br /&gt;Rating : 8/10&lt;br /&gt;&lt;br /&gt;================================================================&lt;br /&gt;Well I guess I'll stop here, I'll further update this when I go on with my game. And I'll add some screenshot if I managed to.&lt;br /&gt;Sorry for any impudence(and any broken english, I know I always mess up with past tense and etc etc). (lols)&lt;br /&gt;&lt;br /&gt;Review written by&lt;br /&gt;Unorthodox at 12:58AM Sunday, 30 November 2008.&lt;br /&gt;----------&lt;br /&gt;&lt;br /&gt;I HOPE I GET A GTA 4 BUT IT NEEDS 512MB ON GRAPHIC CARD, AND MINE S JUST *&amp;amp;^%$%!!&lt;br /&gt;(edit) i can play on high settings now with my new babe...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1232697734908690068-4857498261657558613?l=unorthodox89.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://unorthodox89.blogspot.com/feeds/4857498261657558613/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1232697734908690068&amp;postID=4857498261657558613' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/4857498261657558613'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1232697734908690068/posts/default/4857498261657558613'/><link rel='alternate' type='text/html' href='http://unorthodox89.blogspot.com/2008/11/my-first-game-review-on-bully.html' title='My first game review, on Bully: Scholarship Edition'/><author><name>Unorthodox</name><uri>http://www.blogger.com/profile/08954323583838700398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='28' height='32' src='http://3.bp.blogspot.com/_4RGFo8KXYMc/S2Gq03zUfwI/AAAAAAAAACY/eywcOrW078s/S220/moe+106631+sample.jpg'/></author><thr:total>0</thr:total></entry></feed>
